Hey guys
We have been working on a 2D platformer game, Retro Pixel Smasher. The focus is to make it fun & challenging with a little story line to give it some meaning and survival mode for quick coin collections.
Initial Idea
- 2D Platformer that is easy to control on mobile
- Make use of some old/new school platformer game obstacles - but not to exactly mimic (mario, ice climber, meatboy)
- Introducing new mechanics
- Vertical game play - end of level is at top of level (where boss fights will be)
- Arcade styled game feel with visuals and audio FX
Four worlds have been completed thus far:
- World 1: Meadow
- World 2: Underground cave
- World 3: Dungeon
- World 4: Jungle Temple
There is quite a bit of work left to be done:
- Level building
- level mechanics and obstacles
- Powerups
- Enemies and AI
- Player Store/Upgrades
- Overall polish of every element and testing
Open Beta [early access] on Google Play:
Play.google.com
Guinea Pixel link to game overview and story line:
Guinea-pixel.com