Description

Makes the game spawn the BAS weapons more frequently and removes some vanilla weapons in the spawn pool to prevent duplication of weapons and other things

Preview
BAS weaponry Populator v4.2.2 [1.5.2]
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izperehoda
izperehoda - - 485 comments

Cool now people can enjoy adequate gun spawns outside of gamma/efp

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oozish
oozish - - 318 comments

This looks great, I"m diving in mid-save! (no new game needed I presume?)

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Forester_Kobayashi Author
Forester_Kobayashi - - 44 comments

I actually have no idea yet but you could risk it backup your save!, if it crashes please leave a message.

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----------------------CHANGELOGS---------------------------------
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For people who doesn't read the description.

THE HARD VERSION OF TRADER OVERHAUL CHANGES: I Highly recommend using this version of the mod since I completely updated the trader pool of every faction and All bas sights, upgrades and silencers is now buyable on most traders and Implemented a tier system inspired from the mod 2D SCOPE OVERHAUL.

10/25/2023 = Fixed Professor Herman's Trade pool in HARD VERSION (Thanks Vorcheski for notifying me on the comments below)

9/10/2023 = Support for hard version of Trader overhaul

7/18/2023 = Made some small fixes

7/17/2023 = So I lied, I realized I haven't fixed the monolith issue... BUT I found a way to deal with the issue, I found out that you can tell the game to blacklist things in the game, the config SHOULD this time actually get rid of the dupes that still spawn, and I also removed the bas labels on every BaS guns and attachments, and lastly I got rid of smoke grenades on the spawn list since it made the game a bit too easy.

5/6/2023 = I finally managed to fix the stalker storyline and the monolith issue and finally edited the vanilla starting loadout, and Removed the "Limitations" label in the description since its not needed anymore.

1/22/2023 = made a patch for Starting Loadout Rebalanced v1.2 since I use it.

1/22/2023 = Updated the description and made a version of the addon that doesn't depend on the Desert Eagle Gunslinger addon, redownload the addon v2 should contain that certain file.

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oozish
oozish - - 318 comments

Hmm, is there anyway you can make a version that doesn't require the g36 pack and the pistol? I'm using yet another reposition mod and g36 isn't working properly (position all whacked out) with this requirement.

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Forester_Kobayashi Author
Forester_Kobayashi - - 44 comments

Here's a version without the required mods Drive.google.com, I'll eventually put this to the main file.

Actually the g36 pack wasn't really required due to the guns has the same names with the vanilla counter parts in the config files
the only thing I had to change is the desert eagle.

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oozish
oozish - - 318 comments

Wow, thanks so much! I really appreciate you!

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izperehoda
izperehoda - - 485 comments

Shouldn't cause issues. But may not work fully.

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Forester_Kobayashi Author
Forester_Kobayashi - - 44 comments

As long as the game won't crash and render it unplayable I'm happy. Did some testing though it should be ok putting the addon midsave. though existing stalkers may cause issues such as potentially spawning duplicated weapons within their person and for traders if you interacted to them previously they'll still have their original trade, Just sleep then comeback to them their stock should refresh and should fix things.

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Guest
Guest - - 690,301 comments

Is this made for the 2022 version of BaS or for the 2021 one?

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Forester_Kobayashi Author
Forester_Kobayashi - - 44 comments

this is for the latest version of bas, the 25 OCT 2022 to be concise

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Mauhty
Mauhty - - 21 comments

it would be great if you could do this for the "hard" version TraderOverhaul too

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Forester_Kobayashi Author
Forester_Kobayashi - - 44 comments

oh sure! I forgotten about that thanks for reminding me. though it might take a while for obvious reasons

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]{oNtrAst
]{oNtrAst - - 261 comments

It seems there was a similar mod, how are they different?

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Forester_Kobayashi Author
Forester_Kobayashi - - 44 comments

huh, there was? Can you provide a link? so I could compare it properly for you

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Mauhty
Mauhty - - 21 comments

i think this Moddb.com

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Forester_Kobayashi Author
Forester_Kobayashi - - 44 comments

I've checked and did some comparing, on the spawn pools yeah, its practically same but in this addon I made it particularly for Trader Overhaul and did some small changes on what stalkers spawn with, Like what I wrote in the description, I made military legendary stalkers spawn with the RPG7, and made some little changes on the bandit loadout to make them a bit stronger due to how bad their weapon selection especially the experienced bandit stalkers, Ive noticed most of them has bad or underpowered guns on them, so I buffed their weapon spawn a little bit to give them a fighting chance. I made the bas High Calibers weapons spawn more since I've also noticed that those guns doesn't really spawn frequently... on that addon you gave me it seems that it not compatible for the folks who uses trader overhaul, and it's weapons spawn pool is similar to the vanilla spawn pool. You should try reading this addon description and analyze what I did different if you have the time of course.

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Kakroom
Kakroom - - 2 comments

My only problem with this is that it seems like it makes Bas' smoke grenades spawn way more and regular grenades spawn way less

But that might be a problem on my end

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Forester_Kobayashi Author
Forester_Kobayashi - - 44 comments

I'm 99% sure its my addon causing that, I do apologize for that, that was not intentional but I decided to leave it be since sometimes its not fun to get grenaded especially when you didn't hear the damned thing land near you.

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Forester_Kobayashi Author
Forester_Kobayashi - - 44 comments

I removed the smoke grenades on the spawn pool it made the game a bit too easy.

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LordEvilRooster
LordEvilRooster - - 59 comments

Imagine not having bas and adding this mod !! The game will become uk simulator. Stab stab stab mofo 😂😂🤣🤣
BTW 10/10

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SniperHellscream
SniperHellscream - - 981 comments

This is great! now the monolith are a real challenge!!! Excelent Mod 10/10

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SniperHellscream
SniperHellscream - - 981 comments

Excuse me, what is changing in the text files?

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Forester_Kobayashi Author
Forester_Kobayashi - - 44 comments

its on the description but ima type it here anyways, I'm sure when you have the BaS guns usually at end of the name of the gun there's the label called (BaS) or (BaS & Van) I removed that since its not needed anymore

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SniperHellscream
SniperHellscream - - 981 comments

Oh I understand thank you very much for clarifying

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ghosttrooper106
ghosttrooper106 - - 95 comments

Hello, cool mod!

If I understand correctly, in order to install the mod correctly, you need to:
1. BAS
2. install Trader_Overhaul_1.32.2.zip\1.5.2 Update Version\Trader Overhaul (Main Folder)
3. BAS_weaponry_Populator_v4.2.1.rar\If your not using the required addons use this instead
(i don't have "Desert Eagle Gunslinger")

Right?

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Forester_Kobayashi Author
Forester_Kobayashi - - 44 comments

yep!

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Vorcheski
Vorcheski - - 34 comments

Unsure if this is intentional or not, but Professor Hermann does not sell any items, nor does he allow any items to be sold. It seems that there was something intended to be sold [common_supplies], but it is completely empty and as such, he will not sell anything.

I fixed this by using the old trade config for him for 4.2.1.

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Forester_Kobayashi Author
Forester_Kobayashi - - 44 comments

Oh shoot that is not intentional, I guess I overwritten the wrong file lol, thanks for commenting bro

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Guest
Guest - - 690,301 comments

does this have compatibility issue with the retrogue additional weapon and dltx simple weapon pack?

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Forester_Kobayashi Author
Forester_Kobayashi - - 44 comments

as long as the mod is dltx and the weapon pack has its own system to spawn stuff naturally and doesn't overwrite files on my addon it should be fine, though if the mod isn't compatible or dltx the game won't crash but the game won't spawn them in regular playthroughs. To answer your question yes retrogue additional weapons and dltx simple weapon pack is compatible.

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Prometey_
Prometey_ - - 45 comments

the PB (bas) pistol, on the contrary, has been replaced with a vanilla one

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Forester_Kobayashi Author
Forester_Kobayashi - - 44 comments

I did that deliberately due the vanilla one is slightly better stat wise, I'll do something about that when I have the time, thanks for the feedback!

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Motorolª
Motorolª - - 23 comments

Any plans to expand upon the starting loadouts? (i.e support for extra weapons addons or more tweaks)

Been playing with it for a while and found it quite nice.

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Forester_Kobayashi Author
Forester_Kobayashi - - 44 comments

Thanks! For now at the moment I cant life is on the way at the moment but when I have the time I'll try to look into that.

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koeryn
koeryn - - 4 comments

I have run into an issue where quest givers (Olivious and Mangun for example) will ask for the non-BAS version of weapons (AK-105, PMM, etc.), but this mod removes them making their quests impossible to complete without deactivating this mod. Upside, I know how to get around it now, but it might be something to look at solving in the future.

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Forester_Kobayashi Author
Forester_Kobayashi - - 44 comments

Oh shoot I thought those guns wasn't used by the game, I guess my memory ****** me over lol, I'm still struggling on how to change the quest rewards on certain quests, I'll take note and do something about this when I have the time, and thanks for the feedback!

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OG_Grinskin91
OG_Grinskin91 - - 116 comments

Hi there, should I be receiving the occasional weapon drop from npc's at 100%? I keep getting this and I don't have any other loot changing mod other than this and can't figure out why this keeps happening.

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