Tag "new sprites"
Patch Two for MM7Rev4mod A Radical Redone

Patch Two for MM7Rev4mod A Radical Redone

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Patch two for "MM7Rev4mod A Radical Redone" is finally finished. For people that are going to in install the mod for the first time, you need to install...

MM7Rev4mod A Radical Redone

MM7Rev4mod A Radical Redone

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Thanks to Mastro, he has given me permission to use his Monsters and NPCs from "MM7 augmentation" in this version. A reminder that "MM7Rev4mod" was first...

MM7Rev4mod A Radical Redone

MM7Rev4mod A Radical Redone

Mod

Thanks to Mastro, he has given me permission to use his Monsters and NPCs from "MM7 augmentation" in this version. A reminder that "MM7Rev4mod" was first...

Sprite Upgrades + Gameplay + NPCs

Sprite Upgrades + Gameplay + NPCs

News

I've updated the game with new graphics for sprites, some based on Dalle-3 concepts, and introduced gameplay changes. The game now has a self-sustaining...

MM7RedoneUtimate

MM7RedoneUtimate

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You Do not need MM7Redone. Just this one. This version has GaryFace patch, the new extension and editor and new builds. Monsters behave the same as in...

Patch two for MM7Rev4modR1 Redone Final

Patch two for MM7Rev4modR1 Redone Final

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This patch is for "MM7Rev4modR1 Redone Final". With this patch, you will need to start a new game (sorry). If you are installing "MM7Rev4modR1 Redone...

MM7Rev4modR1 Redone

MM7Rev4modR1 Redone

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This is a remake of “MM7Rev4modR1“by Big Daddy Jim. This mod was later redone by Maestro and now by me. There are New textures, sprites, models(done...

MM7Rev4modR1 Redone

MM7Rev4modR1 Redone

Mod

This is a remake of “MM7Rev4modR1“by Big Daddy Jim. This mod was later redone by Maestro and now by me. There are New textures, sprites, models(done...

QC:DE Doom 4 Skin Pack v1.1.1

QC:DE Doom 4 Skin Pack v1.1.1

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Tired of seeing the same old Cyberdemon and Mancubus when playing mixed themes such as Doom and Doom 2016 enemies? Well ...

Hello World!

Hello World!

News

Wake has been in development for three weeks now, but there's more to come.

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