At long last, after two and a half years, a release. BrewLAN 0.4 beta. Remove any older versions of BrewLAN before installing. Requires BlackOps Global Icon Support mod. Conflicts with BlackOps Unleashed. The irony.
Its their fault, at some point they changed to using the b- prefix unit codes, which I was already using. Which means that half our units have the same unit codes and get half mashed up together in game. I only realised this a few days before release, and its an absolutely massive thing to fix. They can still be run together (it only conflicts, it isn't outright incompatible) but some units go weird, and some of mine disappear altogether.
i klick download, go to fliefront, klick download again, then it takes me to the thank you page and then it just sait the requested page has not been found or something like that. ill try again in an hour to make shoure.
Can someone who has the mod upload it to somewhere so other ppl can get it to? Because i think no mods can be downloaded anymore.
Same thing with Experimental Wars
I would have uploaded it to more places, but I had to do it from work so I was limited to where I could access. Next version is nearly ready anyway, so that one will get uploaded to more places. If you can't wait that long there is always the SVN indev version: Code.google.com
hey guys im new to the hole modding thing i just put this mod in to my C:\Users\Lewis Bourne\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\Mods . . . is that right ? .. the mod is working for what i can see thanks :D . . i just wanted to how to get the seraphim's Engineering Stations?i cant seem to find them on the 0.4 beta
I made them after the 0.4 beta was released; they will be in the next release. If you can't wait that long you could always use the SVN development version instead. (Link: Code.google.com)
Major issue here...
As many of you might know, the GPG forums are down, and such all content hosted on them is unavailable, this includes the links to the BlackOps Global Icon Support mod.
Does anyone have a direct link to the mod or able to re-upload so that this mod can be played once more?
I was excited for a second there....then I read that it was incompatible with Black Ops Unleashed :(
Its their fault, at some point they changed to using the b- prefix unit codes, which I was already using. Which means that half our units have the same unit codes and get half mashed up together in game. I only realised this a few days before release, and its an absolutely massive thing to fix. They can still be run together (it only conflicts, it isn't outright incompatible) but some units go weird, and some of mine disappear altogether.
Fixed in 0.4.3b.
:D Great Job Dude! CAN'T WAIT FOR NEXT RELEASE
as far as i can see the download link is broken.
i klick download, go to fliefront, klick download again, then it takes me to the thank you page and then it just sait the requested page has not been found or something like that. ill try again in an hour to make shoure.
Flying Pancakes make one copy of the game for each mod.Its realy helps(if you have an computer with big storage capacity).
Can someone who has the mod upload it to somewhere so other ppl can get it to? Because i think no mods can be downloaded anymore.
Same thing with Experimental Wars
I would have uploaded it to more places, but I had to do it from work so I was limited to where I could access. Next version is nearly ready anyway, so that one will get uploaded to more places. If you can't wait that long there is always the SVN indev version: Code.google.com
BlackOps were to dawnlode ??
Full installation instructions: Code.google.com
conflicts with any mods? I did not start mod.
TotalMayhem, OrbitalWars, BlackOpsUnleashed??
It works with Total Mayhem, haven't tested with recent versions of Orbital Wards, and it currently crashes when run with BlackOps Unleashed.
mod your crap, it does not work with other mods
BlackOps is the only mod I have found that doesn't work with my mod, and I'm fairly sure its one of their scripts that breaks it.
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hey guys im new to the hole modding thing i just put this mod in to my C:\Users\Lewis Bourne\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\Mods . . . is that right ? .. the mod is working for what i can see thanks :D . . i just wanted to how to get the seraphim's Engineering Stations?i cant seem to find them on the 0.4 beta
I made them after the 0.4 beta was released; they will be in the next release. If you can't wait that long you could always use the SVN development version instead. (Link: Code.google.com)
OK thank you very much, okkkkk. . . witch one do i download lol cause there is a lot or different version to choose from lol
Ahojte prosím poradte mi ten BrewLan 4 Mods nejde vždy keď spustím skirmish sa prestane načítavať a napíše tento program neodpovedá čo stim?
Its probably a conflict with another mod.
Major issue here...
As many of you might know, the GPG forums are down, and such all content hosted on them is unavailable, this includes the links to the BlackOps Global Icon Support mod.
Does anyone have a direct link to the mod or able to re-upload so that this mod can be played once more?
Great news, got in contact with Support over at GPG and got the following response:
"Hi Jordan,
Apologies for the downtime, some things changed on the network and this was overlooked =(
Everything should be back up now and there is no current plans to EVER retire the gaspowered forums.
Gas Powered Games"
Forums are back online!