Alientrap is a game studio based in Toronto. We started as an online open source group of developers in 2002 with the production of the freeware game Nexuiz, then released the commercial title Capsized in 2011, and are now developing Apotheon.

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Gunhead

Gunhead

First Person Shooter

A fast paced strategic roguelike FPS where you take the role of a pirate mech with a gun for a head, looting derelict spaceships filled with monstrous...

Autocraft

Autocraft

Futuristic Sim

Create, Collect, and Crash in Autocraft, a physics destruction sandbox. Create your own cars, rockets, tanks, planes, boats, and more.

CRYPTARK

CRYPTARK

Roguelike

Cryptark is a 2D roguelike shooter that challenges players with boarding and neutralizing procedurally generated alien starships to earn income for their...

Maximum Override

Maximum Override

Realistic Sim

Maximum Override is a chaotic city destruction game where the machines come alive. Wreak havoc in a fully destructible randomly generated city with anything...

Modbox

Modbox

Realistic Sim

Modbox is a VR physics sandbox game for the HTC Vive. Create your own Holodeck experience to play with and to share with others

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Latest posts from @alientrap

Got the mirrored version of my hand physics working. Can push the zero g liquid back and forth T.co

Jul 2 2023

AR headsets don't understand mirrors. Tried out my liquid puzzle game but now you gotta fill the bucket that's only… T.co

Jun 23 2023

Test of realtime point clouds of myself in AR. Used my old ZedMini camera T.co

Jun 21 2023

Here's a test of drawing in AR with eye tracking. I thought this might feel pretty terrible - and it did!… T.co

Jun 18 2023

First test of adding portals to my liquid physics AR puzzle game T.co

Jun 7 2023

Testing better realtime AR reflections with a floating water orb. Used VR IK for the reflection, along with Ultrale… T.co

May 31 2023

Trying out velocity damping on the zero g AR liquid so I can sculpt it into place. Made a demon head T.co

May 29 2023

More AR portals, now with different sizes T.co

May 25 2023

Trying out @ultraleap's physics based hand interaction in AR. Fingers are physically simulated to be able to grasp… T.co

May 21 2023

Had an idea how to do portals in AR last night and it actually kinda worked T.co

May 18 2023