In this devblog, I'll be reporting on the initial progress I've made on formation AI, there is a video that you can watch to get a better idea. I will...
Kickstarter is live! Bug fixes and faction bases.
In this devblog, I'll be going over armor variety in Dead Monarchy and how it impacts story and world building, touching a little on armor progression...
Another quick weekly update, a look at our Cruiser, and some thoughts on weapon systems.
The game we are developing "Something Ate My Alien" gets at UI makeover!
Towards The Pantheon's Steam page is up as 'Coming Soon in 2018' along with a new teaser trailer!
Here's a quick look at some of DENIZEN's environments and their backstory.
In the making of Towards The Pantheon part 6, lead developer Connor O.R.T. Linning teases some new soundtrack demos, discusses his latest set up, answers...
Bug fixing, flying stuff and preparing for the Kickstarter!
In a new podcast episode lead developer Connor O.R.T. Linning discusses Towards The Pantheon's influences - ranging from Seinfeld to The Shining to Merzbow...
🆎 We're back with the new article on our blog about new movement system, other new features, updates and what we're working on right now. Also, Kamil...
We are pleased to announce Sumocrats alpha will be launched on Steam on February the 9th 20H (GMT).
Hey everyone, it’s time for your first weekly update of 2018!
Alpha to be released on February. A look back on one year of dev.
Just released our second devblog. It contains information about the current state of the game, and the future development.
I completely rewrote the game and I have an early technical demo to show you! Also, some story changes happened! Check it out!
Today we have brought some very important updates in Furwind. We have implemented a system of challenges on the game which you will surely love!
Finally fixed a horrible bug, added the market and finished many new 3d assets.
New article about the Strategy Layer in Alder's Blood! Hope you enjoy it. Your feedback will be highly appreciated!
This week we continue our discussion on weapon systems and how they have the potential to impact gameplay through various scenarios.
When it comes to the upcoming rework, one of the final pieces of the puzzle are Boss Fights. They are not being added for the sake of just improving WarZone...
Lots of bug fixes, improvements and the new, epic T3 mech!
Today we want to show you what you will find in tower levels. This is the last type of level that we are going to show in the game, we hope you like it.
Less of an update, and more of a community conversation surrounding weapon systems within Infinity:Battlescape. See our forums for the full community...
First of many devblogs. What is Dust? Features. What is the game about? What's next?
Read about features that are in development for Foxhole.
In the latest Dev Update to Lords of Delusia, Controller Support has been added, new visual effects, more guns, and save system updates.
Weapons development has begun, including weapon types, fx, and balancing. We also review some of the bugs that were found and fixed during the Alpha Weekend...
Today we bring you a very important devblog for us, as we will deal with the jungle levels, where it has taken us longer to develop and is the part of...
Our sound designer, Adam, has written a few words about his approach to the music for Alder's Blood. We've decided to show you a fragment of his soundtrack...
No tags were found matching the criteria specified. We suggest you try the tag list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
You can tag anything on Mod DB on Mod DB, and all tags can be voted up/down by the community depending on their relevance.
Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.
If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.