MAKE SURE TO DOWNLOAD AND INSTALL THE LATEST PATCH AFTER INSTALLATION! This is the official mod release of Command & Conquer Tiberian Dawn Redux Version 1.4. This version improves and stabilizes the graphics and gameplay of the previous mod versions. This also includes rescripted campaign missions and an all new AI.
If you have any previous versions of this Mod you must uninstall and delete them before installing Mod Version 1.4! ALSO MAKE SURE YOU ARE PATCHED TO ZERO HOUR VERSION 1.04
If you have any problems check out the complete
And you can report bugs HERE
This is the official mod release of Command & Conquer Tiberian Dawn Redux Version 1.4. This version improves and stabilizes the graphics and gameplay of the previous Mod Versions. This also includes rescripted campaign missions and an all new AI.
GENERAL GAMEPLAY UPDATES:
Visual optimization to the in-game graphics
Several vehicle and structure models reworked & retextured
Skirmish AI rebuilt and optimized for a better gameplay experience
Skirmish AI utilizes more units and buildings
Maps and singleplayer missions debugged/re-scripted
Tiberium spawning optimized to avoid game lag/crashes
Balance fixes to several units and buildings
Harvester and MCV movement speed slightly increased
Base Defense Armor/HP increased
Optimized water and terrain textures
APC's and Transport Helicopters can now heal infantry
Engineers can disable & repair vehicles
Harvesters now show empty/full states when harvesting Tiberium
FPS Controller added to the options menu.
NEW CONTENT:
New Button Icons
New Infantry Textures & Models
Visual details added to several units and buildings
RailGun Base Defense for Talon Subfaction (replaces Artillery Platform from v1.3)
Laser Turret for Black Hand Subfaction (replaces Flame Turret from v1.3)
New Skirmish/Multiplayer Map: "Tiberium Gardens"
New SPECOPS MISSION: "PATSUX"
New Main Menu Shellmap
New Loading Screens
A new Repair Utility for the Mod
A "Force Enable" feature added to the Mod Launcher
Also the No Lag Mod for Zero Hour (Thanks TrailHog250) has been incorporated into the Mod. It has helped a lot with optimizing the vanilla game's AI Lag issues. While this does not fix the AI lag 100% there is a notable increase in performance from previous versions of the mod and with vanilla Zero Hour. Just take note that maps with 5 or more players might still have lagging issues but usually it does not sink below 15-20 fps depending on your system.
Join the Forums provided from our host at CnCNet!
© 2015 C&C Tiberian Dawn Redux Development Team
Nice!
Yes! will download at once!
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What faction was being controlled by the AI? And on what side of the map? Also you might wanna consider disabling "heat effects" in the options menu as the special fx can be a resource hog for some systems.
hello Sgtmyer88 I'm kinda having a hard time to start it up im able to make a the Rise of the reds shock and all and and con, think you can help me out thanks i really would like to play your mod it looks cool.
Please view the troubleshooting guide here. Moddb.com
aweasome the mod its ALIVE!
Would it be possible to ask if a video preview would be on the cards, I would love to see the game engine in action, and it could spur me to rake out my old generals discs.
Moddb.com
Does it include all missions from the original campaigns?
Copied from the main page: "GDI and Nod are back along with two subfactions and nearly two dozen recreated campaign missions!" More will become available as they are completed and tested with approval from the Beta Testing team.
Nice little mod, but I ran into issues. See Moddb.com for my thread. ;)
after i downloaded the mod,and i opened my game. but i can not see my mouse cursor..please tell me how to fix it
Log off and restart your system and disable UAC. Also look here for more troubleshooting guides: Moddb.com
Very good mod! I always want try play CnC in 3D but only N64 version is 3D. After many years, dreams comes true
I'm a real n00b to this website, but does this download include the game? Or do I need a separate gamecopy?
Cheers, Dan
Unfortunately, the Mod is not stand alone due to legal issues with EA. You can obtain C&C The First Decade for $4-$10 to get Zero Hour. Amazon.com
Can this run with other mods and do i need to install the patch first or after this?
Can i run this with origin?
Moddb.com
I have followed this exact path for origin. C:\Program Files (x86)\Origin Games\Command and Conquer Generals Zero Hour\Command and Conquer Generals Zero Hour but when I press play and choose the force launch mod option with the windows batch, it's still the same vanilla. Please help.
EA screwed up the TUC launchers. Download and install these to use mods. See the comments in the link. Moddb.com