Developed by a single artist, 3571 The Game is a procedural survival roguelike game: beat the time of the best survivors of the year 3571, but be careful: death is permanent! Droids, zombies, aliens, mutant monsters... Welcome to the most crazy apocalypse ever!

Implemented Features (v0.71):

  • Original single artist videogame project since 2012
  • Official Gameplay Mode: Survive as long as you can and enter the Legend
  • Custom Gameplay Mode: create your own apocalypse
  • RPG system with XP level and skills
  • Survival system with hunger and thirst management
  • Item system and Inventory and Chest system
  • Fully destructible environment and objects
  • Both 3rd person Hack'n'Slash and 1st person FPS gameplay
  • Funny and interactive NPCs: complex A.I. behavior and realtime pathfinding system
  • Recruits: players can recruit NPCs in his own team
  • 3D Roguelike with permanent death and highscores
  • 100% realtime combat system with special attacks and combo system
  • Procedurally generated 3D open world: Each new game is different
  • Fast One-click simple Crafting System designed for the game
  • Player character customization
  • Unleash your quantum force in every situation: jump higher, run faster, kill harder
  • Riding system: horses, giant wolves... and flying dragons
  • Intelligent and interactive music multitrack system: music vary according to the situation
  • Random Events: random droid attacks or zombie invasions can happen at any time
  • Emergent action: there's always something happening around you

Future Releases:

  • Micromanagement: Player will be able to create his own Kingdom
  • Recruits update: player will be able to equip and give orders to his recruits
  • Vehicles: ( Cars, spaceships... )
  • Growing & farming: 100% organic food
  • New crafts: steampunk guns and new constructions
  • Content update: new NPCs, new items, new buildings
  • Events update: new random disasters
  • Multiplayer: a whole new hardcore FPS game is on track

Time travel right now and create your avatar in the year 3571 to see how long you can survive on the last island on Earth! If you want to play 3571 The Game now and support its development, click here:

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Future is coming! We're getting close to the final version and this new update will blow your mind if you ever tried 3571 The Game before. If not... then welcome to the year 3571!


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New World generation: A procedural algorithm of the 4th century

After years of work, I am finally happy enough with the game mechanics to add new content and variety to the Earth of the year 3571, and a real futuristic and apocalyptic atmosphere. Still no voxels! :D

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• RICH ENVIRONMENT: I added 50 random decorative props that will enhance your experience of time travel such as huge rocks, bushes, ruins, temples, alien and mutant plants, flowers... There are also whole new sets of buildings and furnitures ( new droid basements with futuristic furnitures and computers, old abandoned burning medieval houses, savage caverns populated with mutant monsters, alien forms of life... )

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• PROCEDURAL BUILDINGS: The number of different building base structures have been multiplied by 2, and each building also generates procedural different architectural and gameplay elements. You won't find the same house twice now. Some small towns can even be generated, and some conflicts and war can arise at any time.

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• MICRO-BIOMES ALGORITHM: Procedural world generation algorithm now generates micro-biomes ( urban, forest, desert, mountain, mutant, alien, lake, beach, droid, desolated, etc... ) and different generated elements such as trees, rocks, buildings are now placed seamlessly and naturally across the map.

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• NEW DAY AND NIGHT LIGHTING SYSTEM: More realism: sun light now softly turn orange at sunset and pale pink at sun rise. Enjoy a beautifully coloured world in the morning if you survived the night!

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New Vehicle System: the only machines that won't try to kill you

Since early access first release 0.6, you can ride horses, giant wolves, and even dragons... But guess what: now you can also ride vehicles that will randomly appear ( or not ) during the procedural world generation.

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• REALISTIC VEHICLE BEHAVIOR: Start, accelerate, spin, brake, physically damage enemies or friends, even damage your car and finally explode with it: the new vehicles won't feel like an animal ride. Wheel friction simulation and realistic physics will be your new best friend during the apocalypse.

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• WIDE VARIETY OF VEHICLES: If you can find cute, small and slow cars, old wrecks or even convertible rusty sports cars, you will also sometimes find a motorbike or a monodriver droid ship. Each vehicle have different characteristics such as resistance, weight, power, road handling...

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Time Travel Graphical User Interface new design

Design and GUI system have been updated a lot to include new functionalities and new game content. But this time, I wanted to define the final look of the user interface: sci-fi, functional and pixel perfect.

• ALL-IN-ONE PAUSE MENU INTERFACE: Everything you need to now is compacted in a elegant unique central window, and using inventory, bag and equipment is really intuitive. It's simplicity is apparent as it includes tooltips, hints, stats, options, and everything you need to interact with the world.

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• NEW IN GAME GUI: Now you can see your avatar equipment while playing, also acting as a Mouse control tooltip! As the roguelike side of the game is meant to make you die a lot, I also hided small pixelart skulls on the graphical user interface that are so cool. Sorry. I should get some sleep after this update.

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• FUTURISTIC PIXEL PERFECT: I really wanted the GUI to look more futuristic and more appealing: transparency effects and pixel perfect grids, more accurate typographic design and a very precise layout. This interface is used for almost everything in 3571 The Game, and feeling good with it makes the game really more immersive.

New craftable bag: Carry more, loose more.

In 3571 The Game, you can carry a very realistic (low) amount of objects on your inventory. But this was so frustrating that I created a new craftable bag item, which will allow you to carry up to 20 more items.

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• NEW GUI SYSTEM FOR BAG & CHESTS: With the new GUI design also comes a new and more intuitive system to pick objects from your bag, or from one of your chests: now their content is integrated directly next to your inventory in the main all-in-one interface window.

• NICE LOOKING BAG: The new craftable bag will require 8 leather hides, and will suit you very well: you can wear a full armor and and your bag at the same time, no problem! You can't put your bag in your inventory ( pockets! ) or in another bag, as it would allow infinite bags in bags in bags and would result in a global paradox that would eventually destroy our universe.

The Game Engine enters the 1990's

Lags. Low FPS. Frustration. Anger. Sadness. Forget all these things from the past and enter a new era: the game engine have been completely optimized, and I'm really happy to say that the game will finally do justice to your hardware.

• 1990's LOW POLY DOESN'T MEAN UGLY: Now every texture in the game is HD, better lighting, camera settings are better, and the smooth-1990's-low-poly textured visuals of the game never looked so good.

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• HUGE PERFORMANCE INCREASE: Game engine have been globally optimized, each step of launch is now faster and more stable. Pooling NPC models instead of destroying and creating them was a hard but useful work. No more lags.

• STORYTELLING GENERATOR: The new richness of the generated earth and the exponential number of possible random situations is really fun, and most of the time will kill you too. So just press "Play" and see where very dense procedural level design, realistic physics, random cataclysms, zombies, evil droids, magic powers and inter-NPC autonomous wars will bring you.

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Time travels have never been so affordable

New awesome update! Black Friday! Steam Autumn sales! It's definitely time to invest in a 3571 Time Travels © perpetual membership : 3571 The Game is 25% off!

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• FINANCE INDIE DEVELOPMENT: I never wanted to launch a Kickstarter campaign to finance 3571 The Game. Instead I wanted to make the game fun to play as soon as possible and give players the opportunity to get the actual version of the game for a low price while being able to download every later update.

• ENJOY AN ALREADY VERY COMPLETE GAME: Game engine have been globally optimized, each step of launch is now faster and more stable. Pooling NPC models instead of destroying and creating them was a hard but useful work. No more lags.

• STORYTELLING GENERATOR: The new richness of the generated earth and the exponential number of possible random situations is really fun, and most of the time will kill you too. So just press "Play" and see where very dense procedural level design, realistic physics, random cataclysms, zombies, evil droids, magic powers and inter-NPC autonomous wars will bring you.

Next Steps

I'll upload soon a gameplay video to reveal all version 0.8 new stuff. I hope you'll enjoy playing 3571 The Game! Next Updates? Version 0.9 will be about nature, animals, growing wheat... and the final version will concentrate on micromanagement aspect of recruiting NPCs: New character models, and a Recruit Orders Menu to build a real empire and survive the apocalypse longer than ever!

Thanks for reading, and see you soon in the future!

3571 The Game v0.8 "Droid Dungeons" Update WIP

3571 The Game v0.8 "Droid Dungeons" Update WIP

News

Exclusive combat & gameplay GIFs! Let's discover the new droid buildings dungeons that will unfortunately appear in the procedural world generation of...

3571 The Game v0.8 "GUI" Update WIP

3571 The Game v0.8 "GUI" Update WIP

News

Version 0.8 will also include a completely new pixel-perfect user interface design! Let's see how this will improve your experience of the year 3571 apocalypse...

3571 The Game v0.8 "World" Update WIP

3571 The Game v0.8 "World" Update WIP

News

New world procedural generation: 30 new buildings, 50 vegetations, ruins and rocks, biomes, all textures are also now in HD with a better camera rendering...

3571 The Game Development Video - Vehicles system

3571 The Game Development Video - Vehicles system

News

Time travel to the end of the world in the year 3571 and find old cars from the 1990s to smash droids and zombies in the next version 0.8!

Comments
Corbul
Corbul

If only the human models were realistic...still, it looks interesting. Will follow

Reply Good karma Bad karma+2 votes
frappastudio Creator
frappastudio

Thanks! I understand your needs but there's already so many amazing realistic survival RPGs that I couldn't compete all alone, plus it wouldn't match my 3571 Comics' style :D (Soon in english)

Reply Good karma+2 votes
_WulfKang_
_WulfKang_

This looks interesting,I'm going to follow this man.Good luck and nice work thus far.The lore is quite nice as well.

Reply Good karma Bad karma+2 votes
frappastudio Creator
frappastudio

-* Thank you very much *-

Reply Good karma+1 vote
ziv_iz
ziv_iz

Love this game, it looks great.
im a 3D modeller so if youre searching one, talk with me ill be happy to work with you :) (my protfilio: Indiedb.com)

Reply Good karma Bad karma+2 votes
frappastudio Creator
frappastudio

Thank you again Ziv_iz, I like your models especially the low-poly characters. The core idea of my 3571 Project is to create everything by myself, but I'm sure I may need you one day for a future project.

Reply Good karma+2 votes
ziv_iz
ziv_iz

oh offcurse and your doing a great job with that, good luck mate

Reply Good karma Bad karma+2 votes
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3571 The Game
Platforms
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FRAPPA STUDIO
Engine
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Indie
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3571 The Game
3571 The Game Role Playing
New-Earth 3571
New-Earth 3571 Futuristic Sim
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Latest tweets from @3571thegame

More sophisticated than XP-Z models #indiegame #gamedesign #gamedev #art #concept #characterdesign #steampunkT.co

Dec 11 2018

My week on Twitter 🎉: 11 Mentions, 486 Mention Reach, 2 Likes, 1 Retweet, 72 Retweet Reach. See yours with… T.co

Nov 25 2018

Our biggest fans this week: @julienfrappa. Thank you! via Sumall.com T.co

Nov 25 2018

RT @frappastudio: Beautiful new apocalypse world generator: Steamcommunity.com @3571thegame version 0.8 is out! #blackfriday 25%… T.co

Nov 23 2018

RT @frappastudio: Each new game is different! @3571thegame v0.8 is out: Steamcommunity.com #procedural #world #generationT.co

Nov 23 2018

RT @frappastudio: I seems more complicated than it is. @3571thegame v0.8 will be ready for the @steam_games #autumnsale before the en… T.co

Nov 21 2018

My week on Twitter 🎉: 6 Mentions, 80 Mention Reach, 9 Likes, 3 Retweets, 33.2K Retweet Reach. See yours with… T.co

Nov 18 2018

Our biggest fans this week: @IndieGameTrends, @TweetIndieGames, @FusionIndie. Thank you! via Sumall.com T.co

Nov 18 2018

RT @frappastudio: Need some action? Droid new dungeons: Steamcommunity.com @3571thegame v0.8 #comingsoon #screenshotsaturdayT.co

Nov 17 2018

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