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General info about the things in Game Mode Coop, the Hell

Posted by on - Basic Design/Concepts

SWAT 4 Snitch Mod

General info about the things

in

Game Mode Coop, the Hell



1 Special Characters and Special Objects

We were having fun with them, treating them as something special.


1-1 Duffle bag and Brand New Bag Tag

The original concept is from an ancient game mode Hell, where suspects held the body bags of the players they killed. When they were killed, they dropped all of those body bags on the floor. Each body bag had a bag tag, in which the victim's name was written. When players collected those bags, they were notified of the bag info, the player name and the time when they were killed. So, collecting those bags meant that the players bring back their teammates' bodies into their homes.

In newer versions of SnitchMod, suspects don't drop the bags(by the setting). Instead, a small duffle bag(a body bag) appears on a dead body of the suspect as a notification, by which the player who touches it can know that there were the players before their entry and killed by the suspect in the room. When players arrest supects with full health, they drop Brand New Bag Tags, unused bag tags of the body bags, as a reward. Now, Brand New Bag Tag is used as an in-game currency.


1-2 Alice

Alice has been treated as a special character in the Hell, and can use a customized shotgun, Alice special. It can disable victims in the range while hurting them.


1-3 Donut Box

Donut box has been treated as a special object. In some conditions, Snitch's Donut Box appears on the map. It can heal you fully when used. When you shoot at the original donut box, you can earn a Donut Lottery Ticket in some conditions. With luck, you can earn a Snitch's Donut Box by using it.

When a clan member was killed, a clan donut box wiill be dropped. If nobody collect it. the killer suspect or a suspect around the killer will hold it. When another clan member collected it, for example, by killing the killer, the clan donut box will be held by the collector, the new owner, giving some buffer to the owner. A clan members can hold multiple clan donut boxes.


1-4 Gnome

Gnomes, they sometimes appear as the bombs on the map. When you found those yellow dolls at the suspicious locations, you should stop running before you die. They detect you when you run in the range, and disable you first and then detonate. You can trigger them by shooting your lethal gun at them from the distance. Or if you walk through you can pass it.


1-5 Barriers

In some conditions, Barriers appear on the map, blocking your way.


1-6 Ladders

In some maps, Ladders appear on the map. You can use them to cross the obstacles, or to climb on the objects.


1-7 Weapon Box

In some maps, or in some conditions, Weapon Box appear on the map, to help you. You can pick up them and use them.


2 Bounty System

You can earn more Brand New Bag Tags(in-game currency) using Bounty System.


2-1 Earn the Bounty

You can earn Bounty when you arrest the target suspects, with full health.


2-2 Events the Bounty will be added on


As the mission starts, Bounties will be added on the suspects who are the special characters in the mission. They are usually bosses of the suspects, or special suspects around the bosses.

When a Suspect killed a player, Bounties will be added on the killer.


3-1 Server Original Events

Original events will be activated automatically on the server, in some conditions.

April Fools' Day

Spawns a group of heavily customized suspects for the event. They wear {AFD} clan tags. They are not that tough but you can enjoy the event visually since they use heavily customized weapons and special items.


Halloween

Spawns customized grenades for all players. They can be annoying in many cases, but that was the very purpose at that time, was just a joke.


2013 Summer Event

Solve the riddles, help a Gnome.


Hunters

Rarely happens. If this was triggered, the server spawns specially customized suspects.



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daimyo21
daimyo21 - - 16 comments

Hey, so when my server boots up, it says its running Team Campaign Coop, Hell 3, Smash and Grab, and something else I believe...

I understand you can run multiple game modes but I don't understand where you even set that up. Also when I'm in the server by myself and I die, I get retries and can revive.. Where do you set these up? I also found that when another player joins and then one of us dies, instead of respawning, we fail mission..

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Sabaneko Author
Sabaneko - - 13 comments

Hey daimyo21!

>I understand you can run multiple game modes but I don't understand where you even set that up.

In case that you set up for original Swat 4

1. Open "Swat4DedicatedServer.ini" in "\SWAT 4\Content\System" after making a backup copy of the INI.

2. Find "[SnitchMod.Snitch]", the label. If you can't find the label add "[SnitchMod.Snitch]".

3. If you disable Smash And Grab Coop, edit/Add the lines like below.

[SnitchMod.Snitch]
gbSMSysGameModeSmashAndGrabCoop=False

4. If you disable Team Campaign Coop as well, edit/add the lines like below.

[SnitchMod.Snitch]
gbSMSysGameModeSmashAndGrabCoop=False
gbSMSysGameModeCampaignCoop=False

5. If you disable the Hell as well, edit/Add the line like below.

[SnitchMod.Snitch]
gbSMSysGameModeSmashAndGrabCoop=False
gbSMSysGameModeCampaignCoop=False
gbSMSysAllHell=False
gbSMSysHell=False

>Also when I'm in the server by myself and I die, I get retries and can revive.. Where do you set these up?

A. If Smash And Grab Coop game mode is active, the game revives you when Swat teams have retry chances for you.

B. If Smash And Grab Coop game mode is disabled, and Team Campaign Coop is active, the game revives you 2 times as default.

To edit this number, if you edit for original Swat 4,

1. Open "Swat4DedicatedServer.ini" and Find "[SnitchMod.SMPlayerManager]", the label. If you can't find the label, add it.

2. Find "SMC_AUTO_RESTART_CHANCES_FOR_TEAMCAMPAIGN". If you can't find it, you need to add it.

3. If you set the retry chances to 4, the lines should be like below:

[SnitchMod.SMPlayerManager]
SMC_AUTO_RESTART_CHANCES_FOR_TEAMCAMPAIGN=4

C. If Smash And Grab Coop game mode is disabled, Team Campaign Coop is disabled, the Hell is active, and you are alone in the server, the game revives you 2 times as default.

If you change the number for original Swat 4,

1. Open "Swat4DedicatedServer.ini" and Find "[SnitchMod.Snitch]", the label. If you can't find the label, add it.

2. Find "SMC_AUTO_REVIVE_CHANCES". If you can't find it, you need to add it.

3. If you set the retry chances to 0, the lines should be like below:

[SnitchMod.Snitch]
SMC_AUTO_REVIVE_CHANCES=0

>I also found that when another player joins and then one of us dies, instead of respawning, we fail mission..

This is a bug! It will be fixed in the next build.

Note: To avoid unexpected error, please edit the text in the INI by Typing, without using Copy and Paste. Or use Copy and Paste after normalize the text.

I hope this helps you!

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daimyo21
daimyo21 - - 16 comments

Thanks so much! This helps a lot! In the next release build can you release an example config containing all the [SNITCH] configuration settings in INI form meant for the dedicatedserver.ini?

It would just help clear up any confusion. Im pretty experienced with modding and even I was a little confused but assumed it was setup similarly to what you mentioned since AMMOD was setup like that.

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Sabaneko Author
Sabaneko - - 13 comments

Hi daimyo21!
>In the next release build can you release an example config containing all the [SNITCH] configuration settings in INI form meant for the dedicatedserver.ini?

Yes, I will upload the info so give me some time:)

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daimyo21
daimyo21 - - 16 comments

Any help would be greatly appreciated.. I've been wanting to host a Frosty Playhouse type server for sometime now and love the work you guys do.

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