Make Painkiller great again!
There was no update for my mod for a whole year. Since now I have little free time, development is temporarily suspended. I post here everything that I managed to do so far.
WARNING: THIS VERSION OF THE MOD IS DEPRECATED. I recommend downloading current version
IMPORTANT : Turn on Precache GL Textures and restart the game to get rid of weapon switch freezing. options > advanced > display options > openGL Options > texture options.
This is build 1.6 (build September 30, 2021)
It does not reflect the final quality of the project.
There is no support for zandronum at the moment, but I plan to do so. I advise you to play on the LZDOOM.
Changelog:
- Fixed crash when trying to launch Monsters part without Weapons
- Updated animations for HellGun from Killing Floor 2
- New animations for Devastator, Shotgun and Stakegun from Painkiller: Reload (by «Havcom»)
- updated and fixed Stakegun, Electrodriver and ShotgunFreezer models from Painkiller: Reload (by «Havcom»)
- Some weapon and monster textures are taken from Painkiller: Fear Factor (by «Astaroth»)
- Some monster textures are taken from Painkiller: Rise of Evil (by «BlooDFloweR»)
- Ported monsters such as: Lab Commando; Nun; Preacher, Templar; Russian Soldier, Evil Monk; Banshee; Evil Monk Rich, White Demon, Big Templar; Executioner; Gladiator Boss; Vamp; Nurse; Demon02 (NecroVision)
- New animations for Hell Angel. Now he has a SawedOff, spawns with a 25% chance instead of ShotgunGuy
- A completely changed nurse. Now she has a syringe gun (from TF2), she can throw grenades and do somersaults. So this is a dangerous opponent, like the Black Ops from Half-Life.
- Replaced Minigun for Belial with Turret from DOOM 2016
- Belial also has a new four-barreled shotgun in his arsenal (called Pathologist), which replaces the old version. And a revolver for 21 rounds (LoverBoy)
- Optional taunts for Daniel in the settings. Daniel can now taunt the voices of Duke Nukem, Erron Black, Simon (NecroVision) or Grayson Hunt when killing monsters
- Added voice acting taunts for Belial when killing monsters
- New souls sprites by Jourgensen
- New animations (grenade throw, kick or new death animations) for existing monsters
- Added headshot system as well as headshot animations for about half of the enemies
- Reworked difficulties. Now, on increased difficulties, enemies do not leave souls and additional ammo.
- New Main Menu!
Nice mod,keep it up
Hi there .androidferret here .I totally forgot to play your mod ..sorry ..here is sooo much stuff going on atm ..I definitely gonna do it soon and tell you about it ..Also I gonna make a video ..
Holy ****, it literally looks like a pretty good Indie game! Damn how'd i miss it.
Absolutelly amazing work Murphy! Just one thing however I hope you will return the classic Bone shotgun and the Gatling gun/Rocket launcher to Belial. I prefer those weapons for him. BTW I have tons of fun so far with this mod so I wish you luck on your future plans for it!
True. I play old version because i am not fan of the new one.
AMAZING!!!
Damn bro, you even put in the console commands from the original game!
Hehe, you seem to be the first to notice this :)