**Undead and Skeletal Legion update**
Changes several behaviors and appearances for undead and adds in compatibility for Jernfalks "Skeletal Legion" mod
**Undead and Skeletal Legion update**
Undead will now appear more -undead-
- pawns raised as undead will assume either their rotting or desiccated bodies
- rotting will not stop for raised undead and they will eventually deteriorate until they appear desiccated
- corpses raised that are already rotten or desiccated will retain their level of rot
Compatibility has been added for the Skeletal Legion mod by Jernfalk: Ludeon.com
- Skeleton Legion creatures are considered "undead" for purposes of RimWorld of Magic spells and abilities
- these creatures can be raised as undead by a necromancer
Tweaks:
- healing spells will now harm the unliving instead of heal them, this includes Jecrells "Vampires" as well as Jernfalk's "Skeletal Legion"
- 'light' based attacks (which includes healing spells) will have a chance to deal bonus damage to the unliving
- undead will always 'die' when downed - lichs and vampires are excluded from this behavior
- Autocast Magic and Fighter mentoring (Teach) will no longer select pawns of higher XP levels than the casters
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