Have you ever bothered why on new runs, we start without magazines and have to buy new ones from traders or loot from some corpses trying to get at least one? Well your worries are now vanished. Adds 3 magazines for the starting pistol, also 3 magazines for a weapon of choice in tourist/scavenger difficulty.
This is a small addon for users of Anomaly Magazines, that adds magazines to the player's loadout in a new game. Without this the starting game are substantially harder because you won't have additional magazines to quickly reload. Try to shoot those renegades in the Great Swamps with just 13 rounds of the browning hp, no more that. However you still have to load bullets into them right on the beginning of a new game, because I don't know how to spawn loaded mags yet.
You must have Anomaly Magazines for this mod to work.
Optional: Silkysmooth's new game loadouts
Just extract the gamedata from "0.1_NewGame_Loadout_Mags" into your Anomaly folder, or just in case that you are using silkysmooth's new game loadout addons, just extract the patch instead!
Use a general mod organizer or JSGME. If you get a prompt to overwrite a file you also have another addon installed, that edits the same file. In this case read "Compatibility" section below.
It's just some small changes to new_game_loadouts.ltx So any addon that edits this file will revert this change - or vice versa. This means if you overwrite an existing file with mine, it WILL most likely BREAK that addon! So better compare and merge both file by using a tool like BCompare, or Mod Organizer
But it's easy to merge it. Just add the magazine lines. Feel free to create patches for your addon.
All credits goes to wuut for the Anomaly Magazines addon.
And Cass that thought me how to make my first mod (: