Blood: Fresh Supply
First Person ShooterBattle an army of sycophantic cultists, zombies, gargoyles, hellhounds, and an insatiable host of horrors in your quest to defeat the evil Tchernobog...
dead project. if a operator sees this. please remove
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Battle an army of sycophantic cultists, zombies, gargoyles, hellhounds, and an insatiable host of horrors in your quest to defeat the evil Tchernobog...
This is an UE4 Tech demo for my Gore System Plugin. A C++ plugin that allows you to simply dismember your skeletal mesh. It aims to offer the the most...
A cooperative survival horror experience set in a variety of nightmarish and surreal settings. Band together with your team-mates to defeat increasingly...
You wake up in a dark alley, not knowing anything. What has happened anyway? You struggle after the truth and answers. Answers you want to know in the...
In this game you play as: Chris Redfield or Jill Valentine. The player's character is a member of a special law enforcement task force who is trapped...
In the remote mountains of Colorado, horrors wait inside Mount Massive Asylum. A long-abandoned home for the mentally ill, recently re-opened by the “research...
DEAD UP!
It looks good, nice job man :)
sorry to say guys but i have to restart the project cuz my copy of gamemaker wouldnt accept my cd key (damned crackers) cuz propably someone else cracked mine well its gonna start over in about three months look out for it
And with the ceiling problem you have to go one layer up and then put the ceiling because if you just put the ceiling on the same layer as the segments then it will overwrite it, and what do you mean you want a zombie to stand still in front of the window, do you mean you don't want it you attack you or you simply dont want it to move?
Hi I think its very empty use a lot more decoration, and use light mapping it will make the game look much better.
I dont know FPSC, so I dont know for sure, but Im guessing your using default library assets, please do not, make your own! - If you are, then ignore this.
If you were doing game maker I could help you with window barriers but if gmk is like the engine your using then my suggestion is make it so there path is going to the windwo and make a barrier or window barricaded and wiht sprites just make the sprites go of the barricade animation and then when there all done make it so the barrier is unsolid. So if this works with your engine then it might just fix your problem :)
hey can you plzz give me a tutorial on how to make 3d in GM i have 8.0 and im good with blender so plzz help me with gm
Sandbox.yoyogames.com
3D tuts for use