We are an indie development company focused on innovating and creating quality games that push the limits of imagination. We are currently based out of the US, and working on our first release, Plagued, which will be released in February 2016.

Current Projects

No games, mods, engines, software or hardware appear to be published or in development by FioTech. We suggest you add games, mods, engines and hardware you are developing here (or update existing games, mods, engines and hardware on the site which should be linked with this Developer & Publisher).

If this profile is not used to publish or develop games, mods, engines, software or hardware we recommend you contact us and we will move it to the groups section and this page will display a blog instead.

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Latest posts from @plaguedgame

New camera angle, I think it looks pretty good:) #gamedev #indiedev T.co

Mar 25 2016

We're back and making progress! Got a new ammo system and new city map coming! #gamedev #indiedev #plagued

Mar 22 2016

Multiplayer has hit Alpha! What's next? Who knows! #gamedev #indiedev

Jan 12 2016

City map is coming along well, what next? #indiedev #gamedev

Jan 8 2016

Who would like to see Plagued go first person instead of top down? #gamedev #indiedev

Jan 6 2016

RT @PlantsvsZombies: Fancy being a L.E.A.F. agent? Or has Zomboss got your allegiance? T.co

Jan 6 2016

Tests have begun with multiplayer! #gamedev #indiedev T.co

Jan 5 2016

I'm adding grenades and rocket launchers, along with the city map coming out in two weeks. Support on Greenlight! #gamedev #indiedev

Jan 5 2016

The beginnings of a new city map! Which maps would you like to see in the future? #indiedev #gamedev T.co

Jan 4 2016