Things we have done [V] and things we not have done yet [ ]

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We will update this list as soon as we have done more.

[V] Basic character movement (walk and jump)
[V] Xbox controllersetup
[V] Health/healthbar
[ ] Shield
[V] GUI design
[V] Basic combat system (hit = damaged, and attack + attack = block)
[V] Few specialattack and combos
[V] Basic moving background
[V] Fatalities; basic codesetup
[V] A playable game
[V] Basic 2D/3D effects
[V] Basic 2D particle system
[ ] Basic physic system
[ ] Animation on few sprites
[V] Main menu
[ ] Multiplayer (work in progress)
[ ] Basic blood/gore effects
[V] Music
[ ] Advanced combat system (hit = damaged, attack + attack = block, parry, low/high punch/kick and other attack metods)
[ ] SFX effects
[ ] Advanced character movement (walk, run, jump and climb)
[ ] Nasty blood/gore effects
[ ] Advanced physic system
[ ] Ragdoll physic
[ ] Animation on all sprites
[ ] Discusting and nasty blood/gore effects
[ ] Performance tweaks
[ ] Chinematic intro animation
[ ] Advanced particle system
[ ] Advanced 2D/3D effects
[ ] Advanced moving background
[ ] Fatalities; advanced codesetup
[ ] Debug
[ ] Performance tweaks/optimisation
[ ] Charachter customation system
[ ] Brutal, discusting and nasty blood/gore effects
[ ] Screen/image effects
[ ] FXAA (fast approximate antialasing)
[ ] SMAA (subpixel morphological antialasing)
[ ] Many specialattacks and combos
[ ] Indigogo/rockethub campain

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