Post feature RSS Relict Core Features

A list of the core features of relict and a short description of the Gameplay. Enjoy!

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Relict is not a First Person Combat Game like Dark Messiah. I do not have enough skill to create such a great combat system. Melee Fighting will be there a lot and I think I'm doing a pretty good job with it. But the game clearly focusses on Puzzles and Parcour. Similar to the Prince of Persia Series...

*Shadereffects/Fullscreeneffects and dynamic charactershadows
*Roleplayinggame elements
*Voice acting and multiple choice dialogues
*Combat Spell System
*Parcour Adventure Game
*Melee Combat
*Dark Athmosphere
*Handpainted Artwork

Thanks for reading!

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