TileSense is a full-featured platform game engine for the universal Flex/Flash platform created by DD Productions. It will enable any developer, experienced or amateur, to create dynamic online games at an agile speed with the included Authoring Tools in every release. At a final stage of development, TileSense will include:
Currently, we have a variety of systems, or modules, that define the abilities of the game, and since the engine is still in its development stage, our work on these modules is still not finished. Also, the systems that are provided are flexible in which we can construct, destruct, and change a system at any point depending on the direction of the engine and opinion of the team. A list of the systems so far can be show below with a short definition of their functionality:
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After a short talk with the most famous Emanuele in the world, Emanuele Feronato, whose tutorial is the core of TileSense, he felt obliged to post an early release of the Flex/Flash tile-based game engine by DD Productions, TileSense, along with a demo showing its capabilities on his blog. Take note that this is an extremely early version of TileSense implemented into the Flex framework, but it can still be used as a light reference of the upcoming release of the 0.1 version of the game engine due sooner or later (I've failed to decide on a definite date).
Along with that, our team at DD Productions and myself has decided after a while of thinking to avoid the confusion of getting together a system to make TileSense a commercial product with the limited resources we have as an Indie development team by replacing the terms of our Commercial license to a more friendly Creative Commons Attribution-Share Alike 3.0 license. Besides, we'll promote the movement of open source software and make it easy for our clients to achieve their dreams and lighter on their wallet. This decision will prove to be helpful sooner or later along our road of development for TileSense.
To end this update, I have constructed a good design and layout for a good monthly newsletter for DD Productions and all other products affiliated with it. Therefore, you can sign up for this monthly newsletter through this link or you can just send an email to email@example.com about signing up for the newsletter and we'll get you on the list. Each one of our newsletter will present content rich information from the team and about the going-ons of DD Productions. Plus, every now and then (usually with a new release of the engine or when we find useful techniques that we think you would find handy) we'll add tutorials about using our engine or just using Actionscript 3, Flex, Flash, game design, etc. We think these newsletters will be great ways of keeping you updated and even ourselves on track.
As an ending statement to this update, I believe the progress of DD Productions is going in a good direction and you'll be seeing (and reading) more about us over the next few months.
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