Major Tools & Features
* Indicates a feature which is currently under development or testing, with completion expected by v1.0 unless otherwise indicated.
Key Benefits
Visual3D Game Engine is currently publicly available for free during the beta phase for evaluation and testing purposes.
Download a free trial and find out more at:
Visual3d.net
Thank you all for watching SOI here is a overview of our progress so far.
As you might have seen on some screenshots the worlds is being completely redone, the world that earlier was 4x4 Km is now being resized and reworked to 20x20 Km, this offers the players even more freedom and possibilities.
Note: The world overview images are taken about 1-1,5 km's above ground.
Building how will it work? I understand that many have questions surrounding this topic, it will work as such as, the players choose the building they would like to build through an interface, when the building is chosen and the player has got enough resources (wood, stone, iron and so on) he may place the building freely in his view, he may rotate and move a holographic image of the building chosen around and when placed, the fun part starts, building, depending on the building size and building skill of the player, it may take seconds or hours.
As for new content an approximate amount of 150-200 mb's of models have been added the last few days to SOI, this was completed after 14 hours of work by 2 persons working nonstop.
And one last thing, welcome our new team member Sami Tahrraoui, a talented 3D artist who is also working on the MERP mod for Oblivion.
That is all from us for now.
Hello game developers, For long here has been no update, so I thought I would post one. Visual3D Game Engine v0.9.6.4 has been released a while back and...
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Fans can Download a PUYA 3d Wallpaper to player with on the Sandbox. The Wallpaper can be add to player vehicles and avatars min game.
This short video shows how to download, install and activate Visual3D.net game engine.
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Hmmm... I can track this. This will be interesting if this will grow more.
BAD *** GAME ENGINE AT Visual3d.NET.
it would be better if it wasn't so expensive.
I'm Looking For An Engine For A MMORPG I'm Making And This Looked Promising. First, Is This Engine Easy Enough To Use With Little Experience Or Does It Need People Who Know What They're Doing? If So, Are There People With The Skills Who Could Help?
You are going to have a hard time programming. You capitalized all those words.
Isles of War Online, a fantasy vs. sci-fi multiplayer FPS powered by the Visual3D Game Engine, and which is supported by many members of the Visual3D Game Engine development team.
Isles of War Online has now become open-source, and its development team is now recruiting level designers, scripters, and artists interested in collaborating on this open-source multiplayer game.
Find out more at: Game-engine.visual3d.net
Visual3D Game Engine is an engine written entirely in C# and built on Microsoft XNA, with an All-in-One Development Toolset, inexpensive licenses for unlimited royalty-free titles.
The Visual3D Game Engine has been used in development of an upcoming AAA game sequel, as well as for many serious games or Online Virtual Worlds (including modern warfare RTS and adventure games/simulations, and a Google Earth-like geovisualizations), and multiplayer FPS games (previously released Robot Wars Online, and now Bunker Wars, with physics-based gameplay), Online Virtual Worlds.
The source code is available for both the engine and toolset, and there are options for distributing the toolset for real-time world/scenario/mission editing and as a modding toolset. Also, its strengths include its being designed for massive planet-scale seamless terrains/virtual worlds, and its built-in physics engine.
Looks Awesome
interesting, *tracking*
shiny...