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Here's a list of training videos that was posted onto a Game Programming Guidance Wiki that I helped create for DPFiles.com and Dave Perry that I thought someone here might want to use.

Posted by Karuto on Jun 19th, 2008
Basic Client Side Coding.

== Programming ==

* ATI GDC 2005 Video Archive
* ATI GDC 2004 Video Archive
* NVIDIA GDC 2004 Video Archive
* NVIDIA SIGGRAPH 2005 Presentations

=== DirectX ===
* ATI DirectX Graphics Performance - Getting every bit of performance that you can. See here for PDF slides.

=== XNA ===
* XNA Overview Presentation March 2006

* XNA Build March 2006 Community Technology Preview (CTP) Tutorials

* GDC 2006: Coding for Multiple Cores (Audio-tracked)

=== 64-bit Programming ===
* A bunch of webcasts about 64-bit windows programming

* Kang Su Gatlin talks about 64-bit programming - Information on the topic from someone who really knows the stuff: the program manager on the Visual C++ compiler team

=== Vista, DX10 ===
* GDC 2006: Introduction to Direct3D 10 (Audio-tracked)

* GDC 2006: Getting Ready for Microsoft Windows Vista (Audio-tracked)

* GDC 2006: Cross-Platform Development Best Practices for Xbox 360 and Windows

=== C/C++/C# ===
* C# 2D & 3D Game Development - Gives quite a few tutorials on programming 2D and 3D games in Visual C# 2005. See [Digipen.edu here] for more detailed slides and documentation.

* Learning C# - Microsoft's video tutorial for programming in Visual C# Express 2005.

* Program games like Sudoku! - Microsoft's video tutorial for programming a Blackjack game in C#.

* Program Blackjack! - Microsoft's video tutorial for programming a Blackjack game in C#.


See a lot of other great tutorials and articles here: Dpfiles.com . If you have anything else you want to add, you can either post it in the comments section or on the Wiki. Thank you.

Post comment Comments
hushpuppy
hushpuppy Jun 20 2008, 5:38am says:

Awsome :D truly, allways wanted to learn XNA

+1 vote     reply to comment
stewball
stewball Jun 20 2008, 3:48pm replied:

Then learn C#.

+1 vote     reply to comment
1337FeRReT
1337FeRReT Jan 14 2009, 6:06am replied:

Haha, yeah xna is dead man. =( since dx9

If you want to go further with dx10 youll have to use c++

+3 votes     reply to comment
halllife4ourlife
halllife4ourlife Feb 16 2009, 1:07am replied:

well i dont realy know any codes

+1 vote     reply to comment
MrTambourineMan
MrTambourineMan Jun 20 2008, 9:15am says:

Seems very cool, have to check it out when I'll have some time away from the study...

+1 vote     reply to comment
Kasplatt
Kasplatt Jun 21 2008, 10:06pm says:

I prefer C++ over C# tbh.

+3 votes     reply to comment
fijianniga
fijianniga Jul 2 2008, 8:46pm says:

how are u suppose to mod san andreas or wer do u get the mod edition...is it on the pc or is it also available for ps2??????????

0 votes     reply to comment
1337FeRReT
1337FeRReT Jan 16 2009, 5:15am says:

I found something else, if you want it.

Cppgameprogramming.com

c++ game programming tutorials =P

+1 vote     reply to comment
junglistloydee
junglistloydee May 12 2011, 1:51am says:

I prefer C++ but C# allows xbox live indie marketplace development and easy publishing.

0 votes     reply to comment
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