Patches and various fixes for STCOP 3.4 CoC 1.5r7 so you don't have to download whole pack again.
Every patch contains previous (cumulative).
Some patches may require new game to fully work.
Patch 1: Random stash crash fix, Yantar stationary machine gun crash fix
Patch 2: Mounted machine guns missing textures and particles fix
Patch 3: (Optional) Gunshots volume lowered twice (original CoC volume)
Patch 4: Nimble unique weapon orders fix
Patch 5: Factions loadouts cleared of potentially unsafe items
Patch 6: (Optional) Alternative transparent with visible reticle ACOG and ELCAN Specter optics lenses
Patch 7: Repair kits fix. Dragndrop works but misses target sometimes so alternative old repair menu is still present
Patch 8: Partial reload script conflict leading to crash resolved
Patch 9: Main menu controls option keybind unload all weapons in inventory (author: sLoPpYdOtBiGhOlE). Requires game client restart
Patch 10: Prevented scopes attachment, detachment with active grenade launcher (wrong ammo type bug workaround). Still do not recommend to save/load game with active under-barrel grenade launcher
Patch 11: Smoke grenade explosion delay increased to have less smokes stuck in the air. Bullet impulse fix. (Optional) Disable hit blood puff particles
Patch 12: Removed sidearms from factions loadouts - only low ranks now wield handguns. Changed pistols ef_main_weapon_type to original CoC value. One step closer to stable platform
Patch 13: Set correct animation_slot for each weapon (thanks to theysani from ap-pro forum). Tested so far no more annoying frequent motions crash
Patch 14: Disabled binoculars target capture. Changed optional ACOG scope texture and shader to avoid nightvision flash.
(Optional) Arsenal Overhaul 3.1 bullets characteristics and weapon damage = deadlier weapons. Be careful
Patch 15: (Optional) The Armed Zone weapons sounds. Not every weapon sound was changed so if you are using lower volume option - copy paste it first, before applying this. Original addon: Moddb.com