In a time before Camelot, magic coursed through the veins of Albion and for generations the people learned to harness this power, and as with all things in nature, they understood there was a balance. For a time the people were united in peace, until the day that the once-righteous king of Albion, Uther Pendragon, cast blame upon magic itself for the death of his queen, and thus decreed magic to be of "The Old Religion", banishing it's practice and followers from Albion forever...
A darkness now spreads across Albion, the crops are dying and the water is turning foul. The people are plagued with hunger and disease, fewer by the day have the strength to fend off the growing hordes of Saxons invading from the east. It is feared the Saxons are aided by dark magic, by those who were exiled by Uther's blood-lust... Masters of The Old Religion.
Alone, against an army of darkness full of Saxons, demonic beasts, possessed knights, exiled mages, the undead and worse. Thy journey will take thee 'cross foul and treacherous terrain, from dark forests, forts and swamps, to the frigid wilderness and frozen caverns, to castles, crypts and caves. Along the way lay many hidden secrets full of items, magical runes and powerful ancient relics to aid thee in thy journey to save Albion from The Masters Of The Old Religion.
Arthurian Legends Game Manual v3, an introduction on the mechanics and how to play Arthurian Legends.
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