Description

Addon overwrites default Boomsticks and Sharpsticks (by Mich_Cartman) weapon shot sounds with JSRS Sound Overhaul (by Solarint) ones.

Preview
BaS JSRS Sound Merge [1.5.1]
Post comment Comments  (0 - 50 of 126)
elescobars
elescobars - - 12 comments

Must have if you want to use BaS with JSRS. What a legend!

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abraxas19
abraxas19 - - 233 comments

cool job...can you post a picture with the order of addons? ty

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Saurus77 Author
Saurus77 - - 48 comments

Im an OG guy, i do my addons manually, so i'm afraid i can't really provide that. The only thing i can say here is that i usually put BaS as one of last addons on top of everything else, mainly because i had the most issues with it

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reedman07
reedman07 - - 12 comments

I hope this works with UWO. Cus that game had bas in it, and im interested in putting JSRS in.

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Saurus77 Author
Saurus77 - - 48 comments

Hard to tell honestly, i never used it and it seems to be a beast of an addon looking at it's weight (10GB). My addon won't unfortunately work with anything that modifies or overwrites weapon_sounds.ltx file and it would require further compatibility changes. Could look into it in the future, but no promises here.

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reedman07
reedman07 - - 12 comments

another question, does it only work with Main Mod? Theres other patches like Cracks and impacts patch and new tracers

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Saurus77 Author
Saurus77 - - 48 comments

I have checked it with all of the combinations and said in the description it should work with optional ones too. I know it's long but i've split it into sections for easier reading so give it a quick look ;)

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Qatapro
Qatapro - - 103 comments

Good job man cool addon !

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Mich_Cartman
Mich_Cartman - - 3,795 comments

Thanks!

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Saurus77 Author
Saurus77 - - 48 comments

No problem, bratan! The pleasure is all mine :)

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kagiii
kagiii - - 7 comments

I'm having a CTD issue when I try to fire a gun with this addon installed, but no problems with BaS or JSRS without this addon. Is this compatible with Hollywood FX/Particles Reborn? I only have that, HD models and Food and Drug animations installed right now.

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kagiii
kagiii - - 7 comments

Sorry, forgot to check the log - dunno if this helps or not

FATAL ERROR

[error]Expression : SG
[error]Function : CRender::model_CreateParticles
[error]File : r4.cpp
[error]Line : 683
[error]Description : Particle effect or group doesn't exist
[error]Arguments : ghost_particles\weapons\flame_eft_sks

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Saurus77 Author
Saurus77 - - 48 comments

I'll look into it

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Saurus77 Author
Saurus77 - - 48 comments

Ok. I see where the problem is, I can try and knit a compatibility patch for BaS <-> HWFX/PR compatibility patch.

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kagiii
kagiii - - 7 comments

Oh dude, you are awesome! Works flawlessly now, thank you so much for making a compatibility patch - can't wait to test this out more tomorrow

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skorplyat
skorplyat - - 5 comments

Update? HollywoodFX (and particles remade) for RC19? :realshit:

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Saurus77 Author
Saurus77 - - 48 comments

i dont really understand what you mean :P but i've installed this version of Particles Remade: Moddb.com

And then put this version of HollywoodFX on top of it: Moddb.com

As far as i can tell it works. I'm not so sure about blood splatters etc. but bullet hits, dust and other "gun" effects should work just fine.

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RHST
RHST - - 23 comments

Much thanks for this cool addon
Now I can truly enjoy BaS thanks to you :)

btw, I have some questions, can you add me on Discord?
[ R R G ]#8455

Have a great day!

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RHST
RHST - - 23 comments

I liked how this addon works,
but some of these shotgun sounds are bit awkward. especially bolt-action Toz.
I wish I wanna keep the original BaS sfx for some shotguns
can you help me out with this?

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Saurus77 Author
Saurus77 - - 48 comments

If you want to bring any of the guns to their original state simply copy w_XYZ.ltx file from BaS Archive -> gamedata -> configs -> items -> weapons
And replace the existing one, in corresponding directory inside of your Anomaly's directory gamedata folder, with it.

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nighthitech
nighthitech - - 165 comments

There are no new scopes in the weapon_addons file because of this they are not displayed in the game

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APAKane
APAKane - - 35 comments

Looks like this isn't quite right with latest BaS from Jan 4 2021.
The w_mp153_m1 is out of date at least

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Saurus77 Author
Saurus77 - - 48 comments

Everything should be ok now. Let me know if there is still something missing.

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Guest
Guest - - 690,303 comments

Haven’t tested the new one yet, but on the last release, the m4a1 butcher and tactical had the same reload sound as the regular m4 I believe? This caused some issues with the sounds not matching the animations. ie pulling the bolt back in the audio when they only press the button after inserting mag

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abraxas19
abraxas19 - - 233 comments

mate tell me if its ok how I add your mod because as you can see in the picture 2 of the addons from JSRS are not working if I activate your patch or the patch from BAS Ibb.co

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Saurus77 Author
Saurus77 - - 48 comments

Hmm. Weird, because load order seems ok. I would get rid of this patch: Ibb.co as it's obsolete. Even though it seems like you deactivated it, it still may cause some problems.

Also as i said before, i merge my gamedatas and solve conflicts manually, so it's hard for me to tell if everything loads properly. Honestly it might be mod organizer issue, because i don't see any addons which would overwrite involved files anywhere neither. That being said you are using some addons which i haven't seen contents of, so you may want to check if there are any conflicts with them.

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Saurus77 Author
Saurus77 - - 48 comments

As the last line solution you can try dragging my Sound Merge and PR/HWFX Patch to the very bottom in this order:

-Mod XYZ
-Sound Merge
-PR/HWFX Patch

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abraxas19
abraxas19 - - 233 comments

I did what you suggest but now other addons are unusefull...if I use just your mod and patch without patch from BAS only the tracers become inactive

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Saurus77 Author
Saurus77 - - 48 comments

So what's the actual issue? What i understand is that with my Sound Merge everything works except for JSRS Tracers optional addon? If that's the case, i can look into it.

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abraxas19
abraxas19 - - 233 comments

yes the P3 from JSRS addon wont work anymore with your addon and with patch addon from BaS the P2 and P3 wont work...also check this error Ibb.co I get it after i unchecked the patch from BaS and your addon, you can see it in mo2

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abraxas19
abraxas19 - - 233 comments

mate can you just add a link with screenshot on how you have this mods, I mean the order cause for me it still doesent work...

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utsubo
utsubo - - 44 comments

JSRS had been updated to 3.5, and Changelog said they changed the sound of the bolts, so I thought this would be an easy replacement.
But when I compared the folders, I found that there were tons of other changes.
I'll wait for an update on your mod...

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Saurus77 Author
Saurus77 - - 48 comments

yeah i know, i've been sick for a past week and these are like 2 last weeks of my semester too, so i'm basically both barely capable to think and college busy. Will update in the future for sure tho.

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marked_one86
marked_one86 - - 53 comments

hey if you dont mine me asking what was it that fixed the cracks not working with BaS and jsrs merged because i for the life of me have been looking in ltx files and cant figure it out since jsrs 3.5 came out and the new Bas Patch for it makes everything work fine except for the cracks and i would like to know if your willing to share that info with me Thank you

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marked_one86
marked_one86 - - 53 comments

think i found it. it has in the ltx files for base that it is referencing whine sounds instead of cracks like it should. gonna try and see if copy and past works

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marked_one86
marked_one86 - - 53 comments

one last question. Were you the one that fixed the white tracer effect that happened to the BaS an94 when they released it or did they fix that in an update cause im not sure how to fix that or if they have to being a mess up on their end

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Grustic
Grustic - - 3 comments

I'm getting this crash on level change with this enabled-
Moddb.com

TL;DR

FATAL ERROR

[error]Expression :
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 544
[error]Description : fatal error
[error]Arguments : Can't open section 'ammo_9x21_sp10'. Please attach [*.ini_log] file to your bug report

stack trace:

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blackmoor
blackmoor - - 110 comments

I am getting this same error with this addon. It started happening after BaS was updated to Anomaly 1.5.1. Please update this mod. Thank you.

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SOURCECODE01
SOURCECODE01 - - 6 comments

You need to put the third part of the BaS, the compatability patch, after this mod. This mod should be sandwiched between JSRS and the last part of the BaS.

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blackmoor
blackmoor - - 110 comments

Thanks, this did not work yesterday when you wrote your response (game crashed on load), but I tried again with the new version you posted today, and it works fine now.

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Guest
Guest - - 690,303 comments

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ManiacDK
ManiacDK - - 23 comments

I seem to have run into a small inconvenience using your mod. When using the GP-25 UBGL, the reload sound for it is too fast to match the animation.
Do you know how I can fix it. Thanks in advance.

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Saurus77 Author
Saurus77 - - 48 comments

Let me know if it still occurs in current version. I've checked it myself in debug mode and it seems fine.

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SOURCECODE01
SOURCECODE01 - - 6 comments

To anyone having the problem with the sound merge, You need to put the JSRS patch found in BaS AFTER the sound merge. Seems counter intuitive, but this order worked for me (includes tacticool scopes addon for BaS):

Tacticool Scopes (optional)
BaS part 1
BaS part 2
Tacticool compatibility patch (optional)
JSRS Part 1
JSRS Part 2
JSRS Part 3
JSRS Sound Merge (THIS)
Hollywood FX (optional)
JSRS Sound Merge HollywoodFX Compatability Patch (THIS) (Optional)
THEN
BaS part 3 for after JSRS Compatability Patch

I think this will keep the patch active, someone should doublecheck as my ears may be decieving me.

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abraxas19
abraxas19 - - 233 comments

where did you get this ,,JSRS Sound Merge HollywoodFX Compatability Patch (THIS) (Optional)"

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SOURCECODE01
SOURCECODE01 - - 6 comments

It's included in the download.

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Bass-Junkie
Bass-Junkie - - 532 comments

insta crash adding this mod /

i using

bas
jsrs
jsrs patch
jsrs bas patch

this mod

= insta crash

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Saurus77 Author
Saurus77 - - 48 comments

why would you use extra patches? Just install BaS, then JSRS, then my addon.

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abraxas19
abraxas19 - - 233 comments

so you want to say that the patch that comes with BaS addon we shouldnt add anymore?

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