Single-player Return to Castle Wolfenstein™ mod. Powered by RealRTCW 2.1. Voices and texts in English. Original game is required to play.
Deathshead is back to unleash the power of an ancient artifact through the uprising of his new mechanic troops — will B.J. Blazkowicz survive?
Le boucher est de retour dans le but de libérer le pouvoir d'un ancien artéfact au travers du soulèvement de ses nouvelles troupes mécaniques — B.J. Blazkowicz survivra-t-il?
Unlike before, you must own the original game, Return to Castle Wolfenstein™, to play. Recommended installation process is described right below — please, follow these instructions:
Once in the game, you will need to adjust your gameplay settings. If you have questions and/or issues, see the FAQ for more information.
Contrairement à avant, vous devez posséder le jeu original, Return to Castle Wolfenstein™, pour jouer. Le processus d'installation recommandé est décrit juste ci-dessous — merci de suivre ces instructions :
Une fois dans le jeu, vous devrez ajuster votre réglages de jeu. Si vous avez des questions et/ou des soucis, jetez un œil à la FAQ pour plus d'informations.
Why is the original game required to play?
This new version of The Dark Army: Uprising is powered by RealRTCW 2.1 which, unlike RealRTCW 2.0 , doesn't use Knightmare's unofficial 1.42d version of Return To Castle Wolfenstein as base, but iortcw instead. And what's maybe the most important thing to know when it comes to iortcw is that it requires original Return To Castle Wolfenstein files to launch. Basically, if you want to run iortcw or its alterations, like RealRTCW 2.1, you need to have the latest official version (1.41) of Return To Castle Wolfenstein installed on your computer. What if you don't? Then you will run into an error which will tell you that some "checksum is incorrect". It's because iortcw checks the files in your Return To Castle Wolfenstein directory to know if you truly have the latest version of the game installed. Not to mention that, sadly, if you don't own the US (or Steam) version of Return To Castle Wolfenstein, the game won't run, because the expected checksum has to match the precise one of the aforementioned versions of the game. RealRTCW 2.1 is an alteration of iortcw, and thus has this checksum verification feature implemented, which means it works just the same way. As this new version of The Dark Army: Uprising is be powered by RealRTCW 2.1, then you need a clean install of Return To Castle Wolfenstein (1.41) and it has to be either the US version of the game, or the one available on Steam/GOG (which is basically the same, because the version sold by Steam/GOG all over the globe is actually the US version of the game). Note that if you get the game from Steam/GOG, it will most likely already be patched to the latest version, and if you have the US version without patches, these are not that hard to find and install (provided you proceed in the correct order, at least).
I already have a clean install of the original game, but it has RealRTCW installed. Does it matter?
Not at all. Since this mod is powered by RealRTCW 2.1, this archive includes all its base files, untouched. It will just replace your already existing files with the same ones, basically, even if you own an older version of RealRTCW within your game directory (in this case it will update your current version of the aforementioned engine mod, by replacing older .dll files, executables...).
Why are some textures not in high-definition?
Since this is a demo, some high-definition textures may have not been packaged, either forgotten or simply not intended to. However this demo file is subject to updates, and some textures may be added later on.
Voices and texts in English (voix et textes en anglais)