Description

This mod adds the 10mm Auto and 20 weapons that use it (Pistols, SMG's, and PCC's), as well as other necessary configs to fully introduce 10mm Ecosystem into the Zone (traders, loadout profiles, crafting, etc. so on and so forth).

Preview
MrB's 10mm Auto Ecosystem [DLTX]
Post comment Comments  (0 - 50 of 96)
Mr0Buggy Author
Mr0Buggy - - 39 comments

Changelog:
v 1.01 - various fixes:
Typos
Icon text fix
MP5/10 Operative reload not having sound fix
Colt Delta Elite Suppressor model fix
Actor effect not being applied on upgraded weapon variants fix - GAMMA compat
ATHI/LEWD Kriss Vector CTD fix
Thompson mag capacity upgrade tooltip fix - thanks to Stalker_Boss

v 1.0 - Initial release

Known issues:

File seems to have been processed now. Enjoy playing.

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Lord_Zhaben
Lord_Zhaben - - 17 comments

There's a problem with the icons of items, that're related to this mod if the game is in Russian language.

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Mr0Buggy Author
Mr0Buggy - - 39 comments

Can you be more specific?

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Lord_Zhaben
Lord_Zhaben - - 17 comments

For example, the ammo icons're messed up, in the way that a part of the icon file is used as a whole, not the specific region of said icon file, where the corresponding item icon resides.

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Lord_Zhaben
Lord_Zhaben - - 17 comments

Check parameters inv_grid_x and inv_grid_y for icon positioning.

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Markuzkiller
Markuzkiller - - 342 comments

Will you upload the actual zip file later?

Or will you upload it to an external storage service like Mediafire?

If so? Can you share an ETA?

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Mr0Buggy Author
Mr0Buggy - - 39 comments

ModDB is taking it's sweet time processing the upload. I have no ETA as ball is on ModDB's side now.

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Mr0Buggy Author
Mr0Buggy - - 39 comments

It seems it's up now.

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tint08771
tint08771 - - 669 comments

Is there 10mm armor piercing version ?

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Mr0Buggy Author
Mr0Buggy - - 39 comments

That would be HC rounds in the mod.

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JW1cked
JW1cked - - 51 comments

What's the difference between the three glocks?

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Mr0Buggy Author
Mr0Buggy - - 39 comments

The longer the barrel, they punch a tiny bit harder (40 > 20 > 29). Glock 29 has only 10 round mag capacity.

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Stalkerlover12094
Stalkerlover12094 - - 69 comments

do this work with 2021 bas and will this good to use on efp?

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Mr0Buggy Author
Mr0Buggy - - 39 comments

It was tested working with 2021 build GAMMA uses. I am not familiar with EFP to answer the latter.

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Stalkerlover12094
Stalkerlover12094 - - 69 comments

and is this dltxfied?

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Mr0Buggy Author
Mr0Buggy - - 39 comments

It uses DLTX and requires modded exe's.

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Stalker_Boss
Stalker_Boss - - 1,716 comments

Hell yeah, this is huge!

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Colombo2022
Colombo2022 - - 305 comments

cool! well done author, good job, thank you - we need a variety of weapons and ammunition! (a patch for Kriss from L4U6H1N6-LUN4T1C would be nice)

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Mr0Buggy Author
Mr0Buggy - - 39 comments

This should be fixed now in 1.01

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Colombo2022
Colombo2022 - - 305 comments

благодарю сударь!

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P.A.B.L.O.S.K.Y
P.A.B.L.O.S.K.Y - - 7 comments

absolutely beautiful

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LegionaryHunter
LegionaryHunter - - 21 comments

Finally the best caliber gains some love.

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FoxEnfield
FoxEnfield - - 14 comments

YES! 10mm was the thing I loved most about Arsenal Overhaul in CoC

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Rocky.SRogers
Rocky.SRogers - - 155 comments

i got an error

ATAL ERROR

[error]Expression : <no expression>
[error]Function : CKinematicsAnimated::Load::<lambda_71851e357c5901a6e0bcd0eaf33dc1bd>::operator ()
[error]File : ..\xrRender\SkeletonAnimated.cpp
[error]Line : 785
[error]Description : fatal error
[error]Arguments : Can't find motion file 'anomaly_weapons\hud_animation\wpn_thompson_1921_custom_hud_animation.omf'
section 'wpn_tommy10_hud'
model 'anomaly_weapons\wpn_tommy10\wpn_tommy10_hud'

stack trace:

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MarkColt
MarkColt - - 430 comments

The description page right under the "Hard required mods:" section specifically indicates that you need "Thompson SMG's and UMP Anims by FIREBREATH". Make sure you have those installed.

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Rocky.SRogers
Rocky.SRogers - - 155 comments

ah i see thanks man

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Mozzer
Mozzer - - 75 comments

Why not just pack them into the download by default?

If Grok can do it then anyone can

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Oxsys
Oxsys - - 40 comments

Tried it, I love it!

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Markuzkiller
Markuzkiller - - 342 comments

Bro, do you think you can make a starting loadout that includes your weapons and BAS ones?
I'm using GAMMA and want to start with your weapons

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Mr0Buggy Author
Mr0Buggy - - 39 comments

Starting loadouts are planned for near future, for now we are fixing and patching for issues found after initial release.

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Guest
Guest - - 690,300 comments

Any idea why this is happening, something in my mod order?
FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 1101
[error]Description : fatal error
[error]Arguments : Can't open section 'up_gr_firstab_10milaeroar'. Please attach [*.ini_log] file to your bug report

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Mr0Buggy Author
Mr0Buggy - - 39 comments

Will look into it, but please do DM me the crash log in meantime.

up_gr_firstab_ refers to the upgrade tree system. Tested and it seems to work on my end, both Vanilla and GAMMA.

Ensure you have gamedata\configs\items\weapons\upgrades\w_10milaeroar_up.ltx present within the installed mod folder, might be corrupted install?

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Stalkerlover12094
Stalkerlover12094 - - 69 comments

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: c:/efp\gamedata\scripts\arti_jamming.script:154: attempt to compare nil with number

stack trace:

stop_all_sound_object(sec): wpn_kjagare

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Mr0Buggy Author
Mr0Buggy - - 39 comments

Will look into it, but please do DM me the crash log in meantime.

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Mr0Buggy Author
Mr0Buggy - - 39 comments

>EFP
I have no experience with EFP pack, but let's assume it's not compatible. If there is any documentation on how to make a compat with EFP, I will gladly make it at some point.

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BlackPiligrim
BlackPiligrim - - 618 comments

Автор, отдельное спасибо вам за Kriss!

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Stalkerlover12094
Stalkerlover12094 - - 69 comments

discord name or any discord server link for dm?

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massimogrecoab
massimogrecoab - - 515 comments

Can you please change the name of the files related to kriss vector? Because that make incompatible (ctd at the start) a number of mods (not only that of Lewd) that add a Kriss vector.

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Mr0Buggy Author
Mr0Buggy - - 39 comments

LEWD and ATHI CTD issue is being adressed with upcoming version. It will still overwrite the files (they are the same btw.) but no CTD. Are there any other KRISS Vector mods I should be aware of?

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massimogrecoab
massimogrecoab - - 515 comments

Ok, athi too will b e fixed, perfect! No, i've wrongly phrased: athi and lewd are the only 2 mods with Kriss

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Mr0Buggy Author
Mr0Buggy - - 39 comments

It's already fixed, as ATHI's Vector is based on LEWD's. You can download the 1.01 now which has the fix.

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Stalkerlover12094
Stalkerlover12094 - - 69 comments

any ways to pm you mrb? like discord name or any server ?

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Mr0Buggy Author
Mr0Buggy - - 39 comments

I literally sent you Private message here with my Discord deets.

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Stalkerlover12094
Stalkerlover12094 - - 69 comments

i am very sry i never got a pm in this website before lol btw i have add you as fren just waiting you to accept it

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tommy114
tommy114 - - 9 comments

begging you to make every smg able to autoshot or even able to use launcher

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Mr0Buggy Author
Mr0Buggy - - 39 comments

All PCC's have full auto upgrade in the upgrade tree. Beside the Aero.

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tommy114
tommy114 - - 9 comments

yes, the aero make it auto by any chance

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Shadow_Guardian
Shadow_Guardian - - 163 comments

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 1101
[error]Description : fatal error
[error]Arguments : Can't open section 'up_gr_firstab_10milbanshee'. Please attach [*.ini_log] file to your bug report

stack trace:

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 1101
[error]Description : fatal error
[error]Arguments : Can't open section 'up_gr_firstab_10milaeroar'. Please attach [*.ini_log] file to your bug report

They all dead. Btw, pistol's are great, but smg, bruh, model's is lowpoly and, oh, they look like plastic toys kekw. Possible to fix in next updates(after deleting a shader_cache everything normalised, don't pay attention to this sentense)?

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Mr0Buggy Author
Mr0Buggy - - 39 comments

I'm gonna ask you to send me your crash log somehow. I'm present on Anomaly and GAMMA discords.

>SMG model
please be specific, which ones ?

>Lowpoly
Pretty much all SMG/PCC models are in 30k tris ballpark

>Plastic toys
Might also be dependant upon your shader settings. X-ray is an old engine and we can't make guns look like we would want to, because the engine does not uses maps that modern game engines do.

Also, well, the overabundance of polymer in modern gun design?

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Shadow_Guardian
Shadow_Guardian - - 163 comments

I can send logs after work. I compared the krisses with kriss from gamma and other weapons from bas, eftwp and other authors from gamma modding channels, and they looks good enough, so IMO it's depends or from textures or from shaders you put in ogf models.

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Mr0Buggy Author
Mr0Buggy - - 39 comments

Will appreciate the crash log.

Is there anything else you can tell me about your mod setup or when the crash occured? Do you have any mods messing with/altering upgrade trees mechanic?

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