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Here's a list of training videos that was posted onto a Game Programming Guidance Wiki that I helped create for DPFiles.com and Dave Perry that I thought someone here might want to use.

Posted by on - Basic Client Side Coding

== Programming ==

* ATI GDC 2005 Video Archive
* ATI GDC 2004 Video Archive
* NVIDIA GDC 2004 Video Archive
* NVIDIA SIGGRAPH 2005 Presentations

=== DirectX ===
* ATI DirectX Graphics Performance - Getting every bit of performance that you can. See here for PDF slides.

=== XNA ===
* XNA Overview Presentation March 2006

* XNA Build March 2006 Community Technology Preview (CTP) Tutorials

* GDC 2006: Coding for Multiple Cores (Audio-tracked)

=== 64-bit Programming ===
* A bunch of webcasts about 64-bit windows programming

* Kang Su Gatlin talks about 64-bit programming - Information on the topic from someone who really knows the stuff: the program manager on the Visual C++ compiler team

=== Vista, DX10 ===
* GDC 2006: Introduction to Direct3D 10 (Audio-tracked)

* GDC 2006: Getting Ready for Microsoft Windows Vista (Audio-tracked)

* GDC 2006: Cross-Platform Development Best Practices for Xbox 360 and Windows

=== C/C++/C# ===
* C# 2D & 3D Game Development - Gives quite a few tutorials on programming 2D and 3D games in Visual C# 2005. See [Digipen.edu here] for more detailed slides and documentation.

* Learning C# - Microsoft's video tutorial for programming in Visual C# Express 2005.

* Program games like Sudoku! - Microsoft's video tutorial for programming a Blackjack game in C#.

* Program Blackjack! - Microsoft's video tutorial for programming a Blackjack game in C#.


See a lot of other great tutorials and articles here: Dpfiles.com . If you have anything else you want to add, you can either post it in the comments section or on the Wiki. Thank you.

Comments
hushpuppy
hushpuppy

Awsome :D truly, allways wanted to learn XNA

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stewball
stewball

Then learn C#.

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1337FeRReT
1337FeRReT

Haha, yeah xna is dead man. =( since dx9

If you want to go further with dx10 youll have to use c++

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halllife4ourlife
halllife4ourlife

well i dont realy know any codes

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MrTambourineMan
MrTambourineMan

Seems very cool, have to check it out when I'll have some time away from the study...

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Kasplatt
Kasplatt

I prefer C++ over C# tbh.

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fijianniga
fijianniga

how are u suppose to mod san andreas or wer do u get the mod edition...is it on the pc or is it also available for ps2??????????

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1337FeRReT
1337FeRReT

I found something else, if you want it.

Cppgameprogramming.com

c++ game programming tutorials =P

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junglistloydee
junglistloydee

I prefer C++ but C# allows xbox live indie marketplace development and easy publishing.

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