Beyond is an old school 2d rpg with modern features. Beyond content will mostly be generated randomly or by players.
Game will contain lots of grinding(I don't know why people shun it, it's brilliant!).
The goal is to create unique rpg experience for android and desktop players.
I'm developing game alone, meaning that I have done all the graphics and coding by myself(I will update the game as frequently as I can, but I'm sure you can understant if update doesn't show up every day).
Playable demo & instructions at Palikka.net !
Main point of this article is to show current process of character generator.
However I will also open up the 'class' system the game will have.
Class system in Beyond wont be limited to one class(such as warrior/monk) but the player will be able to make his own class by combining diffirent paths( such as berserker, trickster, warlock ) and create the character he wants to play. By contributing skill points to these various paths the player will get spells( ie.lets say you had 10 points in blood magic, 6 in berserker, which would yield skill called bloodrage).
Well, you will learn more in upcoming updates :).
Updated, game doesn't crash anymore upon starting the adventore.- Saving, custom characters, paths - see the full changelog at website.
Added an update with bugfixes. *armor attribute(fix) *dps(fix) *item generator(fix) *also modified hair colors
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Tracking..
Fixed bug that froze game upon start.
Entrance exams finally over, no I can continue with beyond.
I will add an update later with several bugfixes(armor, item generating etc)
And it's up!