Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms. It contains a fully featured editor and tools.

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MMA Simulator launches on Steam today! Below is the trailer which does a good job showcasing what the game is all about:

Nine months ago it started with a post on Reddit...then I made some basic proof of concept screenshots (with the current screen after the old ones for comparison)

Here's a before and after(notice the working title in the first screenshot!)

Initial fighter profile screen

Current fighter profile

From there it has been constant progress and learning as the game got a LOT more complex than I originally intended. I am retty sure the combat simulation is the most advanced in terms of all the variables it considers when a fight is going on.

Follow the game's progression through development with the monthly updates on IndieDB:

Update 5: Steam

Update 4: Recruiting and more

Update 3: Events

Update 2: Training

Fight screen

I designed combat to have the most realistic flow possible in every scenario – from fighters getting ‘rocked’ by shots to different submissions having stages to go through to complete, position reversals – you name it, it’s been accounted for.

The detail the game goes into is kind of crazy: each strike has a base damage, but most of it is dependent on the fighter's characteristics. No two fighters will have the same combination of attributes!

UFC194

MMA has been a huge passion for me since I watched UFC 194 December 12, 2015 – When McGregor KO’d Aldo.

At the time I had no idea who either guy was, but that moment blew my mind and got me hooked on this amazing sport.

It’s my hope that MMA Simulator catches some of that passion and passes the fun to other MMA fans out there where a game from this perspective didn’t exist before!

Introducing the remaining cards and the combo system!
Cardheart

Introducing the remaining cards and the combo system!

Cardheart

New Thunder and Earth cards, plus combo and environment previews!

MMA Simulator Update 5: Steam!
MMA Simulator

MMA Simulator Update 5: Steam!

MMA Simulator

MMA Simulator is a simulation game based on owning your own gym to train fighters, manage coaches, maintain your income and win championships! For more...

Chyrkyan Trial version 2.0

Chyrkyan Trial version 2.0

News

Chyrkyan Trial 2.0 released: improved interface and compatibility

Holey Moley It's Ready!
Holey Moley

Holey Moley It's Ready!

Holey Moley

Holey Moley is released and ready to play on windows, linux, mac, web, and android.

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Car Racing Game Solus Stunts is a game made with the awesome Godot Game Engine

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Make your way through the infinite cave, as much as you can, don’t touch anything.

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Alice's atmospheric adventure in a beautiful and relaxing world of puzzles

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A physics based action game where you need to defy gravity and master the art of attraction. Get it now for free!

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Puzzle and action levels in 2D with realistic physics!

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T3ngist is the sequel to Tengist GD made in the updated Godot 3.0 Engine.

Comments
Shawny
Shawny

I love this engine. Still getting the hang of it

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codeonion
codeonion

Godot Engine is amazing! Keep making more :D

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KidDev3154
KidDev3154

Whenever I try to install it it says that win32 godot1.1 stable has stopped working

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KidDev3154
KidDev3154

I really really want to use this engine. Whenever I install it it fails please s fix

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tumira
tumira

The game engine looks great! Even though they already reached stable version, a lot of important things still missing like

-IAP for IOS, Android, Windows
-Ads network Admob, iad , mopub and more ads network.
-Google Play Game services (for android and IOS)
-HTML5 still broken
-I think there is an official Game Center plugin
-Documentations still not completed.

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Cheeks_
Cheeks_

Also get in here and update your page for the engine. Let's get this going!

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Cheeks_
Cheeks_

The engine is awesome. Keep up the good work. This has the potential to overtake that Unity crowd. However I must say the scripting code could use some work.

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