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We saw a tremendous amount of change in our roster over the past few months, things had really been turned upside down. We lost three members to full time industry jobs and a number of members quit the team after the make something unreal contest ended. Its a case of indie madness...

Posted by EmotionalRobot on Feb 1st, 2010

Now I know we have been laying low for the past two months, but were back with another Warm Gun update. I figure it would be cool to lay it all out so you can see where we are at and where we are heading, its been such a crazy year for us and with us not winning anything in the MSUC we really faced a couple tough months.
 
We saw a tremendous amount of change in our roster over the past few months, things had really been turned upside down. We lost three members to full time industry jobs and a number of members quit the team after the make something unreal contest ended. Its a case of indie madness... its like a plague, I swear I could write a book on all the things that can get in the way of an independent game getting made... hahah but thats another story for another day.

The good news for us, is that we stuck to our guns and stayed with UT3... we had some offers to switch engines and port the game to something more viable, but with the announcement of UDK we have been pulled from the ashes.

Where We Stand Right Now

We have been working steady over past month and were happy to say that the UDK port has been relatively smooth. We have reorganized all of our assets and gotten a solid working version running.
Below are test shots of our assets in UDK, we are really stoked on the lighting and the overall feel.


Future Direction

Our goal for the next year is simple... we plan to bring an independent title to the marketplace. With the power of UDK and the freedom it offers, we are well on the way to making this a reality. We have spent the better part of three years making a huge library of assets and elements that make up a first person shooter. The games weapons, characters and major level assets are all completed, we are focusing on the gameplay and the overall package now, bringing it all together to form a cohesive product.

During the months of February and March we aim to complete work on a death match demo. As it stands now we are aiming for an April demo release, we plan on showcasing three characters and two levels. If you take a look through the images we have posted here on Mod DB you will see some UI shots like the one below. (Death Match Character Select)

Death Match Character Select UI

As always we have been keeping up the work flow and adding new content on a weekly basis. Below you will see a few concepts as well as screen shots from a current level thats in development.

Urban Concepts    Warm Gun    Warm Gun

Warm Gun and You

We've been lucky to have such devoted followers here on Mod DB, some members have been following us since 2007 and that type of dedication is something we love. So to thank the devoted members and people who support us while we make Warm Gun we have come up with a few things to show the love.

One new direction we plan on following is community interaction, we are trying to actively become apart of the modding community by supporting contests and hosting events. If you would like to check out our first sponsored contest please visit Lightwyrm.com
We are offering copies of Warm Gun to the winners as well as original concept art from Warm Gun.
So if your an indie fan and like collecting game art hit up Lightwyrm, The theme is 'Experiment gone wrong.' Lots of prizes and a good way to get some industry exposure.
So check it out :)

We are also going to become more active with our social networking... we want to take a page out of the Overgrowth book and really make the community apart of our development. After all, were making this game for you guys.

So if you want to keep up on the latest info, check out the icons below.
And as always, stay tuned... we are here for the long haul.

JC

Post comment Comments
Laughingbun
Laughingbun Feb 1 2010, 10:08pm says:

Really great update you guys. Warm Gun is going to be really kickass

+2 votes     reply to comment
vfn4i83
vfn4i83 Feb 2 2010, 12:48am says:

Those new SS look way better now. UT3 has that plastic looking but you guys nailed it.

+1 vote     reply to comment
hushpuppy
hushpuppy Feb 2 2010, 12:59am says:

Fantastic ;) cant wait to play this, UDK sure is a blessing.

+2 votes     reply to comment
belzaran
belzaran Feb 2 2010, 1:48am says:

I can't wait for Warm Gun. Three years is too long.

+2 votes     reply to comment
redflash13
redflash13 Feb 2 2010, 2:54am says:

So you don´t make a linux version anymore?

+1 vote     reply to comment
EmotionalRobot
EmotionalRobot Feb 2 2010, 5:11pm replied:

Our first focus is to get a solid windows game done... then we will look at the situation and see what our best move will be. Don't count out a Linux port :)

+1 vote     reply to comment
Praetor_Niedz
Praetor_Niedz Feb 2 2010, 6:23am says:

The four first pics remind me Borderlands.

+1 vote     reply to comment
booman
booman Feb 2 2010, 11:11am says:

Sad to hear some member left. I will wait as long as it takes for you to release the game. I'm more than happy to purchase it in a retail market.

+2 votes     reply to comment
MrTambourineMan
MrTambourineMan Feb 2 2010, 11:43am says:

Wow! Seeing this shots makes me speechless, good work!

+1 vote     reply to comment
PytoX
PytoX Feb 2 2010, 1:21pm says:

Awesome screenshots and environments!

+2 votes     reply to comment
RogerRamjet
RogerRamjet Feb 2 2010, 3:30pm says:

Excellent work guys. You put most of the pros to shame...

+2 votes     reply to comment
DreamOo
DreamOo Feb 2 2010, 3:59pm says:

hang on guys!!! trust me, i´ve gone through comparable **** and i´m still not tired of getting my musical project done and on stage...

+1 vote     reply to comment
EmotionalRobot
EmotionalRobot Feb 3 2010, 12:41pm replied:

Yea bro, its all about the good fight... just sticking to it and seeing it through. Stay tough and finish strong.

+1 vote     reply to comment
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