We are an experimental research and development lab that fosters the production of computer games and game-related research. The lab supports exploration of these areas of focus: Game Aesthetics through experimentation in the look, sound, language and tactility of games; Game Context through development of games that involve the body, new interfaces, physical space and performance in new ways; and Game Genres through examination of the socio-historic-political discourse around games and the development of new game genres that challenge the presently accepted boundaries of what games are about.

The UCLA Game Lab differs from more traditional game development contexts through an emphasis on conceptual risk-taking and development of new modes of expression and form through gaming. The lab supports projects that will establish new paradigms for gaming that emphasize the self-reliance and personal expression of the gaming artist.

The UCLA Game Lab’s primary function is as a research and production space for collaborative teams to pursue focused work on gaming projects, while benefiting from the technological infrastructure and expertise provided by the lab staff and faculty. This type of incubation space creates a context of community, interdisciplinary exchange, privacy, focus and continuity that is vitally conducive toward the completion of ambitious game projects.

In addition to producing games and research the lab also functions as a center that develops public programing around critical issues in gaming. Including: public lectures, workshops, exhibitions, a visiting artist program, and an annual public festival at the Hammer Museum.

At UCLA, the Game Lab encourages the development of organic relationships across a multitude of disciplines. Game production and research brings together individuals from diverse disciplines such as visual art, design, media art, animation, music, theater, film, dance, creative writing, architecture, sociology, philosophy, psychology, history, computer science, and engineering; the possibilities for synergy between these disciplines and gaming at UCLA are tremendous.

The Game Lab is housed within the Design Media Arts department at UCLA. For more information about the DMA program, visit the website here. We are supported by the School of Arts and Architecture and the School of Theater, Film, and Television.

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Perfect Woman

Perfect Woman

Educational

Perfect Woman is a game inspired by the ubiquitous personality questionnaires featured in women’s magazines and the female roles they define. There...

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240 Charles E Young Dr N
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Latest tweets from @uclagames

Thanks to everyone who attended @culturehubnyc's Refest 2019! We had so much fun playing games with you all! Photo… T.co

Mar 21 2019

After Dark: Let's Play is TONIGHT at the @exploratorium from 6pm-10pm! The UCLA Game Lab Arcade Backpack will be ro… T.co

Mar 21 2019

RT @frozenpandaman: @uclagames @exploratorium I'll be there! Excited!

Mar 20 2019

RT @exploratorium: Exploratorium founder Frank Oppenheimer wrote that "adults probably require play as much as children do.” Get rea… T.co

Mar 20 2019

RT @uclagames: Games playable on the Arcade Backpack include Guattari Hero by John Brumley, Moshambo by Miller Klitsner and Sam Kl… T.co

Mar 20 2019

RT @uclagames: For more information about After Dark: Let's Play visit: Exploratorium.edu

Mar 20 2019

Tomorrow night, March 21st, 6pm-10pm, the @exploratorium presents After Dark: Let’s Play. The Game Lab will be exhi… T.co

Mar 20 2019

UCLA is exhibiting at Refest 2019 by @culturehubnyc tonight! Hope to see you there. RSVP: Facebook.com T.co

Mar 16 2019

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