A collection of popular and custom mini add-ons made highly compatible via monkey-patches and the help of the Modded Exes
Note: If you have any suggestions write me a DM on ModDB or Discord [@tosox]
Please do me a favor and read this. I decided to release this add-on repository today since some people recently decided to post add-ons which do the same thing as some add-ons in my pack here do. To prevent more "duplicates" in the future and save other peoples time I finally sat down and wrote a description so I can share this repository on ModDB. I wrote duplicates in quotes since while the idea may be the same, the code is not. Like I said in the summary, I used monkey-patches and various tools which come with the Modded Exes (Unlocalizers, DLTX, DXML) to make my mods highly compatible with other add-ons.
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NPCs cannot see through Foliage
- Requirements: Modded Exes
- Description: This add-on lowers the technical transparency factor for bushes. That way NPCs will lose sight of you faster if you hide between foliage. DLTXed version of the feature provided by Ghillie Suit Overhaul.
Protect dropped Weapons
- Requirements: Modded Exes
- Description: This add-on provides an alternative to No Weapon Drop from Melee and No NPC Melee Attack vs Player. It protects the weapon from being picked up by NPCs for a few seconds after you lose it due to being punched.
Surge Crow Killer Fix
- Requirements: None
- Description: This add-on fixes an old bug where crows would keep playing the "fly"-animation on the ground after getting hit by an emission or a psy-storm.
Take Weapons from Prisoner Dialog Fix
- Requirements: None
- Description: With this add-on you will now see in the dialog window which weapons you have taken from a prisoner.
Utjan's Item UI Improvements - Armor Info Enhanced
- Requirements: Utjan's Item UI Improvements
- Description: This add-on makes it so the faction patch icon on body armor to only appear when the faction patch isn't torn off. Big thanks to lizzardman for this one.
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500 Weight Slider
- Requirements: MCM
- Description: This add-on increases the Weight slider in the game's options up to 500.
Adjustable Faction Patch Loot Chance
- Requirements: MCM (optional, but obviously highly recommended)
- Description: This add-on makes it possible to adjust the loot chance for faction patches on corpses in MCM. Created to balance out "Disassembling Outfits gives Patches".
Arena Loadout contains Knife
- Requirements: None
- Description: This add-on adds a knife to all arena loadouts. Based on the idea of Knife is always a fallback in the ARENA anomaly fix.
Auto Equip Gear
- Requirements: None
- Description: This add-on equips the gear you have on you when you enter the Zone for the first time and when you enter or exit the arena.
Backpack Workshop
- Requirements: None
- Description: This add-on lets you open a workshop by right-clicking an equipped backpack and pressing "open workshop". Basically an alternative to Work Tool Addon.
Bolts Trigger Gravitational Anomalies
- Requirements: Modded Exes
- Description: This add-on triggers Gravitation Anomalies like in ShoC when you throw a bolt at them.
Configurable Sleep Preconditions
- Requirements: MCM (optional)
- Description: This add-on lets you decide if you want to sleep while bleeding, irradiated, unsafe or wide awake (last requires Immersive Sleep).
Darkscape Vehicle Spawner
- Requirements: None
- Description: This add-on spawns some usable vehicles across the Darkscape once in a new game. Based on "G.A.M.M.A. Vehicles in Darkscape".
Disassembling Outfits gives Patches
- Requirements: Modded Exes
- Description: This add-on adds a chance to receive the patch when you disassemble an outfit. Created on request by StronGV.
Dynamic BaS Label Remover
- Requirements: Modded Exes
- Description: This add-on removes all BaS labels with the help of a script instead of overwriting the corresponding text files. Based on the idea of Remove "(BaS)"/"(BaS+Van)" Label from "Boomsticks and Sharpsticks".
Dynamic News Heard Melee Fix
- Requirements: None
- Description: This add-on stops NPCs from communicating over the PDA network that they heard "some melee" somewhere across the map.
Dynamic News Task Gossip Fix
- Requirements: None
- Description: This add-on fixes a bug in the Dynamic News Manager where NPCs start to gossip about hostages instead of currently available tasks.
Great_Day's No Weapon Drop from Damage
- Requirements: Modded Exes
- Description: This add-on won't make you drop your weapon from taking damage or getting punched. It also includes the feature where neutral stalkers don't try to steal your weapon if you talk to them. Huge thanks to Singustromo for sending this one in. Based on Remove Dropping Weapons from Damage.
Keep Favorites on Quick Release
- Requirements: Modded Exes, Sorting Plus
- Description: This add-on leaves all items marked as favorite in your inventory when you use the Quick Release System. Goes well with Quick Release System Hotkey.
Keep Task Items on Move All
- Requirements: None
- Description: This add-on will keep items required for active fetch and delivery tasks in your inventory when you press "Move All".
Keep Torn Patches
- Requirements: Modded Exes
- Description: This add-on will let you keep the faction patch after tearing it off an outfit.
Mysteries of the Zone Unlocker
- Requirements: Modded Exes
- Description: This add-on uses DXML to make the mod Mysteries of the Zone Dialogue Unlocker compatible with other add-ons.
New No Drug Limit
- Requirements: Modded Exes
- Description: This add-on uses Unlocalizers and monkey-patches to make the mod No Drug Limit compatible with other add-ons.
No Harmonicas at Campfires
- Requirements: Modded Exes
- Description: This add-on prevents NPCs from playing the harmonica at campfires.
NPC Wounded Animation Fix
- Requirements: None
- Description: This add-on prevents NPCs from playing the "oh yeah, wait a minute, let me just shove my AK up my ass"-animation when entering the wounded state by forcing them to drop their weapon or transferring it into their inventory.
NPCs cannot see through Foliage
- Requirements: Modded Exes
- Description: This add-on lowers the technical transparency factor for bushes. That way NPCs will lose sight of you faster if you hide between foliage. DLTXed version of the feature provided by Ghillie Suit Overhaul.
Protect dropped Weapons
- Requirements: Modded Exes
- Description: This add-on provides an alternative to No Weapon Drop from Melee and No NPC Melee Attack vs Player. It protects the weapon from being picked up by NPCs for a few seconds after you lose it due to being punched.
Quick Load loads Last Save
- Requirements: None
- Description: For some reason the "Quick Load" button only loads the last quick-save. This add-on makes it that "Quick Load" actually loads the last save (quick-save, auto-save, manual save).
Repaired Starter Gear
- Requirements: None
- Description: This add-on lets you enter the Zone the first time with fully repaired gear.
Singustromo's Adjacent Stash Rewards
- Requirements: None
- Description: This add-on spawns rewarded stashes in the levels connected to your current level. So say bye to stash rewards in Pripyat while you are still exploring Cordon. Huge thanks to Singustromo for creating this mod.
Singustromo's Companion Wheel: Hold Fire Cycle
- Requirements: Modded Exes
- Description: This add-on re-enables the defensive attack mode for companions and let's you now cycle between all three of them: "Ignore combat", "Ignore combat, but help me" (new) and "Fire at will". Again, thank you Singustromo for sharing this one.
Stop Add-on Log Spam
- Requirements: None
- Description: This add-on disables the console logs for the following add-ons/scripts: Zatura Autostack, Custom Functor Autoinject, FDDA, G.A.M.M.A. Close Quarter Combat and DLTX Minimodpack: More drop from drugs.
Surge Crow Killer Fix
- Requirements: None
- Description: This add-on fixes an old bug where crows would keep playing the "fly"-animation on the ground after getting hit by an emission or a psy-storm.
Take Weapons from Prisoner Dialog Fix
- Requirements: None
- Description: With this add-on you will now see in the dialog window which weapons you have taken from a prisoner.
Task Marker for Delivery Tasks Fix
- Requirements: None
- Description: This add-on places the task marker on the companion or stash if they have/contain the item which you should deliver. So no more "damn, where did I put this package?".
TB's Angry Chimera Growls Fix
- Requirements: TB's Angry Chimera Growls
- Description: This fix should be installed over TB's Angry Chimera Growls. It greatly improves the performance and fixes errors and crashes.
Utjan's Item UI Improvements - Armor Info Enhanced
- Requirements: Utjan's Item UI Improvements
- Description: This add-on makes it so the faction patch icon on body armor to only appear when the faction patch isn't torn off. Big thanks to lizzardman for this one.
Vintar0's Companions don't blow Disguises - Enhanced
- Requirements: Modded Exes
- Description: This add-on stops companions from blowing your cover when in disguise. It has been enhanced by allowing the player to change the disguise in front of their companions which wasn't a feature before. Based on "Companions don't blow Disguises" from Modular Miscellaneous Tweaks.
Vintar0's Higher Wound Percent
- Requirements: Modded Exes
- Description: This add-on makes human non-Monolith NPCs enter the 'wounded' state at 30% total health instead of 20%. Based on "Higher Wound Percent" from Modular Miscellaneous Tweaks.
Vintar0's Talk to Everyone
- Requirements: None
- Description: This add-on allows you to talk to everyone, even if they aren't a squad leader. Based on "Talk to Everyone" from Modular Miscellaneous Tweaks.
Hi, if you're already here, would you mind leaving me a small tip? I'd be very grateful :D
Average
1068 votes submitted.
Hey, if you are one of the mod authors of which I made an add-on more compatible, feel free to contact me if you want to take over my changes and upload it yourself.
[Changelog]
v2024.04.22:
- "Surge Crow Killer Fix": CTD fix
v2024.04.14:
- "Surge Crow Killer Fix": Initial release
- "Take Weapons from Prisoner Dialog Fix": Initial release
- "NPCs cannot see though Foliage": Initial Release
- "Protect dropped Weapons": Initial release
- "Utjan's Item UI Improvements - Armor Info Enhanced": Initial release
v2024.03.05:
- "TBs Angry Chimera Growls Fix": CTD fix
v2024.02.29:
- "Adjacent Stash Rewards": Fixed stash spawn on new game
v2024.02.27:
- "Adjustable Faction Patch Loot Chance": Initial release
- "Companion Wheel - Hold Fire Cycle": HG Companion CTD fix
v2024.02.13:
- Added modular MCM options
- "Adjacent Stash Rewards": Initial release
- "Companion Wheel - Hold Fire Cycle": Initial release
- "Dynamic BaS Label Remover": Initial release
- "NPC Wounded Animations Fix": Added "Transfer weapon to inventory" MCM option
- "Configurable Sleep Preconditions": Fixed MCM
- "Disassembling Outfits gives Patches": Added "Patch Chance" MCM option
- "Darkscape Vehicle Spawner": Removed ZAZ 968 vehicle from spawn list
v2024.01.31:
- "Vintar0's Companions don't blow Disguises - Enhanced": Initial Release
- "TBs Angry Chimera Growls Fix": Initial Release
- "Great_Day's No Weapon Drop from Damage": Initial Release
- "Vintar0's Talk to Everyone": Initial Release
- "Vintar0's Higher Wound Percent": Initial Release
- "Dynamic News Heard Melee Fix": Improved Compatibility
v2024.01.27:
- "Task Marker for Delivery Tasks Fix": CTD fix for Skinflint Delivery + fail task if package vanishes
- "Keep Favorites on Quick Release": Compatibility fix for EFP
- "NPC Wounded Animation Fix": Companions now don't drop their weapon
v2024.01.26:
- "Arena Loadout contains Knife": Initial Release
- "Disassembling Outfits gives Patches": Initial Release
- "Auto-Equip Starter Gear": Renamed to "Auto Equip Gear"
- "Auto Equip Gear": Now also equips gear when entering end exiting the arena
- "NPC Wounded Animation Fix": Adjustments to the dropped weapon condition
- "Task Marker for Delivery Tasks Fix": Now works for more delivery task types
v2024.01.25:
- Initial Release
The NPC Wounded Animation Fix is a fix that has been needed for a long time. Thanks :)
That's true. You're welcome :p
Thank you very much for the effort :) Highly appreciated.
I initially created them for personal use, but I finally decided to share it with everyone. Always my pleasure :D
thx!!! quality of life +100 <3
Glad you like it :)
nice got some real classics in there
Thanks
Can you make it so that the patch on the outfit also comes off when disassembling it with a certain chance? Otherwise, it’s annoying to spend a lot of time tearing off patches before disassembling, when there are about 20 outfits in your inventory.
I'll see what I can do ;)
I updated my pack and added your mod request ;)
That thumbnail is so f good!
Sorry, I just stol- borrowed it from Sketches of the Zone Twitter.com. I credited him at the bottom of the description
> No Harmonicas at Campfires
I never hit download button so hard before ˋ( ° ▽、° )
Instant 10/10
(~ ̄▽ ̄)~
Awesome collection of little mods!
Could you make one that let's you drop any quest item? Like that 12kg case that Sidorovich sends you to bring back from a dead stalker is not removable once you pick it up.
It's already part of the DLTX minimodpack Moddb.com ;)
Hmmmm, not all quest items can be thrown away, for example the Lucifer art can't be thrown away!
Хмммм, не все квестовые предметы можно выкинуть, например, арт "Люцифер" не выкинешь!
Great job for that mod !
I'm for sure gonna install some of them :)
Thanks !
You're welcome :D
"Stop Addon Log Spam" < _< Would it be possible if this also affected these addons? : Moddb.com
Moddb.com
these addons spam things on the console all the time
Like I am honestly just thinking what's the best way to do that. I am sure people will keep asking me to add this and that mod to the "stop addon log spam"
thanks for answering.
Well, you can try and do it yourself for now. All you need to do is copy one of those if code blocks and replace the script name with the script you want to silence
ohh I'll try it, thanks for the advice :D
Thank you so much for making this! I cannot tell you how amazing this mini mods repo is! this goes so well with DLTX Minimod Repository that it's like a match made in heaven <3 always love to see some QoL stuff for Anomaly :)
One question however, please don't mind it if it sounds stupid but, if let's say I've got NPC Wounded Animation Fix installed and if the enemy surrenders do they still give me their weapon if I choose the first option? I ask this since it says they "drop their weapon on the ground" before triggering the animation. Just wanted to clear this up!
They will give you the weapons they have in their inventory, this means this doesn't include the gun they just dropped
Alrighty! thanks for the reply, much appreciated :) Keep up the good work!
Thank you for creating Keep Favorites on Quick Release! I was embarrassed to create the Quick Release System Hotkey and find it lacking. You are the best..
Hahaha, no problem :)
Very good ! Be sure to credit the original mod authors to be safe from any criticism ;)
Which specific mods were you thinking of? I linked the New No Drug Limit, for instance, to the original mod site, same for the other ones. I also informed the mod authors in my first comment that they may simply copy my edits and upload them themselves. If you talk about the Dynamic News Heard Melee Fix, this is really just unfortunate. I've had all these mods laying around for a while now, so I figured I'd release them now before anyone else made more mods that can be found in my pack.
"Darkscape Vehicle Spawner" for instance. It is a re-branded script that I made for GAMMA. I don't mind that you share it on moddb to make it accessible to a broader audience, on the contrary. But just give the source explicitly, as written in GAMMA github Credits section. Crediting "Grokitach" isn't good because you can't be sure that I'm the only person that worked on it for instance ;) (in that case, I did though).
The vehicles type, coordinates, order + script logic are matching 1 to 1 to what I did for GAMMA: "https://github.com/Grokitach/Stalker_GAMMA/blob/main/G.A.M.M.A/modpack_addons/G.A.M.M.A. Vehicles in Darkscape/gamedata/scripts/grok_vehicles_spawner.script"
So rather just give this as a source. Much more accurate than just a name, also if I ever update it because it's found to cause an issue, people can fall back to the more updated version.
Ah ok, I'll change it to "Source" then. I did this because you also did a similar thing with "https://github.com/Grokitach/Stalker_GAMMA/blob/d65c3eaf28f4e28b607f047a09b7a5b4ef3b7dd1/G.A.M.M.A/modpack_addons/G.A.M.M.A. Rare Stashes Balance/gamedata/scripts/grok_stashes_on_corpses.script" for example. Its the same as Moddb.com
Indeed it’s one of the mistakes I made at the start of gamma (that thing was in when gamma wasn’t even uploaded online) and forgot to change it.
Well, then I am sorry for not asking for your permission. I changed it to "Source" like you proposed in the file and added a reference in the mods description.
That's nice to see fixes! Especially for vehicles in Darkscape, finally I can move faster on that atmospheric level! Yet cars are have an idiotic habit collide with a branch and stall, but it can be fixed, yes.
Yeah, I already have plans to make vehicles a bit less janky and easier to use
Oh yeas, I remember how I edited some files 1-1,5 years ago for KAMAZ. Better than nothing, but with high FOV you can see some clipped car parts and other ****.
Had a weird bug / "feature" while playing gamma using this modpacks "NPC Wounded Animation Fix". Wounded enemy's weapon drop was fully repaired, all parts 97% or more and weapon itself was in 100% condition. This aint supposed to happen I assume(?). At least in "vanilla" gamma its impossible to get weapon in such a good condition
Also, would is be possible to get "Task Marker for Delivery Tasks Fix" also work on "deliver locked case to skinflint" quest? atm it only works for normal npc to npc quest cases
It's not possible to get a weapon with 100% condition since the game usually damages the gun before it forces the NPCs to drop it. Guess I forgot to manually damage the gun. I'll update the pack this weekend.
Nvm, update out now ╮(╯▽╰)╭
Just a head up: "NPC Wounded Animation Fix" may make your companions lose their weapons if they get into a wounded state, they don't pick it up once they get on their feet, happened to me twice already
That is a good observation. I'll probably make it that way that companions don't drop their weapon. Thanks :)
Auto-Equip Starter Gear = не работает !!!
у меня гамма. у меня работает
No harmonica mod - why everyone hates harmonica?)
I see that you play GAMMA. I don't know if you know but GAMMA disables harmonicas by default ;) Also I don't hate them I just don't like the high, shrill sounds. Guitars on the other hand have a calming effect which fit more to the atmosphere of the Zone :p
Unfortunately, Keep Favorites on Quick Release doesn't work for me 😭.
Do you have Sorting Plus and the Modded Exes installed?
Sure... Probably conflicts with other mods, unfortunately.
How exactly doesn't it work? I also just tested it with vanilla anomaly and GAMMA and it works for me
Oh I'm using EFP as a base with a lot of additions.
When using QRS, bullets(favorite) remain, but everything else goes into the stash.
If I right-click on the bag and make a stash, all my favorites stay.
I think the actor_stash_patch.script from EFP caused the issue. I uploaded an update which should fix this.
Автор, почему вы не отвечаете? Автоэкипировка Starter Gear = не работает!!!
Its been updated. Try again
YOU ARE MY HERO!!!!!
😭 IT WORKS!!!!