Visual3D Game Engine is all you need to create next generation 3D games, virtual worlds, and realistic simulations with a powerful game engine that provides next-generation graphics, physics, networking, 3D sound, GUI, and Visual Scripting, coupled with a complete C#/.NET development API. Our All-in-One Toolset integrates game assets, code, content and media with a drag/drop interface to empower artists, game developers, and subject matter experts (SMEs) to get their job done fast. Let our built-in development tools optimize your workflows, accelerate development, and reduce your time to market. Visual3D Game Engine builds upon the powerful XNA framework and enables programers to rapidly develop their software with C#/.NET.

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Scene editor
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Description

The scene editor allows level designers to build their scenarios within the actual world environment. When in 'design' mode, all animations are paused to allow the designer to work on the level, still with the actual engine lighting.
Using the 'Run' tab, level designers can watch the animated results of their work including dynamic skies, where they can test the environment with the lighting conditions of any time of the day and may quickly switch between fullscreen and editor view.