Post feature RSS Covenant Unit List

infantry, vehicles, and leaders for the covenant . .

Posted by on

COVENANT

Infantry

*Engineer
+ Role:
-Builder/Healer
+ Abilities:
Heal nearby infantry units

//////

*Grunt Lance
+ Role:
-General Light Infantry Squad
+ Armament: Plasma Pistol
+ Abilities:
-Plasma Grenade
+ Upgrades:
- [Individual] Needler
+Leaders:
2 grunt majors
1 elite or brute minor

Grunt Pack
+ Role:
-Large squad of cannon fodder
+ Armament: Plasma Pistol
+ Abilities:
-Plasma Grenade
+ Upgrades:
- [Individual] Needler
- [Individual] Plasma Rifle
+Leaders:
4 grunt majors
2 heavy grunts
1 grunt ultra

Elite Lance-minors led by a major
+ Role:
-Strong, Anti-Infantry group
+ Armament: Plasma Rifle
+ Abilities:
-Plasma Grenade
+ Upgrades:
- [Individual] Carbine
- [Individual] Plasma Repeater
- [Research] Increase health regeneration for all elites

Veteran Elite Lance
ultra elites lead by zealot
+ Armament:
-Plasma Repeaters
Energy Sword

+Abilities
Plasma Grenades

+Upgrade
-[Individual}-Concussion rifle
-[Research] Increase health regeneration for all elites

Jet Pack Elite Lance
+ Role:
-unconventional warfare and specialized reconnaissance
+ Armament:
-Carbine
+ Abilities:
-Jet Pack
+Upgrades
-[Individual}-Concussion Rifle
- [Research] Increase health regeneration for all elites

Honor Guard Lance
+Role
-Guardsmen, close combat
+ Armament: Energy Sword
+Upgrades
- [Research] Increase health regeneration for all elites

Spec Ops Lance
+Armament:
Energy Sword
Carbine
+ Abilities:
-Plasma Grenade
+ Abilities:
-Infiltration
- [Research] Increase health regeneration for all elites

Suicide Grunt Lance
+ Role:
-Disruption

Jackal File-Shield
+Role:
High health, shield troops
+ Armament: Plasma Pistol
+Upgrades
- [Individual] Needler

Jackal Snipers
+ Role:
-Scout/Snipers
+ Armament: Beam Rifle

Skirmisher Lance
+ Role:
-Fast attack infantry
+ Armament: Carbine
+ Abilities:
-Plasma Grenade
+Upgrades
- [Individual] Concussion Rifle

Brute Pack
+ Role:
-high health shock troops, upgrade to anti-personnel or anti-vehicle role
+ Armament: Spiker
+Abilities
-Spike Grenade
-Berserk-switch to melee mode, increase attack damage, speed, morale
+Upgrades
- [Individual] Bruteshot
- [Individual] Carbine

Stealth Elite File
+ Armament: Energy Sword
+ Abilities:
-Infiltration
+Upgrades
- [Research] Increase health regeneration for all elites

Brute Stalker Lance
+ Armament: Mauler
+ Abilities:
-Fire Grenades
-Infiltration

Jet Pack Brutes
+ Role:
-high mobility anti-personnel squad
+ Armament: Spiker
+ Abilities:
-Spike Grenade
-Jet Pack
+Upgrades
- [Individual] Bruteshot
- [Individual] Carbine

Grunt Gunners
+ Role:
-Area defense infantry, upgrade to anti-vehicle role
+ Armament:
-Plasma Rifle-when mobile
-Plasma repeater
+Abilities
Plasma Grenades
+Upgrades
- [Individual] Fuel Rod Cannon

Hunter File
+ Role:
-Shock troops
+ Armament: Fuel Rod Laser
+Upgrades
- [Individual] Fuel Rod Cannon

Leaders

*Arbiter
+ Armament:
-Sword
+ Abilities:
-stealth
-inspire
-call down spec ops team

Zealot
+ Abilities
-jump
-plasma bombardment
-inspire
-call in 2 hunter squads

Brute Chieftain
+ Armament:
-Gravity Hammer
-Fuel Rod
+ Abilities:
-frenzy
-invincibility
-inspire
-call in brute bodyguard squad

Prophet
+ Abilities
-Glassing
-inspire
-teleport in 2 full squads of honor guards

Vehicles

Banshee
Phantom

Wraith-tank/artillery
upgrade to anti air

Ghost-quick attack
Shadow-transport
Spectre-medium
Chopper-quick attack, ram
Revenant-quick attack, artillery

Scarab-Relic Vehicle
can transport squads

Comments
ALECOS
ALECOS

Hey will grunt squads have the upgrade of a brute and/or Elite Squad leader upgrade

Reply Good karma Bad karma+1 vote
ParaCombatant
ParaCombatant

I'd think so, dependent on the grunts' purpose however (i.e. the ones the go *boom* or just try and shoot things).

Reply Good karma Bad karma+1 vote
Guest
Guest

Huge Halo Fan, I got some idea's that may serve useful for your upgrade types for the Covenant: "Kig'yar Shielding, Jackals Gain plasma shields that grant +(# Health) But, when the shields deplete they lose 90% Morale?

Honor Guards: Allows grunts to have honor guard's to travel in their squad, Increasing their morale significantly and a small Weapon speed boost.

Fuel Beams: Replaces the Hunters fuel rods with Fuel beams, increasing damage over time as well as Maximum damage.

Heretic experimentation: Elites can now be equipped with Human weapons

Final blow, When the Grunt squad is to their final soldier, it will go ballistic and attempt to kill itself with explosions to try and take as many enemies as possible.

Terror Drone: Drone squads can be equipped with a Terror Drone leader, in combat the Terror drone will decrease nearby enemy Morale, and apply a small movement Decrease on the enemy side

Reply Good karma Bad karma0 votes
ParaCombatant
ParaCombatant

Might this guest have a ModDB account?

Reply Good karma Bad karma+1 vote
ALECOS
ALECOS

yeah well i just mean like lance or like regular squad but everything is looking good i hope this mod stays strong :D

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.