A lot of time has passed since they were at home, many centuries has passed since The Blood crossed the portal for the last time, it was totally forgotten in the past. But now their world is dying.
The constant wars between the Light & Darkness has unleashed planetary energies which are driving the world to its total obliteration. This moribund world has only a way of salvation; retrieve the ancestral Blood Relic and feed it with all the spilled blood in this world, making it flourish again. But it won’t be easy, both the disciples of Light and the Darkness dwellers they crave the power of the Relic and thus control and subdue everyone else.
Now is the time to the Blood to cross the portal again and to claim the one that some say was its Relic. But they won’t be alone, their Blood Ancestors are guarding it...
Blood Ancestors is a competitive medieval fantasy multiplayer game. The game will be a one of a kind battle simulator which will put you at the heart of the fight. Comparable only if you were to mix Chivalry, Mount & Blade, Paladins and Overwatch.
Blood Ancestors will eventually allow players to choose from up to 18 classes based on archetypes (Knight, Warrior, Ranged, Rogue, Mage, Support), each archetype has three different alignments (Light, Blood & Shadow). Archetypes will have several common skills for every class within it and each class will have its own skill set. Players will be able to choose four skills and an ultimate.
Players will be able to customize their characters to fit their own style with various armors, weapons, voices, particle effects, taunts and many more.
Blood Ancestors will have a unique matchmaking and rank system which will please competitive gamers. We want to give to our clients the ability to create their own custom teams and be matched with other teams similar in skill. During matchmaking players will have the option to configure their classes in order to counter the opponent's configuration. Once both teams are ready, the match will start.
Blood Ancestors’ only game mode is Blood Relic, which is the proprietary mode.The aim of the Blood Relic is for players to capture the Relic itself and carry it back to the portal to take it back to their own world, but this won’t be an easy task. To capture a Relic, teams will have to make blood sacrifices at within the area of the Relic, they do this by killing mobs. However, the longer it takes them to take out the mobs the more their difficulty rises and makes way for more “surprises” to appear around the map.
Blood Ancestors is now on Early Access on Steam. Make sure to check out this melee combat based game set in a medieval world
Bloodancestors' #openalpha is LIVE and FREE on #Steam!
Have you enjoy this free weekend of gameplay? Have you bathed in the blood of your enemies? Have you made any new alliances and have you been butchered...
By the time you are reading this, the next free weekend event will be underway!
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