This project, ioquake3 (or ioq3 for short,) aims to build upon id Software’s Quake 3 source code release. The source code was released on August 20, 2005 under the GPLv2. Since then, we have been cleaning up, fixing bugs, and adding features.

Our permanent goal is to create the open source Quake 3 distribution upon which people base their games and projects. We also seek to have the perfect version of the engine for playing Quake 3: Arena, Team Arena, and all popular mods.

Here are some of the great improvements that the ioquake3 engine brings you:

  • Ports to new platforms
  • Off-server data downloads (http redirection) via HTTP and FTP with cURL
  • OpenAL sound rendering allowing for surround (5.1 and 7.1) speaker layouts and generally improved sound

    quality. Especially on the Windows Vista Operating System.

  • Ogg Vorbis audio decoding.
  • In-engine VOIP support, with optional Mumble player-location support.
  • IPV6 Networking. We’re ready to frag on the net of the future!
  • SDL backend for the OpenGL context, window management, and input. This also improves portability.
  • Anaglyph stereo rendering (for viewing with 3D glasses)
  • Full x86-64 architecture support
  • Rewritten PowerPC JIT compiler, with ppc64 support
  • Compilation with MinGW and cross-compilation for Windows for Linux
  • Improved console command auto-completion
  • Persistent console command history
  • Improved QVM (Quake Virtual Machine) tools
  • Colored terminal output on POSIX operating systems
  • GUID System
  • Multiuser support on Windows systems (user-specific game data is stored in their respective Application Data folders)
  • PNG format support for textures
  • Numerous security fixes
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Yeah, you read it correctly, ENTE’s PadPack for World of Padman is back! Almost 13 years ago ENTE adapted his PadPack to the stand alone version of World of Padman (v1.1) and released the maps PadCastle, PadGallery and PadCrash in a significantly revised form. When World of Padman was released in version 1.5 back in 2010, many essential changes in the game were made, so that not only the maps in ENTE’s PadPack had errors due to the dependencies to now missing textures, sounds and shaders. ENTE actually wanted to fix this at that time, but for various reasons it did not happen any more.

ENTE's PadPack for World of Padman 1.5+

Remembering that a few weeks ago, on the 20th anniversary of the PadMaps, we took a closer look at ENTE’s PadPack from back then and found out that not too many adjustments are necessary to make it compatible with WoP 1.5 and newer. Some shaders needed to be revised, some missing content needed to be added and the skyboxes received some smaller improvements. The old levelshots needed to be redone and finally the different versions of PadCrash and related files had to be removed from the PadPack, because these maps are part of the standard installation since WoP 1.5.

ENTE's PadCastle (PadPack for World of Padman 1.5+) ENTE's PadCastle (PadPack for World of Padman 1.5+) ENTE's PadCastle (PadPack for World of Padman 1.5+) ENTE's PadGallery (PadPack for World of Padman 1.5+) ENTE's PadGallery (PadPack for World of Padman 1.5+) ENTE's PadGallery (PadPack for World of Padman 1.5+)


PadPack beta test 2020


After ENTE had a closer look at it and he could test a beta version in advance, he was enthusiastic and was very happy that all this was possible without recompiling the maps. He immediately gave the green light for a release and after we beta tested both maps intensively together with our hard-working testers, ENTE’s PadPack for World of Padman 1.5 and newer is available for download. For installation please see the readme file in the package. Grab it!


ENTE, alias DuckWire reacts on the release of the PadPack for World of Padman 1.5+ an presents his maps PadCastle and PadGallery. Sorry, this video is only available in German.


20th anniversary of ENTE's PadMaps

20th anniversary of ENTE's PadMaps

World of Padman 3 comments

Start Quake 3 Arena and visit 193.30.122.7:27860! PadHouse is back! Celebrate 20th anniversary of ENTE's PadMaps and relive WoPHistory!

PadDays also in 2020

PadDays also in 2020

World of Padman

Also in 2020 we will meet at the PadDays to play World of Padman together. Our next PadDay will take place on February 2nd, 2020 at 7pm (CET). See you...

[PAD]Day Videos by Adri{HUN}

[PAD]Day Videos by Adri{HUN}

World of Padman

Adri{HUN} is capturing and releasing videos from her plenty [PAD]Day matches on her YouTube channel. Her last video is one of her best, so check it out.

[PAD]DAY is back!

[PAD]DAY is back!

World of Padman

The good old [PAD]DAY is back! Meet us every 1st Sunday of the month at 7:00 pm CET on Hectic’s FunServer (78.46.188.33:27961). See you there!

Add game Games
Mashup Mini Arena

Mashup Mini Arena

First Person Shooter

Mashup Mini Arena. Old-school arena-styled competitive shooter. Take a role of drunk girl, miraculously saved from car accident by strange dark-robed...

World of Padman

World of Padman

First Person Shooter

From the earliest PadMaps came the mod PadWorld, followed by the next colourful evolution, the World of Padman. Developed and headed by cartoonist and...

Urban Terror

Urban Terror

First Person Shooter

Urban Terror is a free multiplayer first person shooter developed by FrozenSand, that (thanks to the ioquake3-code) does not require Quake III Arena anymore...

Tremulous

Tremulous

First Person Shooter

Tremulous is a free, open source game that blends a team based FPS with elements of an RTS. Players can choose from 2 unique races, aliens and humans...

ZEQ2 Lite

ZEQ2 Lite

Tactical Shooter

ZEQ2-Lite is an open-sourced and mod expandable project based on a highly modified ioQuake3 engine foundation and features many true-to-reference DBZ...

Diary - When past speaks

Diary - When past speaks

Adventure

Diary - When past speaks an adventure horror game.

Smokin' Guns

Smokin' Guns

First Person Shooter

Smokin' Guns is intended to be a recreation of the "Old West's" great atmosphere. It is being developed on IoQ3's implementation of Id Softwares IdTECH3...

B.O.N.D

B.O.N.D

Fighting

Welcome to the B.O.N.D page! This game will feature 4 fantastic Anime series, and combine them in an all out battle ! The fights will take place with...

Comments  (0 - 10 of 12)
dumpydoodaa
dumpydoodaa

The link goes to the unvanquished game.
Where is the link for ioquake3?

Reply Good karma Bad karma+2 votes
Indloon
Indloon

Great engine "fix"/tweak project.
However SDL makes it very difficult/nearly impossible to implement OpenGL 4.2 on ioquake3 rendering code.

Reply Good karma Bad karma+1 vote
Guest
Guest

have you seen rend2?

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FiredFox3
FiredFox3

Moddb.com

Как включить это?

Reply Good karma Bad karma+1 vote
FiredFox3
FiredFox3

+ ioquake3 engine game - OpenArena )

Reply Good karma Bad karma+1 vote
mxtomek
mxtomek

And where is Urban Terror_

Reply Good karma Bad karma+2 votes
MCvirus
MCvirus

but how to download there is no sign of download written

Reply Good karma Bad karma+2 votes
asvigny
asvigny

I think you have to own Quake 3.

Reply Good karma Bad karma0 votes
fier_
fier_

The download for the engine is on the website. It is open source, so you do not need to own Quake III.

Reply Good karma Bad karma+1 vote
TimeDoctor Creator
TimeDoctor

you need to own Quake 3 if you wish to play Quake 3: Arena or Team Arena, if you wish to play a standalone game based on this engine you do not need to own Quake 3.

Reply Good karma+1 vote
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Platforms
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ioquake
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Homepage
Ioquake3.org
Licence
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Built a game for ioquake3 and want to support mods? Try mod.io, a cross-platform mod SDK created by Mod DB which makes it easy to get a mod community up and running in-game. Currently seeking games to integrate and promote
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Highest Rated (3 agree) 10/10

Does exactly what it should. Runs much better than the version from ID on linux, plays nicely with compiz and pulse audio and didn't break anything. What else could you ask for?

Oct 18 2011 by Pi1grim

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