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First post for a 2D platformer that we are working on.

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Hey guys

We have been working on a 2D platformer game, Retro Pixel Smasher. The focus is to make it fun & challenging with a little story line to give it some meaning and survival mode for quick coin collections.

Initial Idea

  • 2D Platformer that is easy to control on mobile
  • Make use of some old/new school platformer game obstacles - but not to exactly mimic (mario, ice climber, meatboy)
  • Introducing new mechanics
  • Vertical game play - end of level is at top of level (where boss fights will be)
  • Arcade styled game feel with visuals and audio FX

Four worlds have been completed thus far:

  • World 1: Meadow
  • World 2: Underground cave
  • World 3: Dungeon
  • World 4: Jungle Temple

There is quite a bit of work left to be done:

  • Level building
  • level mechanics and obstacles
  • Powerups
  • Enemies and AI
  • Player Store/Upgrades
  • Overall polish of every element and testing

Open Beta [early access] on Google Play:
Play.google.com

Guinea Pixel link to game overview and story line:
Guinea-pixel.com

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