I like the map, it's basic with a nice design. I'd just make a few changes:
- The map is too easy, you could shift the skills like HMP -> ITYTD, UV -> HMP and make a new UV with a little more juice.
- The keycards are too close from each other, and too much for this size of map, maybe one could be eliminated and replaced by a remote open door switch, or a switch that raises the staircase at the backyard (see next item).
- The staircase and elevated ledge at the backyard offer no reward at all, you could place a few goodies (health/ammo/armor) and even move a keycard there. You could place some Imps there for an added challenges.
- Since the Super Shotgun is available from start, some Pinkies would be a nice addition! The harder the skill selected, the more pinkies haha.
This is my first map so expect that decorations won't appear on easy/medium difficulty
I like the map, it's basic with a nice design. I'd just make a few changes:
- The map is too easy, you could shift the skills like HMP -> ITYTD, UV -> HMP and make a new UV with a little more juice.
- The keycards are too close from each other, and too much for this size of map, maybe one could be eliminated and replaced by a remote open door switch, or a switch that raises the staircase at the backyard (see next item).
- The staircase and elevated ledge at the backyard offer no reward at all, you could place a few goodies (health/ammo/armor) and even move a keycard there. You could place some Imps there for an added challenges.
- Since the Super Shotgun is available from start, some Pinkies would be a nice addition! The harder the skill selected, the more pinkies haha.
Keep the good work!
short sweet and simple nice for a first map