I am an aspiring game developer, hoping that when I get enough funding, I'd be able to form a team of talented individuals to create wonderful games for the whole world to enjoy.
I also enjoy creating models in Zbrush and 3DS MAX as well as game design concepts for the projects I'll work on once I'm given the financial opportunity. Thanks to the Dead Island Riptide Scripting Competition, I now have a more modern computer that I can use to work more efficiently. Goodbye endless render times and less than 1 million poly restrictions lol! :D
Thank for you excellent mod. Could you please add delay time for zombie spawning? Because Zom keep spawning all the time so i can't loot house, which really uncomfortable. Your less zom in mission is great update
By the way, do you know why i can't complete challenge even i reached target. I used to complete few challenges at low level, but when i reach higher level and use your mod, i can't complete challenge anymore
I love your George Romero Mod! But I still do not feel that there are enough zombies :( Could you please tell me what file to edit and what line to edit to add more zombies? :)
hey man great work on the romero mods.
Can you lead me to any tips to keep you mods from crashing the story line missions? ":X
Thank you very much for the effort, I'm glad those settings work for you. As for the George Romero Survival Horror Edition mod, I really set them in a way that you can't chop off arms and legs by default. When zombies lose both arms or just one leg in vanilla Dead Island, they die right away, which is not how zombies should die. That's the reason why the mod disables cutting off arms and legs normally, which could always be changed by players of course :)
I'm a fan of your work for 3 years and would be honored to have contributed a little to your mod!
i take you the lines :
ParamFloat("head_health_influence", 20.0)
ParamFloat("left_arm_health_influence", 1.0)
ParamFloat("right_arm_health_influence", 1.0)
ParamFloat("left_leg_health_influence", 1.0)
ParamFloat("right_leg_health_influence", 1.0)
ParamFloat("torso_front_health_influence", 1.0)
ParamFloat("torso_back_health_influence", 1.0)
ParamFloat("health_mul", 20.0)
ParamFloat("head_health_mul", 1.0)
ParamFloat("arms_health_mul", 0.0)
ParamFloat("legs_health_mul", 0.0)
I adeno!!
do you try my lines command for the incut limb problém?