Post feature RSS Interview with the team member Torre

Interview which shows something about the developer. Please note that this interview was created some time ago when the mod was only a concept and it was not public at any site so some informations are of older date (especially the number of team members is now larger).

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1] Write a short presentation of yourself (name, age, etc.)
My name is Michael and I live in a small town in Veneto. Currently I have 19 years and I'm studying in a technical institute to become a mechanical engineer. But despite this I like to play occasionally on the computer, although I much prefer to change the files of several games, especially Call of Duty 2, which I consider one of the best PC games based on World War II. My interests are mainly all about the world of mechanics and the Second World War.

2] Write a short presentation of the mod you're working on.
The mod will be officially called Back2Fronts (B2F) with the aim to deeply change the experience of playing Call of Duty 2 by replacing existing models with much more realistic ones, by introducing new historically correct weapons, vehicles, etc. and by adding new nations. We want to improve Call of Duty 2 in the name of realism hoping to offer a new gaming experience both for the singleplayer and multiplayer.

3] Why are you doing this mod for CoD2?
I decided to create this mod for two reasons:
Firstly, I think Call of Duty 2 is still a game with great potential and the best game set in World War II. I had various experiences with Call of Duty 2, both as an off-line or online player, plus also as a clan boss. Call of Duty 2 is a game with which I spent a long time.
The second reason is that the difficulty of creating new Call of Duty 2 models led many modellers of older Call of Duty games not to create new models for Call of Duty 2. So Call of Duty 2 is a game that really needs a serious mod...

4] What do you hope to achieve with this mod?
I hope Call of Duty 2 will be played again under a new light.

5] What do you think of the other team members?
I can say that my workmate is serious and competent in the field, which has already proven to be able to create good models for Call of Duty 2.

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