The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now licensed under the GPL. After release it immediately forked, as did the level design. Much of the engine remained in Quake II and Quake III Arena. The Quake engine, like the Doom engine, used Binary space partitioning (BSP). The Quake engine also used Gouraud shading for moving objects, and a static lightmap for nonmoving objects.

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Quake Awards 2017
Quake

Quake Awards 2017

Quake 3 comments

You guys might know that the Doom and Quake custom content making communities are rather active. The Doom community even makes awards every year for the...

This Week In Mods: February 23 2018
C&C3: Tiberium Wars

This Week In Mods: February 23 2018

Tiberian Eclipse 3 comments

The biggest mod stories for the week of February 23, 2018.

TrenchBroom 2’s Creator On Making A New Level Editor For Classic Shooters

TrenchBroom 2’s Creator On Making A New Level Editor For Classic Shooters

Feature 7 comments

22 years after Quake 1’s release, a new level editor is available for the games based on its engine.

Doombringer v 0.18 Alpha released

Doombringer v 0.18 Alpha released

News

A new version of Doombringer, where a lot of effort has gone into improving the presentation of the game in menus and gameplay alike.

J.A.C.K. 1.1.1212 Available in Steam Store

J.A.C.K. 1.1.1212 Available in Steam Store

J.A.C.K.: My Favorite Level Editor 28 comments

J.A.C.K. (previously known as Jackhammer) is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Hexen II, Quake...

J.A.C.K. 1.1.1064 Is Out

J.A.C.K. 1.1.1064 Is Out

J.A.C.K.: My Favorite Level Editor 43 comments

J.A.C.K. (previously known as Jackhammer) is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Hexen II, Quake...

20 Years of Quake

20 Years of Quake

News 17 comments

To celebrate 20 years of rocket jumping badassery here's 20 of the most popular quake mods across all titles.

Jackhammer 1.1.855: Merry Christmas!

Jackhammer 1.1.855: Merry Christmas!

J.A.C.K.: My Favorite Level Editor 19 comments

Jackhammer is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II, Quake III, Gunman Chronicles). The aim...

What's Going On!?
Decay: Tempus

What's Going On!?

Decay: Tempus 8 comments

Yikes, two years now since we last made an announcement. Here's an update to bring you guys up to where things are now.

Inferno v1.0.0 for Quake one

Inferno v1.0.0 for Quake one

News

Rust, blossom water... Smell of weapon oil... Caked blood... So difficult to breathe... In the deep level you hear how something eats up yours previous...

cd flight
Blaze

cd flight

Blaze 7 comments

Hostiles detected, targets locked. Firing the lasers, cannons, plasma and missiles.

Jackhammer 1.1.700: Public Beta is Out

Jackhammer 1.1.700: Public Beta is Out

J.A.C.K.: My Favorite Level Editor 28 comments

Jackhammer is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II, Quake III, Gunman Chronicles). The aim...

Game Update Sa, 21.march 2015
Cause of War 1944

Game Update Sa, 21.march 2015

Cause of War 1944 9 comments

Game Update Sa, 21.march 2015.. The summary field must be at least 50 characters in length so im posting soemthing here that is 50 characters in lenght...

Jackhammer 1.1: new cross-platform level editor continues to evolve!

Jackhammer 1.1: new cross-platform level editor continues to evolve!

J.A.C.K.: My Favorite Level Editor 21 comments

Jackhammer is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II, Quake III). The aim is to develop a...

Nazi Zombies Portable Demo Release!
Nazi Zombies Portable

Nazi Zombies Portable Demo Release!

Nazi Zombies Portable 22 comments

Featuring the NZ:P Demo release, exactly 4 years after our first release! You won't want to miss this!

qc++ macro #define framer(...)

qc++ macro #define framer(...)

Server Side Coding Tutorial 13 comments

Replace the default quake-c frame macro with this slick piece of code.

Metal Monstrosity
Quake

Metal Monstrosity

Quake 16 comments

Floating high above the clouds of an elder world is a towering structure of metal etched with glowing runes and full of hostile forces.

Game Update 5 April 2014
Cause of War 1944

Game Update 5 April 2014

Cause of War 1944 11 comments

Current status. from 5 April 2014. The summary field must be at least 50 characters in length so i can tell you that the weather is nice and im having...

The Horde of Zendar
Quake

The Horde of Zendar

Quake 4 comments

For many years the trail through the Grendal Gorge was a dangerous place, the path was plagued by thieves trying to help travellers part with their gold...

The Ivory Tower
Quake

The Ivory Tower

Quake 2 comments

Deep within the Grendal Gorge is a small monastery and chapel built by the Silver Knights of Tresden. A quiet secluded place where life is slow and the...

Jackhammer: new cross-platform level editor (public alpha)

Jackhammer: new cross-platform level editor (public alpha)

News 82 comments

Jackhammer is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II). The aim is to develop a convenient...

Quake c - parm* variable storage

Quake c - parm* variable storage

Server Side Coding Tutorial 3 comments

Using parm[1-16] efficiently to store player data during level transitions.

NZP: Reborn update #1
Nazi Zombies Portable

NZP: Reborn update #1

Nazi Zombies Portable 35 comments

It was exactly one year since we last posted a picture here. After that thing have quieted down. The constant "We are not dead" claims have raised a question...

No Bugs Allowed Beta 2 Release
No Bugs Allowed

No Bugs Allowed Beta 2 Release

No Bugs Allowed 16 comments

No Bugs Allowed Beta 2 for PC and PSP released! Get it now!

No Bugs Allowed Beta 2 Information
No Bugs Allowed

No Bugs Allowed Beta 2 Information

No Bugs Allowed 6 comments

After a year long pause I've got back into improving NBA. In Beta 2 the biggest bugs are fixed, game balance is improved and there will be a whole new...

OpenKatana News Update
Decay: Tempus

OpenKatana News Update

Decay: Tempus 7 comments

It's been a while since we released the last news update on OpenKatana, so what's been going on? Read more to find out!

It's great to be here!
Decay: Tempus

It's great to be here!

Decay: Tempus 4 comments

Now that OpenKatana is finally on Moddb and in the public spotlight, what does it mean for development? Well let's find out!

NZP Mapping 2012 Contest winners
Nazi Zombies Portable

NZP Mapping 2012 Contest winners

Nazi Zombies Portable 9 comments

NZP Mapping 2012 Contest winners, since most of the poeple missed the video, somehow..

NBA - Now in MODDB!
No Bugs Allowed

NBA - Now in MODDB!

No Bugs Allowed 10 comments

Note, this development for this project has started some weeks ago, I just created the MODDB page for it now. Contains a video.

December update 1
Nazi Zombies Portable

December update 1

Nazi Zombies Portable 11 comments

Hello dear fans. Time to have countdown for Christmas :D

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