I am working on lots of new features for the version 0.8 of 3571 The Game: Vehicles, new buildings and enemies, better graphics and lighting, FPS increase... Today, let's have a look at the vehicles!
Unlike mobs using a pathfinding algorithm to walk smoothly, cars objects must literally "roll" with simulated friction of the 4 wheels to go forward and turn like a real car. I'm still working on damage physical interactions between physics of vehicles and other world objects but the driving is already fine.
I've designed 3 cars and 1 motorcycle model so far. I had to choose precisely the optimal volumes for a toony small model but still some space for the player character model inside the car.
Vehicles have complete lighting systems and nice dust effects when accelerating. Last but not least: you can smash enemies with your car easily with enough speed.
I'm also still working on the free demo version, which will be based on version 0.8, so everyone will be able to drive cars too.
Thanks for reading!
If you want to try the full version now and support the 3571 Project: