Standalone add-on that adds "Blades and Roses", "Exorcist", "Gunner's Island", "Lilliput", and "Slashers" mode in the Island Pack collection. This contains all the previous fixes and features of the mod for your convenience. The George Romero Riptide Mod was made in honor of George Romero, considered to be the "Father of Zombie Movies". This mod aims to replicate the behaviour of the Romero zombies, which means that zombies are mostly slow and can only be killed by destroying the brain. There are also other optional features included in this mod to satisfy the cravings of Dead Island players. The Walking Dead comics and tv series and even the zombie comedy Shaun of the Dead are two very well loved horror entertainment that closely follow the Romero style of zombies. Since the mod also aims to give the players a survival horror experience, the fighting system has been customized and you also have other optional choices to suit your needs, like being able to play with modern fast zombies
The George Romero Survival Horror Edition V9 Standalone Add-On 4 is now available here -> Moddb.com
New Optional Features:
- "Blades and Roses" mode. The men and women have become paranoid! They are all over the place and they'll use their blades and rifles to kill you!
- "Exorcist" mode. The women have been possessed by demons! They will set you on fire! Beware, they are very creepy!
- "Gunner's Island" mode. The island has been taken over by gun crazy women! Experience Dead Island Riptide as a true first person shooter!
- "Lilliput" mode. The little people of Lilliput have been zombified! Beware these tiny flesh eaters!
- "Slashers" mode. The women have disappeared and the men have gone crazy due to loneliness. They will use their swords to slash you to pieces!
- "Ammo Loot" - the zombies have arrived and the entire place is a battlefield! Fortunately, the inhabitants seem to be lovers of guns and ammunition! Those who have become one of the undead still carry around some leftover ammo!
Latest UPDATED V9 File Name: DIR_RomeroModV9SHEmay29.rar
The Original V9 File can be found here ->
Moddb.com
You don't need to download the original V9 file to use this to play :)
Game: Dead Island Riptide
Mod: George Romero Mod Version 9 Survival Horror Edition
Release Date: May 15, 2013
Original ModDb Download Page: Moddb.com
Reddit Page: Redd.it
Steam Thread: Forums.steampowered.com
By: Adeno aka Beseron on Steam Thread
Dynamic Fighting System:
- "Dynamic Fighting System" (aka "Realistic Damage") feature and re-adjusted fighting system. Effectiveness of weapons don't simply depend on damage or level anymore, but rather on how realistically it can damage a zombie's head in "real life". A golf club or a paddle is not as effective as a big hammer or sword no matter what level they or the zombies are. Firearms are still the most powerful, it only takes one bullet to destroy a zombie's head. Different weapons open up dynamic battle strategies!
- Optional "More Zombies" feature.
- Improved "Matrix Mode".
- Optional "Level Chooser" feature, start from level 20, 30, 40, 50, 60, or 70!
- Optional "War Machine" feature, start with a massive collection of melee weapons, firearms, and bombs!
Current Features:
- Zombies only die by destroying the head or somehow causing harm to the head.
- Three zombie ai versions to choose from: slow Zombies that only grab, slow zombies that can attack, and modern fast zombies that can attack.
- Zombie bites are fatal. Even slow Romero zombies are big threats if you let one grab you and bite your neck!
- Zombies will notice you from far away and will continue following you unless they encounter geographical challenges.
- Realistic Damage, weapon effectiveness vary, with smaller and weaker items not being so effective and weapons designed for killing more useful.
- You can now collect food and drinks instead of using them right away. Collecting food is very valuable especially when trying to survive against modern zombies.
- Increased zombie population in certain areas.
- There is now a No HUD option to get as close to "reality" as possible.
- Optional: Survivalist, War, and Special shops versions.
- Optional: Survivalist and Tourist inventory versions.
- Optional: Survivalist and Tourist realistic damage versions.
- Optional: EXP Rate versions: 25%, 50%, 75%, 2X, and 5X.
- BONUS: Matrix Mode
- BONUS: Athletic Mode
- BONUS: Level Chooser
- BONUS: War Machine
- BONUS: Ammo Loot
- BONUS: Blades and Roses Mode
- BONUS: Exorcist Mode
- BONUS: Gunner's Island Mode
- BONUS: Lilliput Mode
- BONUS: Slashers Mode
What is the George Romero Mod?
This is a mod named after the "father" of the zombie genre, George Romero, who popularized the idea of zombies in his film called "Night of the Living Dead". In modern times, there are all sorts of zombies, ranging from the normal slow shambling types to the more imaginative hybrid zombie types that sometimes are powered by science and technology. The classic Romero zombie is the slow and typically dumb zombie whose only mission is to eat the nearest living flesh available. These Romero zombies don't care if their body parts get chopped off or whether they are headed towards the edge of a building. They will usually head straight towards their victim unless their path is blocked, and that's the only time they would either find another way around or just continue walking forward even though they can't make any progress. A good example of a beloved modern day story featuring Romero style zombies is The Walking Dead tv show and comics. This mod aims to get as close as possible to Romero's vision of zombies within the limitations of Dead Island Riptide's design.
Most recently, modern day "fast" zombies, as seen on the remake of Romero's movie classic "Dawn of the Dead", have been included as an optional part of this mod to make zombie fans of both slow and fast types happy.
Fighting System:
The fighting system has also been adjusted to enhance the player's survival horror experience. This time around, your ability to kill a zombie does not rely on the base damage that a weapon can deal with. Just think of it this way, in zombie movies, weapons don't have levels. A golf club will never be as good as a sword when it comes to killing a zombie. A golf club isn't the best weapon against a zombie, and it might take 10 hits or more to the head before the zombie dies unless the attacker hits the zombie in a weak spot on its head. On the other hand, a sword can easily destroy a zombie's head because it's a weapon designed to kill.
Different types of weapons have varying effectiveness when it comes to destroying a zombie's head. Smaller and weaker weapons like sticks, brooms, paddles, and the like only have a 10% chance of destroying a zombie's brain right away. Medium sized weapons of average power like sickles, cleavers, and others have 20% chance of destroying the head. Weapons specifically designed for battle like swords, machetes, axes, and big hammers have 30% chance of inflicting destructive damage to a zombie's brain. The extremely rare Legendary Weapons all have 50% chance of instantly destroying a zombie's head.
Dynamic Fighting System:
This change in the fighting system also encourages different strategies when facing hordes of zombies. When just facing one or two zombies, it is very easy to kill them even with just a golf club or a paddle. Although a golf club is weak, all you have to do is kick a zombie down and smash its head. When zombies are on the ground, they become more vulnerable because gravity adds more power to your weapon as it comes smashing down towards their head.
Facing a big group of zombies is where the true challenge begins. You can't simply kick one down and freely smash its head in with your golf club without other zombies trying to eat you. You have to avoid getting surrounded, and you also have to control the situation by trying to put them down to the ground where they are most vulnerable. If there's too many zombies to handle, you might have to run for your life!
* Please read the ReadMe.txt file to learn more about how to install this mod and to find out more information. The description has met the 10,000 character limit, thank you! *
I want to say if every headshot is a kill shot what the point of buying gun in the game
The mod was designed to stay as close as possible to the popular zombie lore where the only way to truly kill them is by destroying the brain. Only guns have the ability to kill a zombie right away with a single bullet to the head, while melee weapons have varying effectiveness. Only bullets will guarantee a headshot kill, while melee weapons targeted to the head will have to land critical damage to destroy the brain.
There are also numerous options for shops to suit your own survival horror experience such as shops that sell and don't sell weapons.
If you like shooting, try the new modes found in the Island Pack folder. You can actually turn the game into a real first person shooter where you fight humans and the occasional zombies alike. In those modes, the damage for guns have been adjusted to be closer to realism, and that means nobody is a bullet sponge, and of course zombies only still die by headshots.
Of course, since the features are customizable, you can also choose not to use "Realistic Damage", which will result in an easier gameplay experience where even brass knuckle punches can make a zombie's head explode right away. Fortunately, the "Easy Installation Paks" already provide pre-configured files for you to play with if you don't like tinkering much with all the customizable features.
Have fun :)
sick mod, ever think of making it like dayz where u have to eat and drink every couple of hours?
Hi, I'm glad you like the mod!
And yes, I have already attempted a "Hunger System" previously, but unfortunately that doesn't seem possible with scripting alone. I tried to reverse the effect of health regeneration by feeding it negative values, but it seems it can't be controlled by that method.
Thanks for the interest and have fun :D
They still die if you just hit them in the head once :(
Hi! Please make sure that you are not using any other mods first because other mods not part of the George Romero pack may cause this sort of problem
If you are using one of the "Easy Installation Paks", this shouldn't happen. To use an "Easy Installation Pak":
1. Extract the contents of DIR_RomeroModV9SHEmay29.rar.
2. Go to 00-EasyInstallationPak folder.
3. Pick what kind of Dead Island Riptide you want to experience (for example, DIR_RomeroModZCanHitV9.rar).
4. Go to the Dead Island Riptide\DI folder.
5. Paste DIR_RomeroModZCanHitV9.rar in there.
6. Make a back-up copy of your original Data0.pak
7. Extract DIR_RomeroModZCanHitV9.rar and it will replace the old Data0.pak with the new one with the features you chose.
If you prefer using the Folder Installation Method where you can mix and match the features of the mod, please do the following:
1. Make sure you are using the original Data0.pak in your Dead Island Riptide\DI folder and you are not using any other mods that are not part of the George Romero pack to avoid conflicts.
2. Go to My Documents\Riptide\out folder.
3. Create a folder called Data if you still don't have that.
4. Place DIR_RomeroModV9SHEmay29.rar inside the Data folder.
5. Extract DIR_RomeroModV9SHEmay29.rar inside Data folder.
6. You will see folders numbered 00 to 08 and a file called ZombiePresets.rar. The folders are:
00-EasyInstallationPak
01-ZombiesCanGrabOnly
02-ZombiesCanHit
03-ModernZombieFast
04-InventoryOptions
05-ShopOptions
06-NoHud
07-MoreZombies
08-RealisticDamage
BONUS-Althetic
BONUS-AmmoLoot
BONUS-IslandPack
BONUS-LevelChooser
Bonus-MatrixMode
BONUS-WarMachine
7. The first thing to do is right click on ZombiePresets.rar and click Extract Here. It will create a folder called presets, which contains very important files.
8. Next, pick the type of zombies that you want to play with. Let's choose zombies that can grab. Go inside 01-ZombiesCanGrabOnly folder.
9. Inside, decide the rate of exp that zombies will give. As an example, let's choose 2X exp to level up faster. Right click on ZombiesGrabOnly2XEXP.rar and choose copy.
10. Go back out to My Documents\Riptide\out\Data folder and paste ZombiesGrabOnly2XEXP.rar in there.
11. Make sure to pick something from the 08-RealisticDamage folder (for example, SurvivalistDamage.rar) and extract it to your Data folder. This is the feature that changes the fighting system in the game and prevents the one hit kills to the head even if you're using weak items.
Have fun and I hope this solves your problem :D
Oh, and just in case you overwrote your original Data0.pak a long time ago, I have a link to the original in the George Romero mod's Steam thread over here:
Forums.steampowered.com
I hope I managed to solve your issue :D
Does this mean that I can break every bone in zombies body or cut all the limbs, long as they still have their head attached?
If it's so, praise the modder.
The cutting of limbs is also optional. In the way the game was originally programmed, zombies automatically die when they lose a leg or when they lose both arms and they fall down. If the game checks "Can this zombie still get up without both arms or without a leg?" and the answer is "No", then it causes the zombie to die. This is something that can't be fixed by scripting alone, and that's why the legs and arms are extremely hard to cut by default.
Of course, you can make the cutting of arms and legs easy again by following some instructions in the mod because almost everything is an optional feature. Have fun and thanks :D
Thank you very much everyone for your support! You all helped me win this competition! Thank you very much for choosing my George Romero Survival Horror Edition mod!
Moddb.com
Will this be compatible with either gloomy weather mod here on the nexus or the dead island helper tool? Looks very good and hope to try it soon.
Hi! I think the gloomy weather mod should be compatible because I never touched any of the weather files. I'm just not sure about Dead Island Helper because I've never used it before.
Thanks for the interest and have fun :D
Love the mod, I do have a request however. Could you make a new shop option? One that would have everything far over-priced and you would sell things for almost next to nothing?
WarShops almost feels too drastic.
Survivalist is cool, but at times would like to buy a deo-bomb or something since you can't find a blueprint for it.
Special is the one I went with for now but eventually the prices seem too easy to obtain and because of everything that the area is going through it just seems kind of odd.
Thats really my only beef, and a small beef at that, again, thanks for this wonderful mod :)
I'm happy you like the mod:D
I'll go see what I can do about your requested shop version. If I succeed in making it, you'll be able to find it in Add-On 4.
Thanks and have fun! :D
Hi again! Your request is now part of Add-On 4! It's called "Greedy Shops" lol! Hope you like it :)
The George Romero Survival Horror Edition V9 Standalone Add-On 4 is now available here -> Moddb.com
is it possible to install the mod without the zombie modifications?
Yes, you can use the mod even without the zombie behavior changes. Everything is optional. Just pick which features you want, put them in the folder, and that's it! :D
Please don't forget to grab Add-On 4, it's the latest version:
Moddb.com
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