Game subtitle change, beginning the Kickstarter demo's production, Patreon & Boosty.
Plans for 2024. (Also, my hiatus is over much earlier, but it's not as pleasant as you think.)
New enemy type, 50 hand-designed levels, new cutscenes, etc. The game is about 80% finished.
Game development stinks, so I am going out to touch some grass and piss-stained snow. (+ considering different approaches to making this game and sharing...
Dive into the universe of 'Spaceship Rescue,' an exciting indie game that offers 100+ unique spaceships, in-game currency, survival challenges, and thrilling...
Hey everyone, thanks for tuning back in for another Devlog! This time we’re taking a look at the progress made over March. A lot of work has been put...
In this update, we're sharing some exciting news alongside development highlights from the past couple of weeks.
If you are interested in what will come next, here is our updated roadmap for Myriads: Renaissance.
I am glad to announce that I will officially be returning to continue developing this mod...
Our second Development Update, covering the progress we've made over the summer months.
We are currently working on a new quest system for Myriads: Renaissance. The quests will be divided into 2 categories: main and tutorial related...
Back with a new update post, super excited to share some more development highlights and some awesome concept art!
Today we bring you new details about wildlife in the frigid demo. This includes Squirrels, Rabbits, and Eagles.
Procedurally generated levels, snakes, improved visuals and more!
This is a short and sweet rundown of development progress. With videos to illustrate!
Happy New Year Tabletop gamers. It is time to recap the latest updates we've released over the last few months for Tabletop Playground!
A round-up of recent goings-on: a new team member joining Slug Disco, news on tier 4 levels, recent changes & more!
Apotheosis development update to highlight some of the work that's been done over the past weeks. A look at our OST, environments, and a look at some...
Brand New Trailer, 'The Spaces Between', a first look at our original soundtrack, with tracks from both myself and StanL, an exhaustive development update...
This is a short and sweet rundown of development this week with videos to illustrate!
Phase 2 of development on 'Gerel: Against The Corvus Empire' is well underway and a number of features have already been completed. I wanted to kick off...
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