Description

Removed all hud elements except interaction prompts and status indicators. Removed edge blur on masks. Health Check with bindable button press. For Anomaly 1.5.1

Preview
OPFOR_ ClearHUD and ClearMask - Minimalistic and Immersive HUD
Comments
Grokitach
Grokitach

Hi. I would recommend to make the beef NVG patch separated. That's a huge improvement to beefs stuff.

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OPFOR_ Author
OPFOR_

Hi Grok, thanks for the pointer. I have apparently forgotten to take the NVG shader file out, updating now!Also going to create a new post on the NVG stuff.

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LESHEN1
LESHEN1

Hello OPFOR_,

Your addon is looking really nice so far. I was hoping for it to be modular when installing it.
Modular as in the Clear Hud, Mask change and Health notification being in different files so that the common user can choose what they want to install. I think this will be a neat way to install your addon, be it through MO2 or manually.

Regards,
Leshen

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Vintar0
Vintar0

Nice HUD - I'm a fan of the integration with mags/ammo check and the shader blur removal.

Just a note: you decided not to include maingame.xml, which means that the "clean" HUD won't work for ANY resolution that's not exactly 16:9. For example, I play on 21:9, and only got the HUD health/stamina/ammo icons cleared by tweaking Ammo Check's maingame.xml, adding the negative coordinate value changes

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madtrickster13
madtrickster13

Is there a way to know how much stamina you're currently have with this mod installed?

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OPFOR_ Author
OPFOR_

I have written a text based system to show stamina when "health check" is pressed, it's already in the files but disabled. I might upload a newer version to include viewing stamina.

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R3TR0
R3TR0

Will this work with BHS?

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OPFOR_ Author
OPFOR_

It should work with EFT Medical interface version of BHS, where there isn't any UI clutter on the bottom left corner of the screen.

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Jurkonov
Jurkonov

I am using your mod. Immersion is to the roof :) Very nice, voted 10 before even trying it :)

And then I played and realized I miss info about my stupid companions and quick news from PDA. I do not miss anything else ...

Can we do something about that ? :)

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tenacious79
tenacious79

I have the exact same issue i miss the messages from random stalkers more than i thought i would , those little bits of text add so much context to the zone , I hope its just a matter of changing a few values in pda script as i think this hud removes them by moving them off screen.

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Jurkonov
Jurkonov

That is a good idea bro! I am gonna compare few HUD mods, their vallue through Winmerge and I might fix it myself, no need to bother OPFOR.
Thx for inspiration.

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Jurkonov
Jurkonov

Companions icons - you can bring them back in file ui_hud.xml

<companion_list x="974" y="-305" width="90" height="606" stretch="1">

It is right under the "</belt>"

Messages- that I have to investige further

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Jurkonov
Jurkonov

SO far, could not do that. Pls OPFOR, can you halp ?

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Jurkonov
Jurkonov

Tenacious79 - I did it.

To see messages you should delete 1 or 2 files in mod. One is "maingame_pda_msg" other one "maingame_pda_msg_16". I did it finally. Kinda goes againt the OP intentions though.

Also, I play Grok Health, so I have to have (do not know how to put it away) that text based something, Psy health is not here. So in OPFORs mod I brought it back.
It is in one of them files.
<progress_bar_psy x="12" ....

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disgustang
disgustang

Thank you for this, I was just about to ask as well haha

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lucaslueglue
lucaslueglue

21:9 WEN? 2560*1080 cant c anything changes' old anomaly hud still here -__-

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il_bogia
il_bogia

is there a way to use this along with body health system redux? because i tried but it crashes

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CyrilVidal27
CyrilVidal27

Hi OPFOR, this is a very cool mod. is there a way to only just get the "check health" system. I'm sorry not a modder but it's also a cool idea to just check hunger, thirst and sleepiness with this feature. so that stalkers wouldn't wait for the hunger or thirst icons. but still i really appreciate your effort.

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