This week we have a lot more to tell you compared to last week!
To display a dialog in-game we use a message system which is similar to games like Phoenix Wright or the Fire Emblem Series. The system can also display two characters on one side or play animations! Here is a screen showing off a little dialog:
We already wrote that we are working on integrating the WebAudio API. But now we changed a lot in the actual sound system we used. With this new system we can loop sounds and position them in 3D space easily. Looping sounds already showed that the playback is perfect, which gives us hope that the timing for looping music will work equally good.
If your browser does not support the API the system will fallback to the default implementation using the audio-tag.
We plan to have technical rant about the WebAudio API as soon as we are finished working on it.
In our weekly talk we discussed the different characters you meet in the game. Every character should be believable and not mindless puppets for the plot. We want CrossCode to have a story the player can immerse into, without being to cheesy. And this is why characters are indeed very important for us.
This is it for this week!