Add addon Report Sabrean's HL2 Headcrab Zombie Improvements
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Addons
Filename
Sabreans_HL2_Headcrab_Zombie_Improvements.zip
Category
Models Pack
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Proprietary
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Sabrean
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32.21mb (33,776,584 bytes)
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2,950 (1 today)
MD5 Hash
42a369e3deef84391b848806d4201f2b
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Description

This is just a small addon, uploaded on request, using content from my 'Sabrean's Headcrab Zombie Mod' Garry's Mod Workshop addon that improves HL2's zombies by changing the Classic and Poison Zombies into their Rebel Zombie variants, improves the detail and texture of the Zombine, and does a few other tweaks on the side. Full changes and install instructions are detailed in the description and the readme file. Please note that the full features from the Gmod mod, such as the multiple variants and randomiser, cannot be replicated in the HL2 games as they lack the lua code integration that Garry's Mod has. If you want randomised zombies, you will have to play the HL2 maps in Gmod.

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Sabrean's HL2 Headcrab Zombie Improvements
Comments
Gunship_Mark_II
Gunship_Mark_II

Great job, they look great!

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DumBoCow
DumBoCow

Can you make it randomize. I really love your mod expecialy in half life

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Sabrean Author
Sabrean

If I could I would have made a randomising zombie mod for HL2 long ago, back when I released the Gmod mod, but because HL2 doesn't have the lua code integration that Gmod has, I can't code for it and therefore cannot port nor recreate the randomiser. I never actually intended to publicly release this HL2 addon because of this, it was just a private little addon originally but then I got a request for it to be released.

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CzechDeath
CzechDeath

=D well antlions have several skins randomized on one model...

but this is different model right?

Also citizens being zombified makes sense, rebels who are armed and can defend against headcrabs that is not so logical... against citizens headcrabs weponized, against rebels metrocops and later combine soldier, cause headcrabs are more like annoyence than real danger to them.

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Sabrean Author
Sabrean

Antlions do have randomised skins, but that's part of their NPC code that's written into the game, and so is irrelevant - I cannot edit it nor the zombie's code to get the same effect on them short of creating an entirely separate sourcemod (akin to say Black Mesa) that copies all of HL2's maps and content, which would be ridiculous, and I can't write code to actively randomise skins on think like I do in Gmod because there is no lua code integration like I say.

Also huh, are you saying rebels, metrocops and combine soldiers shouldn't be able to be zombified or something? 'Course they should, just because they have guns doesn't make them immune - heck combine soldiers can be turned into zombine as seen in Episodes 1 and 2 extensively, perhaps because of the sheer volume of headcrabs freely roaming for prey - rebels are just normal dudes, and are said to have been zombified in the games such as at the rebel base at the end of the Victory Mine in Episode 2, the zombies found within just wear citizen gear because a rebel model was never made for them for some reason.

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CzechDeath
CzechDeath

No you missunderstood. I'm saying that citizens behing turned in to zombies hence we see hl2 zombies as asimilated citizens rather than rebels. Making rebels replace the classix zombies dont work for me, because I think it is less logical since rebels have guns and therefore can defend against headcrabs... So statisticly there would be bigger percentage of citizens zombies than rebel zombies within hl2 storyline...

Side note, I will probably use your poison zombie in my game, for sake if diversity and because you made great job so I want atleast something in my game
=D

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Sabrean Author
Sabrean

Ah I see what you mean, you're saying that on average there should be more citizen zombies than any other variant, and therefore if 1 variants must be picked in game it should be that one. That's a valid point, and I agree with you if one is playing HL2 or Episode 1 - in Episode 2 you're in the outlands going through various rebel bases etc., so personally I think in Episode 2 statistically the most prevalent variant should be a rebel zombie. But anyway, I only uploaded this because of a request, so it's just here in case anyone else wants to replace their citizen refugee zombies with rebel ones really, rather than to fix a perceived issue with the HL2 games' choice of zombie type.

Also, if you're gonna use just the poison zombie, I would also recommend at least using the zombine models too - it has a corrected texture and an improved model (normally it has incorrectly coloured pads and is missing its vocoders and the neck area is badly textured.)

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CzechDeath
CzechDeath

Oh you're right! For episode2 this will be perfect! =D Nice

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AdrianShepherd
AdrianShepherd

Will the rebel zombies and zombines be skinned depending on your skins you already have installed for the rebels and combine soldiers? Or will it just be default? Because I would really like to install these skins.

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lolznoboz
lolznoboz

Sorry to say this but it will be default

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alaTBC
alaTBC

or ep1

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BshiftCalhoun
BshiftCalhoun

why not manually change the zombie skins in each maps using hammer?

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BshiftCalhoun
BshiftCalhoun

i just found out its not as easy as i thought when i took a look in hammer. damnit

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DumBoCow
DumBoCow

Ok its fine you already made awsome mod in gmod.

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GMJYXX
GMJYXX

May I use your models to make my mod?

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Sabrean Author
Sabrean

Looking at your mod's current state from what moddb screenshots you have, I'm afraid the answer's no at the moment, sorry. I'd rather not hand out permissions until mods are in a more concrete state you see, mainly due to a previous encounter I once had. If you get close to release at some point though I'd be happy to set up some custom zombie models for you, I have more variants modelled than these you see.

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K12T6
K12T6

Would it be cool if I used them in my mod?
Moddb.com - link to my mod

If you're okay with it, I actually have a question regarding the models, so if you could DM be that would be great! Thanks in advanace :-)

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Blue199
Blue199

Just want to say that your mod is really great, zombies in HL2 lacked variety of skins/models :)

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BshiftCalhoun
BshiftCalhoun

can you upload the rest skins like the citizen for hl2 too?

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Cpt_Shmitt
Cpt_Shmitt

Will this work on Half-Life 2 Update?

Also do I just copy and paste all the files right into the hl2 file?

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MortalHITGamer
MortalHITGamer

This Mod Looks Nice I Hope You Add On Menu Like A Little Thing Called "Zombies" Or Something Like That. That Works For Randimize Or Use Something Else!

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Kleiner-Jay
Kleiner-Jay

man, i should wear alyx a rebel outfit in vortal coil chapter!

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