Visual3D Game Engine is all you need to create next generation 3D games, virtual worlds, and realistic simulations with a powerful game engine that provides next-generation graphics, physics, networking, 3D sound, GUI, and Visual Scripting, coupled with a complete C#/.NET development API. Our All-in-One Toolset integrates game assets, code, content and media with a drag/drop interface to empower artists, game developers, and subject matter experts (SMEs) to get their job done fast. Let our built-in development tools optimize your workflows, accelerate development, and reduce your time to market. Visual3D Game Engine builds upon the powerful XNA framework and enables programers to rapidly develop their software with C#/.NET.

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Model Editor
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Description

Visual3D.NET allows model import through the use of two popular open source formats: Collada and OGRE. When a model is added to the file system, Visual3D.NET automatically recognizes it and highlights it in the asset explorer.
The entity panel contains a model editor through which the model can be previewed including its assigned materials. Designers can carry out various actions from this panel:

- measure and rescale/rotate the model
- chop up the timeline into animations and postures, assign animation names
- assign new materials to each model part
- automatically create LODs