Description

This is the second update for S.T.A.L.K.E.R. Anomaly 1.5.0 B3. It also contains everything from all previous updates and hotfixes. It needs to be installed last.

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S.T.A.L.K.E.R. Anomaly 1.5.0 Update 2
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SAUBER_KH7
SAUBER_KH7 - - 107 comments

Does this require a new save?

EDIT: NVM missed the patch note. :$

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Vylkas
Vylkas - - 38 comments

"Does not require a new game, saves from previous versions are compatible" It was pretty much at the top man

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Rogue_4TW
Rogue_4TW - - 172 comments

Is this compatible with the addons i installed? what if it overrides?

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Tronex
Tronex - - 894 comments

Stay away from addons once an update is released. Obviously they will override new files so no one knows how bad things can go.

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Rogue_4TW
Rogue_4TW - - 172 comments

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 530
[error]Description : fatal error
[error]Arguments : Can't open section 'keep_one'. Please attach [*.ini_log] file to your bug report

stack trace:

Like the 69th time my game crashed.

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silverbullet1989
silverbullet1989 - - 3 comments

Same error, its caused by an addon that is not working with the new update. Not sure which one though, im working through mine to find the cause.

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jakethegreatwhite
jakethegreatwhite - - 72 comments

If you do please tell on discord

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Brian_Damage
Brian_Damage - - 10 comments

For me it was the one that tweaked armour drop condition:

Moddb.com

All it alters is the file "death_generic.ltx", so maybe something changed in the way that's read.

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Rogue_4TW
Rogue_4TW - - 172 comments

how can i uninstall the addons without unistalling the game?

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Guest
Guest - - 690,223 comments

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Schuchart
Schuchart - - 1,641 comments

NICE!

Waited for this to finally dive into Anomaly, a perfect end to a perfect summer holidays.

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Amoch
Amoch - - 1,541 comments

Wow, that's a lot of fixes. Thanks!

Glad to see that you are fixing the vegetation draw issue. Unfortunately there are still maps heavily affected by this, like Zaton and Jupiter. For instance, in Zaton much of the grass draws only a few meters away (looks like the old vanilla draw distance).
Keep up the great work! :)

PS: One of the trees in The Meadows map, near the entry from Cordon, is floating in mid air: Imgur.com

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Amoch
Amoch - - 1,541 comments

I guess I could be more specific. For instance in Jupiter, certain vegetation/grass types draw very close to the player - others more far away. In Zaton, most of the vegetation draws only a few meters away.

Anyways, thanks for the quick updates.

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VikCleDoom
VikCleDoom - - 1,302 comments

Happens in Outskirts as well

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seargedp Author
seargedp - - 435 comments

If you are using any addons and get crashes, don't complain to us. Report those issues to the authors of the addons you are using! Only issues that happen without the use of any addons will be looked at from now on.
The amount of reports ("doesn't work", "crashes", ...) that were caused by addons makes it impossible for us to focus on the real issues for the next update.

If you have any other files in the `gamedata` folder than these 4, your bug reports can not be handled:
- configs\atmosfear_options.ltx
- configs\axr_options.ltx
- configs\localization.ltx
- configs\warfare_options.ltx

Also please open the directory `tools` that was included in Update 2 and run the script `verify-install.bat` by double clicking it, if any file is listed as `FAILED` instead of `OK` you need to reinstall the mod because something in the files got corrupted and can cause problems.
Please install Hotfix 4 ( Moddb.com ) before using the verify-install.bat script.

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Rogue_4TW
Rogue_4TW - - 172 comments

(buried)

you could have warned us that the addons might not be compatible.

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seargedp Author
seargedp - - 435 comments

That is mentioned in the update notes in the description of this download (that nobody reads, of course).

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Rogue_4TW
Rogue_4TW - - 172 comments

description is overrated. but i see another hotfix was uploaded, hopefully that fixes my problem...

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Wuach
Wuach - - 115 comments

I got FAILED in db/config.db0
and db/shader.db0
so i just need to recopy those files from downloaded repack, right ?

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seargedp Author
seargedp - - 435 comments

Use hotfix 4 and it should not fail on those files anymore.

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Wuach
Wuach - - 115 comments

lol, that was quick :D
Thx for your hard work.

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Albert_Cross
Albert_Cross - - 36 comments

After this update, the game crashes whenever I remove a grenade laucher from a rifle.

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Kora919
Kora919 - - 1 comments

First: I also ran into this problem when looting and trying to detach it from the fallen enemy's weapon.

Second: I found a workaround for this and made an account just to let you know: if you DISASSEMBLE the weapon with the grenade launcher attached (in my case it was an AEK-971) then you get parts from the rifle and the grenade launcher appears in your inventory. After that I attached it to my main weapon (an AK-74N Alternate) and I can detach and reattach with no problem.

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jonpeleven
jonpeleven - - 1 comments

You guys are awesome!

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jakethegreatwhite
jakethegreatwhite - - 72 comments

The AI changes cause stuttering on any dx and on lowest settings, same as hotfix 3 and with the original .exe 's i get no stutters at all, ive tried to talk about this multiple times on the discord to no avail, and im far from the only person who also experiences, otherwise anything else in hotfix that changed the .exe 's have been causing stutters, the improved AI is my guess as the culprit.

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Amoch
Amoch - - 1,541 comments

Well, then I'd much rather have the improved AI.

Playing CoC has been frustrating, as the AI is off in 1.5b. You can shoot on enemies from a distance, and they will just stand there. They are often passive, and will not chase you in many areas. If Anomaly can improve the AI from the CoC-base, that would be great! Some stuttering is acceptible, considering the lack of multithreading in the X-Ray engine.

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jakethegreatwhite
jakethegreatwhite - - 72 comments

The game is very much playable with the old ai, but it's far from perfect. I would of course want the improved ai but as I stand it runs like **** on my PC, even tho I have a 1060 and i7

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Guest
Guest - - 690,223 comments

Yah I agree. I’m willing to accept the few stutters that are there (not often) for the improved ai. The firefights are pretty damn fun now

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shadypanda33
shadypanda33 - - 5 comments

Hey man did you ever find a fix for the stutter? I have pretty much the same specs as yours and pretty much the same **** is happening to me. The stutter is really puttin a damper on my will to play this sweet *** mod lmao

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Jo3f1sh
Jo3f1sh - - 13 comments

Working perfectly here after updating from Hotfix 3. No perceivable performance changes. Got into a scrap with a few bandits in the Meadow, and the AI was great. Rounded a corner, and the bandit got me with a perfectly timed hit with the butt of his rifle. Managed to regain composure and was able to take him out right right as he got a round off into me. Lots of fun.

Had to download a few updated add-ons, mainly the Various Tweaks, as many of the ltx files have small changes which will crash your game if you try to use older ones.

Only thing I wasn't able to keep was my mini-map from the AA2 HUD, but that mod hasn't been updated in a very long time, so it's to be expected. Would love to see this added to the official release. Having to always pull up the PDA, even just to look at the time gets a little tiresome after awhile.

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Amoch
Amoch - - 1,541 comments

Just tried Pripyat Outskirts (CoP), and what you have brought visually to this ageing game engine is impressive. Many new textures afaik, and they're great (incl. avoiding the awful tiling effect on buildings because of texture mapping limitations).

PS: The vegetation in Pripyat Outskirts has the same issue as in Zaton, ie. it pops up right in front of the player.

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VikCleDoom
VikCleDoom - - 1,302 comments

I think its the grass textures, they're too thin, but thats my inexperienced guess tho

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sentinel_deco
sentinel_deco - - 171 comments

splendid

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Guest
Guest - - 690,223 comments

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Amoch
Amoch - - 1,541 comments

Buggy tall grass/reed texture in Darkscape - the stem is missing: Imgur.com

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MFDSuraj
MFDSuraj - - 5 comments

Wow , thanks.
I guess this ( Moddb.com ) is no longer needed right ?
I should see this befor my late posts ... ups.

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terrofont
terrofont - - 3 comments

The game launched fine at the first time (but in the 800*600 resolution lol?) Then I've put the Update 2 and then the Hotfix seven, that I've seen in the Files menu of the Moddb page. After that I've launched the game using AnomalyLauncher.exe and I've got a message that my system doesn't meet minimal requirements. When I decided to launch it using the Launcher.exe, message didn't appear, but there was a default Windows error sound and the window dissappeared. When I've decided to check installation using verify-install.bat, there was "FAILED MD5 fsgame.ltx" line. What can I do now? Besides the reinstallation, that is too boring and if the problem occurs again that will be even worse.
Btw, my specs: GTX950M 2Gb, i5-7200U, 8 Gb DDR4 RAM, resolution 1366*768

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terrofont
terrofont - - 3 comments

Nevermind, the reason was in my inattention, the problem is solved now.

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Ufasas
Ufasas - - 8 comments

there is no appdata files at all, huh?

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vassapol
vassapol - - 106 comments

net work error i think link is broken

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vassapol
vassapol - - 106 comments

nvm other mirror work

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