Arms and Armory is in early development so please hold tight.

This game takes it's design notes from older PC fantasy FPS RPGs with a bunch of modern elements brought in.

Taking the role of the Knight, Wizard, or Rogue, the player traverses the kingdom from each of their starting points to each of their goals. The world has points that one story needs to visit but another doesn't, maybe there will be an extra treasure there instead. For each of the three characters a few stories will be curated and set up in various difficulties with some branching paths but the entire game can be challenged in a random roguelike reconfiguration to spice up your gameplay.

The arms and armory system that a player has and builds up will be different between each class. The Knight is powered by glory and upgrades equipment through use and achievement. The wizard is powered by mana and creates their own spells and armor by collecting and absorbing the elemental and life force energies they encounter on their adventure. The rogue is powered by greed and gold, and will be selling and buying it's way through more equipment to improve it's power.

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