In the grim darkness of the far future, there is only war.
Load one of the pk3 files after Brutal doom.
- It shares ammo with the plasma rifle, but consumes it as half the rate (2 lasgun shots =1 plasma cell).
- Included an EvilMarine which drops the Lasgun (EvilMarineLasgun) for maps which have such enemies.
[LEFT]: Default view (hip fire) press dual wield to switch to the alt view (shoulder fire) [RIGHT]
Alt fire uses the scope.
- I included a version which has shoulder fire as the default view.
- I Included a version with arcade reloading.
- I Included a version with a front view (not angled sprite): (This version does not have a scope or a reloading animation)
FOR THE EMPEROR!
[Front view, without scope.]
Changelog
V4 - Spites (Doomguys arms) and cleaner scope
V3- Bugfixes
V2 - Bugfixes
Acknowledgements:
I made the sprites off the 3D models from Death and Duty Mod for Squad.
Evil marine death sprites and magazine slap sound from Project Brutality.
Wall decal from Insanity's Requiem
Perhaps a better firing animation (the laser) and more sprites will improve it (like a better reloading action). I have HQ sprites (1080p), but didn't make the model FHQ. Thoughts?
Nice work!
a center model
fits better in dooms style.
Added a version which has a centre model, hard to create appropriate reload sprites so it's not as good as the other view in my opinion
as long as there,
i wont mind how bad it looks.
oh...and scope
this should be weapon slot 6 and it shoots way to low
(keep the rapid fire though)
btw how did you make yours?
I have a sprite and a sound fx for a browning m1917 i wanna add as a drop-in replacement for the chaingun(its actually not good).
Here we have the first lasgun ever produced.
Shockingly yes
Script error, "40k-lasgun.pk3:lasgun.txt" line 13:
Unexpected '0' in definition of 'Lasgun'
I think this is an error because I'm using Zandronum idk, please fix it because i really ******* want to use a lasgun in Brutal Doom.
I have a weapons add-on which has the Lasgun in it. Try using that. I'm not sure why it didn't work, I play using Zandronum too (3.1)
You must load with brutal doom
It doesn't seem to damage lost souls at all
+1
I don't understand how to make lasgun kill lostsoul. ((((
Not working for me. I'm getting "Script error, "40k-Lasgun - arcadereload.pk3:lasgun.txt" line 13:
'@property@weapon.ammouse1' is an unknown actor property" on launch.
You must load with brutal doom
This need update. I have made new sprites and night vision (and better scope view). Soon
Night vision coming later. I upladed a version with doomguys arms so it fits doom better
Good afternoon, cool gun mod you have here. Question: would you be ok if I were to ask the Project Brutality devs to port this over?
A great addon to destroy the infernal heresy in the name of the emperor. I liked it, but it's a pity that the battery eats quickly and after half a minute of a shootout with him, you won't notice how quickly all the shells for the BFG ended.