CastleMiner Z
First Person ShooterCastleMiner Z is an infinite world filled with deep places to explore, and horrifying monsters to slay. Build structures out of blocks, craft weapons...
dead project. if a operator sees this. please remove
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CastleMiner Z is an infinite world filled with deep places to explore, and horrifying monsters to slay. Build structures out of blocks, craft weapons...
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DEAD UP!
It looks good, nice job man :)
sorry to say guys but i have to restart the project cuz my copy of gamemaker wouldnt accept my cd key (damned crackers) cuz propably someone else cracked mine well its gonna start over in about three months look out for it
And with the ceiling problem you have to go one layer up and then put the ceiling because if you just put the ceiling on the same layer as the segments then it will overwrite it, and what do you mean you want a zombie to stand still in front of the window, do you mean you don't want it you attack you or you simply dont want it to move?
Hi I think its very empty use a lot more decoration, and use light mapping it will make the game look much better.
I dont know FPSC, so I dont know for sure, but Im guessing your using default library assets, please do not, make your own! - If you are, then ignore this.
If you were doing game maker I could help you with window barriers but if gmk is like the engine your using then my suggestion is make it so there path is going to the windwo and make a barrier or window barricaded and wiht sprites just make the sprites go of the barricade animation and then when there all done make it so the barrier is unsolid. So if this works with your engine then it might just fix your problem :)
hey can you plzz give me a tutorial on how to make 3d in GM i have 8.0 and im good with blender so plzz help me with gm
Sandbox.yoyogames.com
3D tuts for use