Description

COC 1.4.22 only. An extensive working compilation of various mods and some simple personal tweaks. Intended to make Stalker COC slightly better looking, more balanced in terms of gunplay, and less stringent in terms of looting and equipment. You will need to still scrap by in the early stages, but quickly find your limited only by your desire to push on into the zone and brave the dangers of human and mutant alike. This addon also provides slight boosts to your actor's ability to jump, climb over obstacles and their walking speed. All credit goes to the modding community in general and TeamEPIC, TRX and DrX in particular.

Preview
"The Zone Revisited", Part 2 of 2, COC 1.4.22
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lanius98
lanius98 - - 82 comments

I have found a bug where if you wear an helmet or a suit with an incorporated elmet the game crashes,aside from that great job

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leonvk Author
leonvk - - 155 comments

If you know the specific name of the suit that causes the crash, Ill see if I can fix that (perhaps I made a mistake appyling Smurth's HUD).

Thank you for the heads up. And glad to hear that the compilation does work.

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lanius98
lanius98 - - 82 comments

It was all the suits and helmets,i disabled the suit hud option and now it's pretty stable.
Have considered uploading a new version with a different arsenal mod?
Still,awesome job chap!

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leonvk Author
leonvk - - 155 comments

Well, thanks for the feedback once more.

As to different arsenals, I originally was using Arsenal Overhaul, however because all the new guns unbalance the game in looting, shooting and trading (I also hate how low level NPCs also suddenly have high end scoped battle rifles). The higher selection of guns just causes more problems than its worth.

The beauty of OWR is that it provides better models and sounds, plus a few little tweaks without upsetting the delicate balance of weapons the original SOC designers painstakingly created. I feel the original weapon selection was probably one of the best in Video game history (With Far Cry 2 being the only better example that comes to mind).

I am personally just starting to use STCop, and might upload an alternative compilation pack sometime in the future.

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lanius98
lanius98 - - 82 comments

Thanks mate,keep up the good work and I can't wait for your next compilation,cheers!

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Guest
Guest - - 690,697 comments

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kacper25032000
kacper25032000 - - 4 comments

i love it...but when i wear helm or armour (i think its Smurth's Dynamic HUD) game is crushing.Using only the zone revisited mod pack (2 parts)

maybye some1 can help me with this


Expression : P != pathes.end()
Function : CLocatorAPI::get_path
File : LocatorAPI.cpp
Line : 1577
Description : $textures_ui$

stack trace:

0023:0084E090 xrCore.dll, CLocatorAPI::get_path()


Maybye some textures gone ?

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kacper25032000
kacper25032000 - - 4 comments

I fixed it :) just dl dynamic hud and istalled it after modpack everything works well :)

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rpro
rpro - - 4 comments

Thank you very much. I had the same error.

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Guest
Guest - - 690,697 comments

Getting an unfortanate number of crashes. any way to optimize it? (still had alot of fun when it was working)

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leonvk Author
leonvk - - 155 comments

I run it on directx9 (enhanced), weapon overheating turned off, and with 0.25 for all population settings.

If that doesn't help, any description of the type of crash your experiencing would be appreciated.

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leonvk Author
leonvk - - 155 comments

To those who have downloaded this addon,
I haven't had acess to my computer for most of summer, hence the lack of updates, but will attempt to have a more stable version out in the next few weeks. As I suspect most if not all crashes are related to the 'dynamic hud' addon.

Anyfeed back on crashes to that end would help narrow down the problem (you can always paste a crash report into notepad, after a crash to desktop).

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ErikAverage
ErikAverage - - 6 comments

Expression : P != pathes.end()
Function : CLocatorAPI::get_path
File : LocatorAPI.cpp
Line : 1577
Description : $textures_ui$

stack trace:

0023:0054E090 xrCore.dll, CLocatorAPI::get_path()
0023:0566F156 xrGame.dll, CDialogHolder::IgnorePause()
0023:6D6FED79 MSVCR120.dll, _crtFlsGetValue()
0023:6D6FED79 MSVCR120.dll, _crtFlsGetValue()
0023:6D6FF8C7 MSVCR120.dll, wcsnlen()
Same goes for me mates... it can be fixed by switching off Dynamic HUD but it will lose its effect of wearing a gas mask in first person view.

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