Description

[OUTDATED, needs update] This addon allows players to customize the animation speeds of the animations in FDDA.

Preview
Custom Animation Speeds for FDDA
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Im_a_banana
Im_a_banana - - 89 comments

nice thing, dreamed about it

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accolyte1022
accolyte1022 - - 600 comments

What do bananas dream about?

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MarkColt
MarkColt - - 431 comments

This addon, clearly.

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Im_a_banana
Im_a_banana - - 89 comments

someone will eat me

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BluHNT
BluHNT - - 4 comments

Mod CTD's my game without log details somehow.
Running DLTX and mod order
-FDDA
-FDDA STIM [your edit]
-FDDA ANIM [your edit] {CTD on}

Also using Arti's Toxins
Westhams Edited sleeping bag
Spacecheeses you have no power here
and JDudes Cinematic VFX

edited files [
anims_list.ltx
enhanced_animations.script
ui_sleep_dialog.script
food_use.ogg
smokeburstpuffanim.dds

if any of those may mess with it, tell me please

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BluHNT
BluHNT - - 4 comments

I found out why it don't work and it's because of edits in the FDDA for the EFP where it changes a buncha stuff to work with the toxins+EFP edits

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Utjan Author
Utjan - - 303 comments

Yeah sounds like it's not compatible with toxins and/or EFP. I'm working on a newscript that overrides some FDDA functions instead of editing the main script in FDDA. Maybe it will be compatible then, maybe not.
Edit: I released an update. You can try it, but I'm still unsure if it'll be compatible for you

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MaxGokue
MaxGokue - - 38 comments

Bro how did u do this? Did u modify models? I want to do it myself too but for gunslinger mod or other mods

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Utjan Author
Utjan - - 303 comments

game.play_hud_motion() has a parameter for animation speed. I change that parameter and other lines of code made by the FDDA devs to get the timings right.

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MaxGokue
MaxGokue - - 38 comments

Well i dont think vanilla stalker has that parameter. Because gunslinger is vanilla based

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Senaattori89
Senaattori89 - - 207 comments

Trying to skin mutants with this addon just causes my game to hang. It starts the animation and then just stops there. gotta force quit everytime

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Utjan Author
Utjan - - 303 comments

I found the bug. Working on it now
Edit: It should be fixed now

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SniperHellscream
SniperHellscream - - 981 comments

thank you so much i was about to report the skinning problem hahaha

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RamseySparrow
RamseySparrow - - 833 comments

also fyi this breaks the pickup animation - just tested.

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Utjan Author
Utjan - - 303 comments

FDDA has been updated several times since the last update of this addon, so it may not be compatible anymore. I will try to update this when I get back to working on Stalker addons.

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ElCaz4dor
ElCaz4dor - - 193 comments

Can I still use the animspeed line to configure the speed? I want a quicker Stimpak and a longer medkit animation due to Stimpak being a syringe, and medkit being a whole kit like Misery days.

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Indigo_Laz3r
Indigo_Laz3r - - 4 comments

What happened to your FDDA Stimpack Changer? Decided to try it out and poof disappeared

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PradaGT
PradaGT - - 74 comments

Great qol addon but I noticed while using it I no longer get the animation for picking up items off of the ground. I really only use the backpack slider from this addon anyway and I was wondering if there was a possibility of getting a version with only the backpack?

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NANAZE123
NANAZE123 - - 14 comments

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: ...omalyv5/bin/..\gamedata\scripts\z_fdda_anim_speed.script:123: attempt to compare nil with number
Every time I start loading the archive, I get CTD

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