The George Romero Riptide Mod was made in honor of George Romero, considered to be the "Father of Zombie Movies". This mod aims to replicate the behaviour of the Romero zombies, which means that zombies are mostly slow and can only be killed by destroying the brain. There are also other optional features included in this mod to satisfy the cravings of Dead Island players. The Walking Dead comics and tv series and even the zombie comedy Shaun of the Dead are two very well loved horror entertainment that closely follow the Romero style of zombies.
The George Romero Survival Horror Edition V9 Standalone Add-On 4 is now available here -> Moddb.com
Game: Dead Island Riptide
Mod: George Romero Mod Version 8 Survival Horror Edition
Release Date: May 4, 2013
Steam Thread: Forums.steampowered.com
By: Adeno aka Beseron on Steam Thread
New Features:
- Optional Modern Fast Zombies now resemble fast zombies from popular movies like Dawn of the Dead Remake and 28 Days Later series!
- All zombies, from the slow Romero ones to the modern types, will kill you instantly if you let them bite your neck! Every zombie is now a horrifying threat!
- Once you attract a zombie's attention, other zombies will also be alerted to your presence and will go after you even from afar, just like in the movies! You always have to be alert! They will also follow you until something stops them physically. Very creepy!
- New Shop Option - WarShops, where ammunition is affordable, perfect for dealing with Modern Fast Zombies! There are also special weapons that become available in shops from time to time.
- Made Easy Installation Paks so players can jump right into playing without having to configure everything themselves in the simplest possible way. It is still possible to configure everything yourself of course.
Current Features:
- Zombies only die by destroying the head or somehow causing harm to the head.
- Three zombie ai versions: slow Zombies that only grab, slow zombies that can attack, and modern fast zombies that can attack.
- Zombie bites are fatal. Even slow Romero zombies are big threats if you let one grab you and bite your neck!
- Zombies will notice you from far away and will continue following you unless they encounter geographical challenges.
- You can now collect food and drinks instead of using them right away. Collecting food is very valuable now especially when trying to survive against modern zombies.
- There is now a No HUD option to get as close to "reality" as possible.
- Optional: Survivalist, War, and Special shops versions.
- Optional: Survivalist and Tourist inventory versions.
- Optional: EXP Rate versions: 25%, 50%, 75%, 2X, and 5X.
- BONUS: Matrix Mode
- BONUS: Athletic Mode
What is the George Romero Mod?
This is a mod named after the "father" of the zombie genre, George Romero, who popularized the idea of zombies in his film called "Night of the Living Dead". In modern times, there are all sorts of zombies, ranging from the normal slow shambling types to the more imaginative hybrid zombie types that sometimes are powered by science and technology. The classic Romero zombie is the slow and typically dumb zombie whose only mission is to eat the nearest living flesh available. These Romero zombies don't care if their body parts get chopped off or whether they are headed towards the edge of a building. They will usually head straight towards their victim unless their path is blocked, and that's the only time they would either find another way around or just continue walking forward even though they can't make any progress. A good example of a beloved modern day story featuring Romero style zombies is The Walking Dead tv show and comics. This mod aims to get as close as possible to Romero's vision of zombies within the limitations of Dead Island Riptide's design.
Most recently, modern day "fast" zombies, as seen on the remake of Romero's movie classic "Dawn of the Dead", have been included as an optional part of this mod to make zombie fans of both slow and fast types happy.
Description of Included Files
00-EasyInstallationPak Folder
DIR_RomeroModZGrabV8.rar - zombies mostly grab, bites are fatal, special weapons in shops, lots of inventory space, no hud, collect food and drinks to eat.
DIR_RomeroModZCanHitV8.rar - zombies can hit, bites are fatal, special weapons in shops, lots of inventory space, no hud, collect food and drinks to eat.
DIR_RomeroModZModernFastV8.rar - zombies are faster and tougher, bites are fatal, can hit, special weapons and cheap ammo in shops, lots of inventory space, no hud, collect food and drinks to eat.
These are pre-configured files that are ready to play for the gamer who can't wait.
01-ZombiesCanGrabOnly Folder
ZombiesGrabOnly.rar - zombies only die by destroying the brain. They will mostly grab you. Be careful not to get bitten or you'll die! Default exp.
ZombiesGrabOnly2EXP.rar - earn double exp for faster leveling.
ZombiesGrabOnly5EXP.rar - earn five times the exp for faster leveling.
ZombiesGrabOnly25PercentEXP.rar - earn only 25% exp for slower leveling.
ZombiesGrabOnly50PercentEXP.rar - earn only 50% exp for slower leveling.
ZombiesGrabOnly75PercentEXP.rar - earn only 75% exp for slower leveling.
02-ZombiesCanHit Folder
ZombiesCanHit.rar - zombies only die by destroying the brain. Be careful not to get bitten or you'll die! They can also punch you. Default exp.
ZombiesCanHit2XEXP.rar - earn double the exp for faster leveling.
ZombiesCanHit5XEXP.rar - earn five times the exp for faster leveling.
ZombiesCanHit25PercentEXP.rar - earn only 25% of exp for slower leveling.
ZombiesCanHit50PercentEXP.rar - earn only 50% of exp for slower leveling.
ZombiesCanHit75PercentEXP.rar - earn only 75% of exp for slower leveling.
03-ModernZombiesFast Folder
ModernZombieFast.rar - based on modern cinema zombies, these zombies are faster, smarter, tougher, and stronger than their classic counterparts. Even the rotting zombies still have some agility in them, while the fresher infected ones are truly fast. Beware of their fatal bite! To kill them, destroy the brain, although you can also destroy the entire body but it would take too much time. They are also weak against fire. This gives default exp.
ModernZombieFast2XEXP.rar - earn double the exp for faster leveling.
ModernZombieFast5XEXP.rar - earn five times the exp for faster leveling.
ModernZombieFast25PercentEXP.rar - earn only 25% of exp for slower leveling.
ModernZombieFast50PercentEXP.rar - earn only 50% of exp for slower leveling.
ModernZombieFast75PercentEXP.rar - earn only 75% of exp for slower leveling.
04-InventoryOptions Folder
SurvivalistInventory.rar - carry unbelievable amounts of stuff, perfect for those who survive by simply scavenging and using whatever they can find! You are a person with deep pockets and carries a bag that was designed to save space to store more things. Find all the fruits, snacks, and drinks to eat them whenever you need to recover from damage!
TouristInventory.rar - carry only a few items at a time, just like an unsuspecting tourist who's on his way to the bathroom when all of a sudden the zombie apocalypse explodes all around him and he has no other choice other than to relieve himself while running away. You won't be able to carry as much food and drinks, so be careful!
05-ShopOptions Folder
SpecialShops.rar - special weapons and throwable items are available in the shops! Punish those annoying zombies by chopping their head off, blasting them with a shotgun, or setting explosive mines to turn them into corpse juice!
SurvivalistShops.rar - nothing sold in shops! Good for people trying to push the limits of their survival abilities! Money is worthless in the world full of cannibal corpses. You know fully well that to survive, you have to search for food and weapons on your own.
WarShops.rar - there are more ammunition available at shops at affordable prices and most shops will sell special guns. Perfect for dealing with Modern Fast Zombies!
* Special Note: WarShops.rar contains its own inventory file that will be extracted in the Data folder. This is needed to alter the price of ammo in shops. Delete WarShops' inventory.scr if you don't want cheap ammo. *
06-NoHud Folder
DIR_NoHUDv2.rar - feel as if you're really in the island of zombies! You won't see information from zombies popping up like damage, exp, critical hits and the like.
DIR_RadarOnlyHUDv2 - the only thing left on your screen is a radar to help you navigate around the island.
BONUS-Althetic Folder
Athletic.rar - are you out of shape and do you get tired easily due to lack of exercise? Don't be zombie food! Use this Athletic mod to let you run for as long as you want! You'll be the infected's envy!
BONUS-MatrixMode Folder
BONUS-Matrix Folder
Matrix.rar - Gain the powers of Keeanu Reeves and become The One! Super fast martial arts attacks and super strength! Jump high and crush those puny zombies! Send them smashing from one tree to another! Uppercut them to the next island and accidentally start another zombie outbreak there! Fun times! There are no zombies...because you punched them away!
* Please read the ReadMe.txt file to learn more about how to install this mod and to find out more information. The description has met the 10,000 character limit, thank you! *
Hey! I'm trying out this mod and liking it a lot so far. One thing that makes me a bit confused is the stuff you wrote in one of the readme files about being able to cut arms and legs off; you give instructions on how to turn the ability "on" again which is easy but why would anyone turn it off in the first place?
I'm glad you like the mod!
I just left the instructions there just in case somebody wanted to do it. By default of how I configured them, the slow "grab" zombies' arms and legs can't be normally cut because if you cut their arms or legs, they won't be able to get up or attack anymore because all they know to do is grab. You'll end up with "pet" zombies that follow you around, like Michionne in the Walking Dead. In order to not let this happen, I decided to disable chopping off the arms and legs of the "grab" zombies.
The slow zombies that can Hit can only have their arms cut off because they can still punch even with one hand and it won't result in the "pet zombie" situation.
The fast zombies are just fine, you can cut off their arms and legs by default because it's already too easy for them to gang up on someone, it would be too unfair if the player can't still somehow disable them.
So there, those are just my reasons as to why I left instructions there, so that people can change the way I originally designed the zombies to be if they feel like doing so. :D
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does this work for ps3
This is a mod for the PC version :)
First of great mod! Have been using it since v5 and it improves the game no end.
Ive just noticed though that this makes Purna's (haven't tried the other characters) Fury skill completely useless. Her fury skill auto aims for the center of the torso but this mod reduces all damage in that area to 1 point, so its impossible to do any damage with it. Its not that big of a deal because i don't even use Fury Skills. Just wondering if this was intentional?
Hi, I'm happy you like the mod! And yes, it's intentional that zombies can't be killed unless you destroy the head, just like in classic zombie movies. :D
Sorry. I didn't explain that very well. I understand that you need to destroy the head to kill them. That's one of the things i like about your mod. I meant the part about Purna's Fury skill being effectively disabled by the fact that now only does 1 point of damage per shot.
Ah yes, when a zombie gets hit anywhere else on his body, it only registers as 1 damage, no matter what was used to hit it, may it be a weapon or something else. :)
What I think he's trying to say is if there's any compensation to Purna's fury skill? It's basically useless because it does only one damagfe as it is now. Changing it to make it usefull would be good.
Maybe I'll go adjust some skills and zombies for V9 so that special skills that don't attack the head won't be useless as an extra option for people to play with :)
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adeno can you make a ps3 versions please i relly want this mod and i only of ps3 but i have a notebook laptop and its slow af
Sorry, although it would be great to see my mod on the PS3 or Xbox 360, I don't own a PS3 so I have no idea how to make a mod for the PS3 version.
I would just like to say Great Mod, It's a wonderful alternative way to enjoy the game.
I have always liked "The Walking Dead" and of course in that likeness the man who started it all, the good old "George A. Romero" style of slow muscle decaying, brain-dead zombies that can kill you with just one bite(due to later infection if not bleeding out first), with the obvious "kill the brain, kill the zombie" which is just "Zombie" to me ;).
So thank you for making one of my most favorite game's into a classic throwback keep up the good work!
One thing that would be awesome to see your mod with, is a way to increase the amount of zombie's so that their is crowds or "hoards" of them,...If its possible, it would be amazing (would probably take high performance PC to run it though lol)
Thanks for letting me know you are enjoying the mod! Yeah, it would be interesting to increase the zombies that spawn, unfortunately the only way that I know of to do that is pretty unstable and causes crashes at times. I'm actually on a 7 year old computer that only has 2 GB of RAM so I have a feeling if someone's gonna crash, it's gonna be me first lol! I'll go try and see if I can make a stable "more zombies" feature for V9 :D
A little test of my experiment adding some extra zombies in spawns for V9 -> Youtube.com
Nice!, looks intense lol. Defiantly looking forward to the new update.
I'll be routing for you ;)
Thank you very much! I think I found a "safe" configuration where the game won't crash and it still relies on easy to edit scripts instead of hex editing "exp" files (which is more troublesome to edit and might cause more game crashes).
The extra zombies feature will also be optional only, so that in case any player experiences crashes, they can easily remove it and be able to continue playing the game. There are just too many spawn locations in the game that it's hard to see where certain settings work and where it might cause a crash :o
I'm also going to limit it to around 20 zombies per mission spawn because any more than that would just result in a "Respawn" effect where if you wanted 100 zombies per spawn, they will only show up in group of twenties, so it would take five 20-zombie spawns to get rid of 100 zombies.
Hmm maybe I should just make the amount optional as well, there would be 20, 40, 60, 80, 100 versions because some players might actually like the idea of respawning groups of 20 zombies. :D
If you use guns the mod is great, but if you use meele weapons the zombies die easy as hell when you hit them in the head, seriusly you can just hit them once with your bare hands in the head and they die at once -_-
This issue is being looked at and should be fixed by V9, thank you very much :D
Weapons have been adjusted a bit. In V9, smaller and weaker weapons will rely on critical hit to destroy the brain. Without critical hit, it will take a few more hits to the head to kill a zombie. Bigger weapons like axes, heavy metallic objects, and blades that can stab will still destroy the zombie's brain right when aimed properly.
hehe good to know :) I look forward to test v9 ;)
Coming up in George Romero Survival Horror Edition V9:
- Optional "Realistic Damage" feature. Smaller and weaker weapons, like crowbars, baseball bats, golf clubs, will have 25% chance to deal critical damage to a zombie's head in order to destroy it. Medium and average weapons like hammers and little knives will have 50% chance to cause critical damage. Bigger weapons like sledgehammers and swords have 75% chance of destroying the head right away. As always, 1 bullet to the head equals a dead zombie.
- Optional "More Zombies" feature.
- Improved "Matrix Mode" for more fun and action. Zombies can get thrown into the air when you attack them and you can jump to follow them around as you attack them in the air.
Bug Fixes:
- Zombies who "freeze" when using Zombies Can Grab feature have now been somewhat fixed. It still happens from time to time.
- Running zombies when using slow zombies feature have been fixed and are now slow just like the others.
George Romero Riptide Survival Horror Edition V9 will be available here -> Moddb.com :)
The George Romero Survival Horror Edition V9 Standalone Add-On 1 is now available here -> Moddb.com
The George Romero Survival Horror Edition V9 Standalone Add-On 2 is now available here -> Moddb.com
The George Romero Survival Horror Edition V9 Standalone Add-On 3 is now available here -> Moddb.com
Thank you very much everyone for your support! You all helped me win this competition! Thank you very much for choosing my George Romero Survival Horror Edition mod!
Moddb.com
The George Romero Survival Horror Edition V9 Standalone Add-On 4 is now available here -> Moddb.com